Medieval Engineers - Roadmap
Rendering, loading, and game performance improvements.
0000468: [Bug] Voxel storage doesn't acquire lock when saving (equinox) 0000467: [Bug] PhantomEffectComponent can crash when a lot of entities are moving nearby (equinox) 0000466: [Bug] Stat and effect enumeration allocates (equinox) 0000465: [Bug] Scheduler allocates during equality comparison of fixed updates (equinox) 0000463: [Bug] Detected entity close subscribed with anonymous delegate that can't get cleaned up (equinox) 0000464: [Enhancement] Null renderer doesn't return render messages to pool (equinox) 0000460: [Bug] Multi-scheduled updates may be orphaned when entity is removed from scene (equinox) 0000461: [Bug] Crafting component doesn't unregister from batcher when unloaded (equinox) 0000394: [Enhancement]
61 of 69 issue(s) resolved. Progress (88%). View Issues
backlogged for a patch release
0000457: [Enhancement] Add entity attachment flag to disable the attachment on dedicated servers
0 of 1 issue(s) resolved. Progress (0%). View Issues
backlogged for a minor release
0000443: [Bug] Stumps aren't rendered using the environment item system and are entities instead - problems with regrowing 0000448: [Feature Request] Support ore deposits at constant elevation instead of constant depth 0000306: [Feature Request] Allow compounding dummies to be sbc-definied to allow vanilla small block compounding without model changes 0000231: [Bug] Game sometimes resets player height on load 0000370: [Bug] Roof Battlement Compound Build Issue 0000228: [Bug] Merge Rules for Kilns 0000403: [Enhancement] Mining particles cause lag and cannot be disabled 0000227: [Bug] Work direction of locking catch block incorrect when connecting subparts of two opposite ones 0000387: [Bug] Fall death on login in dug out area 0000406: [Enhancement] Food bonus effect last shorter than it takes to get hungry again 0000427: [Bug] Barbarians won't cross drawbridge 0000441: [Bug] Landscape stake does not work 0000442: [Bug] Mistake in generated blocks definition 0000446: [Bug] Terrain damage regenerates in unloaded chunks 0000438: [Bug] VSync Does Not Respect Settings in MedievalEngineers.cfg 0000395: [Feature Request] Moddable/adjustable aiming sway 0000426: [Feature Request] Confirmation prompt for banning players 0000425: [Feature Request] Baking terrain and reuploading it as base world to reduce voxel changes 0000390: [Bug] Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes 0000197: [Security] Include family shared steam accounts into user blacklisting for servers 0000316: [Feature Request] [Modding] Add research quest option for playable characters 0000229: [Bug] Unfinished wall with door considers doors to BE THERE 0000437: [Enhancement] Retain the last 10 log files 0000356: [Bug] Fracture pieces disappearing after a second 0000217: [Enhancement] Don't keep HKT in memory unless required 0000043: [Bug] Uploaded blueprints often don't show up in the workshop blueprints menu. 0000412: [Bug] MEDS GUI Allowed Blueprint Locations does not get propulated on loadup of the GUI 0000076: [Bug] Null scene when synchronizing groups 0000273: [Enhancement] Make dead bodies pull-able/pick-up-able 0000133: [Enhancement] Add dedicated key binding to switch chat modes 0000373: [Enhancement] Enable Page Up, Page Down, Home & End keys for Menu Navigation 0000032: [Bug] 1x1x1 Round timber collision is 90 degrees off. 0000196: [Bug] Log Wall with Shutters bug 0000296: [Bug] Mill Stone or Furnace Placement Issue on Wooden Floors 0000170: [Bug] Cart Bug (old bug) 0000041: [Bug] Research Quest "Transportation" Does Not Continue in Survival 0000368: [Feature Request] spawn barbarians as admins 0000182: [Bug] Player walks in place when standing on plank surface 0000264: [Bug] Windmill keeps spinning when detached 0000337: [Bug] Menu music plays twice when returning from world to main menu 0000091: [Bug] Constructing on a survival server world does not require resources after reconnecting with creative tools enabled 0000008: [Bug] Servers loading older saves on restart 0000066: [Bug] Certain blocks don't work together 0000360: [Bug] Palisade Gate Explodes when Barbarian Dies and Glitches into it 0000272: [Bug] using a touchpad breaks any action that uses a scroll wheel key bind 0000233: [Bug] Barbarians (and deer) immune against projectiles/falling objects 0000206: [Enhancement] Projectile Removal 0000377: [Enhancement] Extend small object culling to merge instancing 0000253: [Bug] Barbarians Attack Through Closed Gate 0000310: [Enhancement] Improve mass properties calculation for havok shapes 0000164: [Bug] Quest text windows only refresh after clicking on the quest a second time 0000142: [Feature Request] Add a Direct Connect button in the server browser 0000111: [Enhancement] Add compatibility for non-character model materials for MaterialsDisabledIn1st 0000257: [Bug] Cannot place diagonal palisades 0000177: [Feature Request] Searchable MasterMenu materials etc (Shift-F10) 0000335: [Enhancement] Show mod name in G menu 0000324: [Enhancement] Changing signs to accept multi-line input 0000110: [Bug] EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly 0000213: [Bug] Rope drums and Lockable rope drums cause occasional sharp pulls instead of smooth movement 0000064: [Bug] Yellow Space Engineers selector will occasionally show up 0000036: [Bug] [DS] Loads