2023-08-04 12:02:32.974|Main Thread> Log Started 2023-08-04 12:02:32.985|Main Thread> Timezone (local - UTC): 1h 2023-08-04 12:02:32.988|Main Thread> VRage Engine v2.7 2023-08-04 12:02:32.991|Main Thread> Medieval Engineers v0.7.3.968CF8 2023-08-04 12:02:32.992|Main Thread> Loading... 2023-08-04 12:02:33.099|Main Thread> Performing start-up memory test... 2023-08-04 12:02:33.106|Main Thread> Physical memory is 16,751,808,512 bytes. 2023-08-04 12:02:33.106|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2023-08-04 12:02:33.107|Main Thread> System meets minimum memory requirements. 2023-08-04 12:02:33.142|Main Thread> Info: Official 2023-08-04 12:02:33.220|Main Thread> Info: Non Obfuscated 2023-08-04 12:02:33.220|Main Thread> Info: Installed in Steam Directory 2023-08-04 12:02:33.220|Main Thread> Info: Manifest Not Present 2023-08-04 12:02:33.220|Main Thread> Environment.ProcessorCount: 8 2023-08-04 12:02:33.220|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.19043.0 2023-08-04 12:02:33.221|Main Thread> Environment.CommandLine: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe 2023-08-04 12:02:33.223|Main Thread> Environment.Version: 4.6.2 or later (461814) 2023-08-04 12:02:33.223|Main Thread> Environment.CurrentDirectory: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64 2023-08-04 12:02:33.351|Main Thread> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:33.351|Main Thread> CPU Frequency: 3695 2023-08-04 12:02:33.351|Main Thread> IntPtr.Size: 8 2023-08-04 12:02:33.351|Main Thread> Default Culture: 2023-08-04 12:02:33.351|Main Thread> Default UI Culture: 2023-08-04 12:02:33.357|Main Thread> IsAdmin: True 2023-08-04 12:02:33.358|Main Thread> MyConfig.Load() - START 2023-08-04 12:02:33.358|Main Thread> Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2023-08-04 12:02:33.380|Main Thread> RotationHints: False 2023-08-04 12:02:33.380|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-04 12:02:33.380|Main Thread> Language: 0 2023-08-04 12:02:33.380|Main Thread> ControlsJoystickName: Disabled 2023-08-04 12:02:33.380|Main Thread> GameVersion: 0.7.1.9806758 2023-08-04 12:02:33.380|Main Thread> FirstTimeRun: False 2023-08-04 12:02:33.380|Main Thread> GDPRConsent: True 2023-08-04 12:02:33.380|Main Thread> GDPRConsent_Sent: False 2023-08-04 12:02:33.380|Main Thread> VideoAdapter: 0 2023-08-04 12:02:33.380|Main Thread> ScreenWidth: 3440 2023-08-04 12:02:33.380|Main Thread> ScreenHeight: 1440 2023-08-04 12:02:33.380|Main Thread> RefreshRate: 60000 2023-08-04 12:02:33.380|Main Thread> WindowMode: 1 2023-08-04 12:02:33.380|Main Thread> VerticalSync: False 2023-08-04 12:02:33.380|Main Thread> FieldOfView: 70 2023-08-04 12:02:33.380|Main Thread> GraphicsRenderer: DirectX 11 2023-08-04 12:02:33.380|Main Thread> VegetationViewDistance: 320 2023-08-04 12:02:33.380|Main Thread> GrassDensity: 1 2023-08-04 12:02:33.380|Main Thread> GrassDistance: 300 2023-08-04 12:02:33.380|Main Thread> TextureQuality: 2 2023-08-04 12:02:33.380|Main Thread> AnisotropicFiltering: 4 2023-08-04 12:02:33.380|Main Thread> TerrainLodQuality: 2 2023-08-04 12:02:33.380|Main Thread> ShadingQuality: 2 2023-08-04 12:02:33.380|Main Thread> ModelQuality: 2 2023-08-04 12:02:33.380|Main Thread> LowMemSwitchToLow: 0 2023-08-04 12:02:33.380|Main Thread> GameVolume: 1 2023-08-04 12:02:33.380|Main Thread> MusicVolume: 1 2023-08-04 12:02:33.380|Main Thread> VoiceChatVolume: 1 2023-08-04 12:02:33.380|Main Thread> HudWarnings: True 2023-08-04 12:02:33.380|Main Thread> VoiceChat: True 2023-08-04 12:02:33.380|Main Thread> EnableMuteWhenNotInFocus: True 2023-08-04 12:02:33.380|Main Thread> EnableDynamicMusic: True 2023-08-04 12:02:33.380|Main Thread> ControlsMouseInvertX: False 2023-08-04 12:02:33.380|Main Thread> ControlsMouseInvertY: False 2023-08-04 12:02:33.380|Main Thread> ControlsMouseSensitivity: 1.655 2023-08-04 12:02:33.380|Main Thread> ControlsJoystickSensitivity: 0.2 2023-08-04 12:02:33.380|Main Thread> MyConfig.Load() - END 2023-08-04 12:02:34.053|Main Thread> Loading Metadata... 