Medieval Engineers - Roadmap
Bugfix release for 0.7.3
35 of 35 issue(s) resolved. Progress (100%). View Issues
PhantomComponentDefinition
0000176: [Feature Request] Craftable with available materials
0000172: [Bug] Trash settings aren't saved
0000159: [Enhancement] More visible blocks when building at night
0000156: [Enhancement] That one "Neon Green" Foliage
0000164: [Bug] Quest text windows only refresh after clicking on the quest a second time
0000162: [Feature Request] Retrieve rope from anywhere
0000099: [Enhancement] Pointer based methods should be converted to Span
0000115: [Bug] Color mask doesn't work with non-grid, new pipeline render entities
0000064: [Bug] Yellow Space Engineers selector will occasionally show up
0000008: [Bug] Servers loading older saves on restart
0000029: [Bug] Switching from an empty hand to a tool has bad animation
0000055: [Bug] Pasted grids are static when missing mods.
0000066: [Bug] Certain blocks don't work together
0000076: [Bug] Null scene when synchronizing groups
0000103: [Enhancement] [DS] remove logging/loading from non-existant textures
0000101: [Bug] Modding: Merge="Merge" does not work with crafting recipes
0000150: [Bug] Input processor swallows unregistered shortcuts
0000116: [Bug] Model attachments inconsistently use the old render pipeline when loading
0000142: [Feature Request] Add a Direct Connect button in the server browser
0000110: [Bug] EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly
0000136: [Bug] Character gets stuck in crossbow reload animation when the crossbow breaks
0000133: [Enhancement] Add dedicated key binding to switch chat modes
0000134: [Enhancement] Improve Runtime Model Modding Support
0000080: [Enhancement] Rope Instancing
0000106: [Enhancement] Allowing change of font in SignpostComponent
0000112: [Bug] BrokenItem not working with TimedDurabilityBehaviorDefinition for durable items
0000091: [Bug] Constructing on a survival server world does not require resources after reconnecting with creative tools enabled
0000120: [Bug] Crash when infinite persistence view component moves
0000113: [Feature Request] Allow multiple rope materials
0000111: [Enhancement] Add compatibility for non-character model materials for MaterialsDisabledIn1st
0000123: [Enhancement] Improve environment foliage LODs
0000125: [Enhancement] Improve Particle Effect Culling
0000077: [Feature Request] Allow cuttable environment items to customize the required energy
0000032: [Bug] 1x1x1 Round timber collision is 90 degrees off.
0000036: [Bug] [DS] Loads of Errors While Taking Backups on Shutdown
0000043: [Bug] Uploaded blueprints often don't show up in the workshop blueprints menu.
0000046: [Bug] Grids become invisible in MP
0000075: [Feature Request] Provide new scriptable physics shape API
0000056: [Enhancement] Use local mods to fulfill workshop dependencies
0000033: [Enhancement] Bush collision is annoying
0000117: [Bug] Crash when indexing variants in MyGridPickupComponent
0000308: [Enhancement] Reduce GC pressure from boxing and collection resizing
(equinox) 0000068: [Enhancement] Weld voxel surface normals
(equinox)0 of 93 issue(s) resolved. Progress (0%). View Issues
Tickets that need further discussion and scoping before they will (possibly) be assigned to a specific release.
0 of 41 issue(s) resolved. Progress (0%). View Issues