0000540:
[Bug] Threading issue when reading ApplicationErrors
(
equinox)
0000539:
[Bug] Rare concurrency issue when reading from cache
(
equinox)
0000534:
[Bug] Game hangs when downloading workshop items when less than 5 worker threads are assigned
(
equinox)
0000537:
[Bug] Geometry texture arrays only support 256 unique textures of the same layout
(
equinox)
0000533:
[Bug] MyModelDestructionData.LoadDestruction does not load destruction
(
equinox)
0000532:
[Bug] When destruction preloading is enabled some texture (arrays?) seem to get corrupt
(
equinox)