2023-08-04 12:02:35.619|Main Thread> Metadata Loaded is 1.5660096 seconds. 2023-08-04 12:02:35.621|Main Thread> Initializing... 2023-08-04 12:02:35.762|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.UserId: 76561197976767647 2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.UserName: Johnny Ribbed 2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.Branch: communityedition 2023-08-04 12:02:35.785|Main Thread>Havok> Physics.Init 2023-08-04 12:02:35.785|Main Thread>Havok> Version: Release(0), 1800, [S] 2023-08-04 12:02:35.789|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2023-08-04 12:02:37.120|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant 2023-08-04 12:02:50.148|Main Thread> AdapterInfo = { 2023-08-04 12:02:50.148|Main Thread> Name = AMD Radeon RX 6950 XT (RADV NAVI21) + DISPLAY1 2023-08-04 12:02:50.148|Main Thread> Description = dev id: 29605, mem: 17179869184, shared mem: 8375906304, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098 2023-08-04 12:02:50.148|Main Thread> Driver version = 31.0.14051.5006 2023-08-04 12:02:50.148|Main Thread> Driver date = 20230420000000.000000-000 2023-08-04 12:02:50.148|Main Thread> DriverUpdateNecessary = False 2023-08-04 12:02:50.148|Main Thread> Adapter id = 0 2023-08-04 12:02:50.148|Main Thread> Supported = True 2023-08-04 12:02:50.149|Main Thread> RAM = 17179869184 2023-08-04 12:02:50.149|Main Thread> Priority = 2 2023-08-04 12:02:50.149|Main Thread> Multithreaded rendering supported = True 2023-08-04 12:02:50.149|Main Thread> Output is attached = True 2023-08-04 12:02:50.149|Main Thread> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-08-04 12:02:50.149|Main Thread> Display modes = { 2023-08-04 12:02:50.149|Main Thread> DXGIOutput id = 0 2023-08-04 12:02:50.149|Main Thread> 640x480@60Hz 2023-08-04 12:02:50.149|Main Thread> 640x480@75Hz 2023-08-04 12:02:50.149|Main Thread> 720x400@70Hz 2023-08-04 12:02:50.149|Main Thread> 720x480@60Hz 2023-08-04 12:02:50.149|Main Thread> 720x576@50Hz 2023-08-04 12:02:50.149|Main Thread> 800x600@60Hz 2023-08-04 12:02:50.149|Main Thread> 800x600@75Hz 2023-08-04 12:02:50.149|Main Thread> 960x540@60Hz 2023-08-04 12:02:50.149|Main Thread> 1024x768@60Hz 2023-08-04 12:02:50.149|Main Thread> 1024x768@75Hz 2023-08-04 12:02:50.149|Main Thread> 1152x864@75Hz 2023-08-04 12:02:50.149|Main Thread> 1280x720@60Hz 2023-08-04 12:02:50.149|Main Thread> 1280x720@50Hz 2023-08-04 12:02:50.149|Main Thread> 1280x800@60Hz 2023-08-04 12:02:50.149|Main Thread> 1280x960@60Hz 2023-08-04 12:02:50.149|Main Thread> 1280x1024@60Hz 2023-08-04 12:02:50.149|Main Thread> 1280x1024@75Hz 2023-08-04 12:02:50.149|Main Thread> 1440x900@60Hz 2023-08-04 12:02:50.149|Main Thread> 1440x960@60Hz 2023-08-04 12:02:50.149|Main Thread> 1600x900@60Hz 2023-08-04 12:02:50.149|Main Thread> 1600x1200@60Hz 2023-08-04 12:02:50.149|Main Thread> 1680x1050@60Hz 2023-08-04 12:02:50.149|Main Thread> 1920x800@60Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1080@60Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1080@50Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1080@120Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1080@144Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1200@60Hz 2023-08-04 12:02:50.149|Main Thread> 1920x1280@60Hz 2023-08-04 12:02:50.149|Main Thread> 2560x1080@60Hz 2023-08-04 12:02:50.149|Main Thread> 2560x1440@60Hz 2023-08-04 12:02:50.149|Main Thread> 2560x1440@120Hz 2023-08-04 12:02:50.149|Main Thread> 2560x1440@144Hz 2023-08-04 12:02:50.149|Main Thread> 3440x1440@60Hz 2023-08-04 12:02:50.149|Main Thread> 3440x1440@100Hz 2023-08-04 12:02:50.149|Main Thread> 3440x1440@120Hz 2023-08-04 12:02:50.149|Main Thread> 3440x1440@144Hz 2023-08-04 12:02:50.149|Main Thread> } 2023-08-04 12:02:50.149|Main Thread> } 2023-08-04 12:02:50.184|Main Thread> MySandboxGame.Constructor() - START 2023-08-04 12:02:50.185|Main Thread> Game dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64 2023-08-04 12:02:50.185|Main Thread> Content dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Content 2023-08-04 12:02:50.192|Main Thread> Info: Detected 8 logical CPU cores, using up to 8 for asynchronous workers. 2023-08-04 12:02:50.519|Main Thread> Info: Worker Configuration { Total: 6, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 4 Workers, Group Render, AboveNormal, 1 Workers ] } 2023-08-04 12:02:50.538|Main Thread> MySandboxGame.Constructor() - END 2023-08-04 12:02:50.541|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2023-08-04 12:02:50.541|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null 2023-08-04 12:02:50.541|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null 2023-08-04 12:02:50.541|Main Thread> Assembly.Location: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2023-08-04 12:02:50.542|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2023-08-04 12:02:50.542|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2023-08-04 12:02:50.543|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2023-08-04 12:02:50.544|Main Thread> Win32_ComputerSystem.Manufacturer: QEMU 2023-08-04 12:02:50.544|Main Thread> Win32_ComputerSystem.Model: Standard PC (Q35 + ICH9, 2009) 2023-08-04 12:02:50.545|Main Thread> Virtualized: False 2023-08-04 12:02:50.547|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.547|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2023-08-04 12:02:50.548|Main Thread> ComputerInfo.TotalPhysicalMemory: 16,751,808,512 bytes 2023-08-04 12:02:50.548|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-08-04 12:02:50.548|Main Thread> ComputerInfo.AvailablePhysicalMemory: 9,118,650,368 bytes 2023-08-04 12:02:50.548|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,736,852,037,632 bytes 2023-08-04 12:02:50.564|Main Thread> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 406,106,705,920 bytes 2023-08-04 12:02:50.564|Main Thread> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 8,374,177,792 bytes 2023-08-04 12:02:50.564|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2023-08-04 12:02:50.794|Main Thread> MySandboxGame.Initialize() - START 2023-08-04 12:02:51.148|Main Thread> MySandboxGame.LoadData() - START 2023-08-04 12:02:51.150|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2023-08-04 12:02:53.312|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2023-08-04 12:02:53.848|Main Thread> MyAudio.LoadData - START 2023-08-04 12:02:54.227|Main Thread> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 8 2023-08-04 12:02:54.340|Main Thread> MyAudio.LoadData - END 2023-08-04 12:02:54.347|Main Thread> Warning: Could not find any sound for 'HudUse' 2023-08-04 12:02:54.347|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'None' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2023-08-04 12:02:54.348|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2023-08-04 12:02:54.357|Main Thread> MyGuiManager() 2023-08-04 12:02:54.470|Main Thread> MyScreenManager() 2023-08-04 12:02:55.195|Main Thread> MyGuiManager.LoadContent() - START 2023-08-04 12:03:03.067|Main Thread> MyGuiManager.LoadContent() - START 2023-08-04 12:03:03.067|Main Thread> MyGuiManager.LoadContent() - END 2023-08-04 12:03:03.067|Main Thread> MyGuiManager.LoadContent() - END 2023-08-04 12:03:03.342|Main Thread> MySandboxGame.LoadData() - END 2023-08-04 12:03:03.393|Worker Logic 0> Loading available saves - START 2023-08-04 12:03:03.394|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647' 2023-08-04 12:03:03.579|Worker Logic 0> Loading available saves - END 2023-08-04 12:03:05.226|Main Thread> Analytics uuid: 76561197976767647 2023-08-04 12:03:05.226|Main Thread> Analytics session: 0 2023-08-04 12:03:05.226|Main Thread> Analytics helper process start reported 2023-08-04 12:03:05.226|Main Thread> MySandboxGame.Initialize() - END 2023-08-04 12:03:05.252|Main Thread> All systems initialized in 29.6306796 seconds. 2023-08-04 12:03:05.277|Main Thread> Timer Frequency: 10000000 2023-08-04 12:03:05.277|Main Thread> Ticks per frame: 167364 2023-08-04 12:03:05.329|Worker Logic 0> Loading available saves - START 2023-08-04 12:03:05.329|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647' 2023-08-04 12:03:05.341|Worker Logic 0> Loading available saves - END 2023-08-04 12:03:43.330|Main Thread> Starting world Survival 2023-08-04 12:03 2023-08-04 12:03:43.807|Main Thread> Finished loading stage Initializing session, elapsed time: 0.4229923 seconds 2023-08-04 12:03:43.829|Main Thread>ModManager> Loading mods 2023-08-04 12:03:43.848|Main Thread>ModManager> Done. 2023-08-04 12:03:43.851|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2023-08-04 12:03:48.821|Main Thread>Definitions> Info: List of used mods (0) - START 2023-08-04 12:03:48.822|Main Thread>Definitions> Info: List of used mods - END 2023-08-04 12:03:50.843|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.235|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.241|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.257|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.271|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.301|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.320|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.338|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.348|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.355|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.835|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2023-08-04 12:03:51.901|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2023-08-04 12:03:53.276|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2023-08-04 12:03:53.308|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2023-08-04 12:03:53.312|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2023-08-04 12:03:53.325|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2023-08-04 12:03:53.578|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2023-08-04 12:03:54.492|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2023-08-04 12:03:54.498|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2023-08-04 12:03:54.550|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry 2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry 2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry 2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry 2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:08.651|Main Thread> MyAudio.UnloadData - START 2023-08-04 12:04:08.663|Main Thread> MyAudio.UnloadData - END 2023-08-04 12:04:08.663|Main Thread> MyAudio.LoadData - START 2023-08-04 12:04:08.685|Main Thread> MyAudio.CreateX3DAudio - Device: PulseAudio CARD Analog Surround 7.1 - Channel #: 8 2023-08-04 12:04:19.447|Main Thread> MyAudio.LoadData - END 2023-08-04 12:04:19.448|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2023-08-04 12:04:19.606|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2023-08-04 12:04:19.607|Main Thread> Finished loading stage Loading definitions, elapsed time: 35.7573482 seconds 2023-08-04 12:04:19.608|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2023-08-04 12:04:27.516|Main Thread> MyTransparentGeometry.LoadData - START 2023-08-04 12:04:27.524|Main Thread> MyLights.LoadData() - START 2023-08-04 12:04:27.530|External Debugging Listener> External debugger: listening... 2023-08-04 12:04:27.530|Main Thread> MyLights.LoadData() - END 2023-08-04 12:04:27.831|Main Thread> Finished loading stage Loading session components, elapsed time: 8.2238501 seconds 2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading models, elapsed time: 9.2798308 seconds 2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading data, elapsed time: 53.3040283 seconds 2023-08-04 12:04:37.114|Main Thread> MyWorldGenerator.GenerateWorld - START 2023-08-04 12:04:44.135|Thread Pool Worker> MyConfig.Save() - START 2023-08-04 12:04:44.136|Thread Pool Worker> Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2023-08-04 12:04:44.150|Thread Pool Worker> RotationHints: False 2023-08-04 12:04:44.150|Thread Pool Worker> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-04 12:04:44.150|Thread Pool Worker> Language: 0 2023-08-04 12:04:44.150|Thread Pool Worker> ControlsJoystickName: Disabled 2023-08-04 12:04:44.150|Thread Pool Worker> GameVersion: 0.7.3.9866488 2023-08-04 12:04:44.150|Thread Pool Worker> FirstTimeRun: False 2023-08-04 12:04:44.150|Thread Pool Worker> GDPRConsent: True 2023-08-04 12:04:44.150|Thread Pool Worker> GDPRConsent_Sent: False 2023-08-04 12:04:44.150|Thread Pool Worker> VideoAdapter: 0 2023-08-04 12:04:44.150|Thread Pool Worker> ScreenWidth: 3440 2023-08-04 12:04:44.150|Thread Pool Worker> ScreenHeight: 1440 2023-08-04 12:04:44.150|Thread Pool Worker> RefreshRate: 60000 2023-08-04 12:04:44.150|Thread Pool Worker> WindowMode: 1 2023-08-04 12:04:44.150|Thread Pool Worker> VerticalSync: False 2023-08-04 12:04:44.150|Thread Pool Worker> FieldOfView: 70 2023-08-04 12:04:44.150|Thread Pool Worker> GraphicsRenderer: DirectX 11 2023-08-04 12:04:44.150|Thread Pool Worker> VegetationViewDistance: 320 2023-08-04 12:04:44.150|Thread Pool Worker> GrassDensity: 1 2023-08-04 12:04:44.150|Thread Pool Worker> GrassDistance: 300 2023-08-04 12:04:44.150|Thread Pool Worker> TextureQuality: 2 2023-08-04 12:04:44.150|Thread Pool Worker> AnisotropicFiltering: 4 2023-08-04 12:04:44.150|Thread Pool Worker> TerrainLodQuality: 2 2023-08-04 12:04:44.150|Thread Pool Worker> ShadingQuality: 2 2023-08-04 12:04:44.150|Thread Pool Worker> ModelQuality: 2 2023-08-04 12:04:44.151|Thread Pool Worker> LowMemSwitchToLow: 0 2023-08-04 12:04:44.151|Thread Pool Worker> GameVolume: 1 2023-08-04 12:04:44.151|Thread Pool Worker> MusicVolume: 1 2023-08-04 12:04:44.151|Thread Pool Worker> VoiceChatVolume: 1 2023-08-04 12:04:44.151|Thread Pool Worker> HudWarnings: True 2023-08-04 12:04:44.151|Thread Pool Worker> VoiceChat: True 2023-08-04 12:04:44.151|Thread Pool Worker> EnableMuteWhenNotInFocus: True 2023-08-04 12:04:44.151|Thread Pool Worker> EnableDynamicMusic: True 2023-08-04 12:04:44.151|Thread Pool Worker> ControlsMouseInvertX: False 2023-08-04 12:04:44.151|Thread Pool Worker> ControlsMouseInvertY: False 2023-08-04 12:04:44.151|Thread Pool Worker> ControlsMouseSensitivity: 1.655 2023-08-04 12:04:44.151|Thread Pool Worker> ControlsJoystickSensitivity: 0.2 2023-08-04 12:04:44.186|Thread Pool Worker> MyConfig.Save() - END 2023-08-04 12:04:45.784|Thread Pool Worker> MyConfig.Save() - START 2023-08-04 12:04:45.787|Thread Pool Worker> Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2023-08-04 12:04:45.801|Thread Pool Worker> RotationHints: False 2023-08-04 12:04:45.801|Thread Pool Worker> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-04 12:04:45.801|Thread Pool Worker> Language: 0 2023-08-04 12:04:45.801|Thread Pool Worker> ControlsJoystickName: Disabled 2023-08-04 12:04:45.801|Thread Pool Worker> GameVersion: 0.7.3.9866488 2023-08-04 12:04:45.801|Thread Pool Worker> FirstTimeRun: False 2023-08-04 12:04:45.801|Thread Pool Worker> GDPRConsent: True 2023-08-04 12:04:45.801|Thread Pool Worker> GDPRConsent_Sent: False 2023-08-04 12:04:45.801|Thread Pool Worker> VideoAdapter: 0 2023-08-04 12:04:45.801|Thread Pool Worker> ScreenWidth: 3440 2023-08-04 12:04:45.801|Thread Pool Worker> ScreenHeight: 1440 2023-08-04 12:04:45.801|Thread Pool Worker> RefreshRate: 60000 2023-08-04 12:04:45.801|Thread Pool Worker> WindowMode: 1 2023-08-04 12:04:45.801|Thread Pool Worker> VerticalSync: False 2023-08-04 12:04:45.801|Thread Pool Worker> FieldOfView: 70 2023-08-04 12:04:45.801|Thread Pool Worker> GraphicsRenderer: DirectX 11 2023-08-04 12:04:45.801|Thread Pool Worker> VegetationViewDistance: 320 2023-08-04 12:04:45.801|Thread Pool Worker> GrassDensity: 1 2023-08-04 12:04:45.801|Thread Pool Worker> GrassDistance: 300 2023-08-04 12:04:45.801|Thread Pool Worker> TextureQuality: 2 2023-08-04 12:04:45.801|Thread Pool Worker> AnisotropicFiltering: 4 2023-08-04 12:04:45.801|Thread Pool Worker> TerrainLodQuality: 2 2023-08-04 12:04:45.801|Thread Pool Worker> ShadingQuality: 2 2023-08-04 12:04:45.801|Thread Pool Worker> ModelQuality: 2 2023-08-04 12:04:45.801|Thread Pool Worker> LowMemSwitchToLow: 0 2023-08-04 12:04:45.801|Thread Pool Worker> GameVolume: 1 2023-08-04 12:04:45.801|Thread Pool Worker> MusicVolume: 1 2023-08-04 12:04:45.801|Thread Pool Worker> VoiceChatVolume: 1 2023-08-04 12:04:45.801|Thread Pool Worker> HudWarnings: True 2023-08-04 12:04:45.801|Thread Pool Worker> VoiceChat: True 2023-08-04 12:04:45.801|Thread Pool Worker> EnableMuteWhenNotInFocus: True 2023-08-04 12:04:45.801|Thread Pool Worker> EnableDynamicMusic: True 2023-08-04 12:04:45.801|Thread Pool Worker> ControlsMouseInvertX: False 2023-08-04 12:04:45.801|Thread Pool Worker> ControlsMouseInvertY: False 2023-08-04 12:04:45.801|Thread Pool Worker> ControlsMouseSensitivity: 1.655 2023-08-04 12:04:45.801|Thread Pool Worker> ControlsJoystickSensitivity: 0.2 2023-08-04 12:04:45.815|Thread Pool Worker> MyConfig.Save() - END 2023-08-04 12:05:02.171|Main Thread> Loading voxel storage from file 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\EarthSecond-1251102759r5000.vx2' 2023-08-04 12:05:04.250|Main Thread> Could not load voxel material Rock_moss 2023-08-04 12:05:04.250|Main Thread> Could not load voxel material Rock_moss 2023-08-04 12:05:05.027|Main Thread> Finished loading stage Loading 16 objects, elapsed time: 3.017945 seconds 2023-08-04 12:05:05.033|Main Thread> MyWorldGenerator.GenerateWorld - END 2023-08-04 12:05:05.034|Main Thread> Finished loading stage Loading planet, elapsed time: 27.922491 seconds 2023-08-04 12:05:05.068|Main Thread> MySession.Static.LogSettings - START 2023-08-04 12:05:05.069|Main Thread> Name = Survival 2023-08-04 12:03 2023-08-04 12:05:05.069|Main Thread> Description = 2023-08-04 12:05:05.071|Main Thread> InGameTime = 01/01/0001 00:00:00 2023-08-04 12:05:05.071|Main Thread> Scenario = Safe Area Start 2023-08-04 12:05:05.071|Main Thread> Password = 2023-08-04 12:05:05.071|Main Thread> CurrentPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203 2023-08-04 12:05:05.071|Main Thread> WorkshopId = 2023-08-04 12:05:05.071|Main Thread> CameraController = 2023-08-04 12:05:05.071|Main Thread> ThumbPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\thumb.jpg 2023-08-04 12:05:05.071|Main Thread> Settings: 2023-08-04 12:05:05.073|Main Thread> AI - Hostile AI Enabled = True 2023-08-04 12:05:05.074|Main Thread> AI - Maximum = 3 2023-08-04 12:05:05.074|Main Thread> Decay - Ruin = True 2023-08-04 12:05:05.074|Main Thread> Fast Travel - Enabled = True 2023-08-04 12:05:05.074|Main Thread> Fast Travel - Limitations = True 2023-08-04 12:05:05.074|Main Thread> Maximum Fracture Pieces = 50 2023-08-04 12:05:05.074|Main Thread> Auto-Save Time (Minutes) = 5 2023-08-04 12:05:05.074|Main Thread> Allowed Blueprint Locations = All 2023-08-04 12:05:05.075|Main Thread> Cut, Copy and Paste = True 2023-08-04 12:05:05.075|Main Thread> Days per season = 4 2023-08-04 12:05:05.075|Main Thread> Destructible blocks = True 2023-08-04 12:05:05.075|Main Thread> Enable 3rd person view = True 2023-08-04 12:05:05.075|Main Thread> Enable Sun Rotation = True 2023-08-04 12:05:05.075|Main Thread> Enable voxel destruction = True 2023-08-04 12:05:05.075|Main Thread> Game Mode = Survival 2023-08-04 12:05:05.075|Main Thread> Inventory size multiplier = 1 2023-08-04 12:05:05.075|Main Thread> Maximum Backup Saves = 5 2023-08-04 12:05:05.075|Main Thread> Maximum Floating Objects = 64 2023-08-04 12:05:05.075|Main Thread> Maximum Players = 4 2023-08-04 12:05:05.075|Main Thread> Maximum Solar Altitude = 0.41 2023-08-04 12:05:05.075|Main Thread> Minimum Grass Density = Disabled 2023-08-04 12:05:05.075|Main Thread> Minimum Shadows Quality = DISABLED 2023-08-04 12:05:05.075|Main Thread> Minimum Vegetation Distance = 0 2023-08-04 12:05:05.075|Main Thread> Serverside Chat Logging = True 2023-08-04 12:05:05.075|Main Thread> Show player names on HUD = True 2023-08-04 12:05:05.075|Main Thread> Spectator = False 2023-08-04 12:05:05.075|Main Thread> Structural Integrity = True 2023-08-04 12:05:05.075|Main Thread> Sun rotation interval = 120 2023-08-04 12:05:05.075|Main Thread> View distance = 2600 2023-08-04 12:05:05.075|Main Thread> MySession.Static.LogSettings - END 2023-08-04 12:05:05.075|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0409992 seconds 2023-08-04 12:05:05.093|Main Thread> Info: Player 76561197976767647 (Johnny Ribbed) requesting to spawn, has 1 respawn locations available. 2023-08-04 12:05:05.095|Main Thread> Info: (0) Entity(0175E1F0219F3468)/SafezoneRespawnComponent:(null)/0:Mining area 2023-08-04 12:05:17.884|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.911|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.937|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.942|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2023-08-04 12:05:17.943|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.977|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2023-08-04 12:05:18.181|Main Thread> Finished loading stage Starting Components, elapsed time: 4.3929199 seconds 2023-08-04 12:05:18.187|Main Thread> Finished loading stage Loading final details, elapsed time: 13.111761 seconds 2023-08-04 12:05:18.187|Main Thread> Finished loading stage Finished loading, elapsed time: 94.8042717 seconds 2023-08-04 12:05:18.204|Main Thread>ProcessInfo> Process information Periodic Check: 2023-08-04 12:05:18.205|Main Thread>ProcessInfo> Info: Managed Memory: 1,730,419,368 B 2023-08-04 12:05:18.208|Main Thread>ProcessInfo> Info: Private Memory: B 2023-08-04 12:05:18.215|Main Thread>ProcessInfo> Info: Nr of Threads: 0 2023-08-04 12:05:18.215|Main Thread>ProcessInfo> Info: Simulation Speed: 0.01 2023-08-04 12:05:18.216|Main Thread>ProcessInfo> Info: Entity count: 253 2023-08-04 12:05:18.216|Main Thread>ProcessInfo> Info: Player count: 1 2023-08-04 12:05:18.216|Main Thread>ProcessInfo> Info: Current: 2023-08-04 12:05:18.217|Main Thread>ProcessInfo> Info: Paged Memory: B 2023-08-04 12:05:18.222|Main Thread>ProcessInfo> Info: Working Set: B 2023-08-04 12:05:18.223|Main Thread>ProcessInfo> Info: Virtual Memory: B 2023-08-04 12:05:18.223|Main Thread>ProcessInfo> Info: Peak: 2023-08-04 12:05:18.223|Main Thread>ProcessInfo> Info: Paged Memory: B 2023-08-04 12:05:18.233|Main Thread>ProcessInfo> Info: Working Set: B 2023-08-04 12:05:18.235|Main Thread>ProcessInfo> Info: Virtual Memory: B 2023-08-04 12:05:18.237|Main Thread> Number of Worlds: 1 2023-08-04 12:05:18.238|Main Thread> 0) RigidBodies: 92, ActiveRigidBodies: 11, CharacterRigidBodies: 1 2023-08-04 12:05:18.240|Main Thread> 0) Constraints: 0 2023-08-04 12:05:19.076|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:19.077|Main Thread> MySessionLoading status: 2023-08-04 12:05:19.078|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:20.130|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:20.131|Main Thread> MySessionLoading status: 2023-08-04 12:05:20.132|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:21.185|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:21.185|Main Thread> MySessionLoading status: 2023-08-04 12:05:21.186|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:22.239|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:22.239|Main Thread> MySessionLoading status: 2023-08-04 12:05:22.243|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:23.294|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:23.294|Main Thread> MySessionLoading status: 2023-08-04 12:05:23.295|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:24.348|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:24.348|Main Thread> MySessionLoading status: 2023-08-04 12:05:24.349|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:25.402|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:25.402|Main Thread> MySessionLoading status: 2023-08-04 12:05:25.403|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:26.456|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:26.456|Main Thread> MySessionLoading status: 2023-08-04 12:05:26.457|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:27.511|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:27.511|Main Thread> MySessionLoading status: 2023-08-04 12:05:27.512|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:28.566|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:28.566|Main Thread> MySessionLoading status: 2023-08-04 12:05:28.567|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:29.620|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:29.620|Main Thread> MySessionLoading status: 2023-08-04 12:05:29.621|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:30.674|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:30.674|Main Thread> MySessionLoading status: 2023-08-04 12:05:30.676|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:31.729|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:31.729|Main Thread> MySessionLoading status: 2023-08-04 12:05:31.731|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:32.788|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:32.788|Main Thread> MySessionLoading status: 2023-08-04 12:05:32.790|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:33.838|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:33.838|Main Thread> MySessionLoading status: 2023-08-04 12:05:33.839|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:34.909|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:34.909|Main Thread> MySessionLoading status: 2023-08-04 12:05:34.911|Main Thread> 0: TerrainWaitStep: 0/1 2023-08-04 12:05:35.947|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2023-08-04 12:05:35.947|Main Thread> MySessionLoading status: 2023-08-04