of Errors While Taking Backups on Shutdown 0000176: [Feature Request] Craftable with available materials 0000318: [Bug] Barbarian identities being generated but never removed 0000046: [Bug] Grids become invisible in MP 0000235: [Bug] Collectibles (especially plants) keep highlighted 0000274: [Security] Secure servers with passwords 0000331: [Bug] Highlight (and so harvest) bushes for sticks inconsistent 0000299: [Bug] SmallToGrid component groups aren't synchronized 0000075: [Feature Request] Provide new scriptable physics shape API 0000134: [Enhancement] Improve Runtime Model Modding Support 0000384: [Enhancement] Respect new LOD settings for grids and environment 0000125: [Enhancement] Improve Particle Effect Culling 0000418: [Enhancement] Cache compiled script assemblies (equinox) 0000431: [Feature Request] Add game option to disable preloading of textures and models (equinox) 0000136: [Bug] Character gets stuck in crossbow reload animation when the crossbow breaks (cpttwinkie) 0000234: [Bug] Barbarians and deer drop from the sky when spawning (+ no fall damage?) (cpttwinkie) 0000329: [Bug] Unable to remove safe area (cpttwinkie) 0000424: [Enhancement] ModAPI hook for controlling the growth rate and growth transitions based on world position/time/biome (equinox) 0000381: [Enhancement] Apply max distance filters during environment sector item generation (equinox)
0 of 79 issue(s) resolved. Progress (0%). View Issues
backlogged for a major release
0000374: [Enhancement] Support decals on grids 0000266: [Bug] Grids occasionally vanish when loading chunks 0000382: [Bug] Incorrect models 0000156: [Enhancement] That one "Neon Green" Foliage 0000352: [Enhancement] Consider removing local coordinate systems 0000243: [Bug] Attachment physics cause bugged grid movement when dynamic 0000150: [Bug] Input processor swallows unregistered shortcuts 0000366: [Bug] Incorrect textures 0000033: [Enhancement] Bush collision is annoying 0000392: [Feature Request] Sound font backed MIDI playback for mods 0000385: [Bug] Environment items don't maintain position through LOD switches 0000080: [Enhancement] Rope Instancing (equinox) 0000113: [Feature Request] Allow multiple rope materials 0000411: [Feature Request] Implement SMAA to reduce flickering on alpha masked objects and improve clarity (equinox) 0000077: [Feature Request] Allow cuttable environment items to customize the required energy (equinox)
0 of 15 issue(s) resolved. Progress (0%). View Issues
Tickets that need further discussion and scoping before they will (possibly) be assigned to a specific release.
0000166: [Feature Request] more animals 0000361: [Enhancement] Log Pillars Need Additional Build State 0000398: [Feature Request] Peasants NPCs 0000405: [Feature Request] There are no Ladders on the game 0000428: [Feature Request] More interactable blocks with physics 0000429: [Feature Request] Modular torsion spring 0000439: [Bug] Disconnecting rope from landscape stake doesn't give rope back 0000408: [Feature Request] Introducing biome dependence to crop growth 0000159: [Enhancement] More visible blocks when building at night 0000372: [Task] Performance Testing 0000055: [Bug] Pasted grids are static when missing mods. 0000029: [Bug] Switching from an empty hand to a tool has bad animation 0000067: [Bug] Generated Blocks Issue 0000342: [Bug] Missing block variation for half timber wall slope 0000205: [Enhancement] Allow compounding stone walls with full-block small stone arch 0000190: [Enhancement] Log Wall should have more HP than Plank Wall 0000351: [Enhancement] Small grid block construction doesn't respect component list 0000162: [Feature Request] Retrieve rope from anywhere 0000031: [Bug] Vanilla catch blocks are too weak. 0000328: [Bug] Remote client doesn't display command responses 0000099: [Enhancement] Pointer based methods should be converted to Span 0000167: [Feature Request] Sitting! 0000365: [Feature Request] Enemy NPC Overhaul 0000248: [Bug] Unable to cook more than 3 items 0000312: [Feature Request] Automatic Restart Time 0000062: [Enhancement] Update main menu videos 0000223: [Enhancement] Allow change ofdoor opening direction. 0000259: [Feature Request] Item disposal (e.g. trash can), further recycling 0000191: [Enhancement] Faster door opening 0000236: [Enhancement] Allow full rotation to slope walls 0000200: [Bug] Atacked by barbariians on safe location 0000297: [Enhancement] Make "Show interaction hints" > "Icons and Text" the default 0000258: [Bug] Still need to crouch to climb stairs through floor latch 0000256: [Enhancement] Non lockable Rope drum also having rope lenghts 0000251: [Feature Request] Grabbable block 0000252: [Feature Request] Pulleys 0000004: [Feature Request] Make doors into an frame with inventory component for the door itself 0000005: [Feature Request] Improve Claim system to support connected claims 0000006: [Feature Request] Tie claim system into a war system 0000295: [Feature Request] Notes/Writable Books 0000240: [Feature Request] Component system for items 0000294: [Feature Request] Paintings on the wall 0000293: [Feature Request] Potted plants 0000239: [Feature Request] POI System 0000168: [Feature Request] Sleeping! 0000226: [Feature Request] Back reaction torque for rope drums 0000222: [Feature Request] Advanced Combat 0000215: [Feature Request] possibility to change the order in the crafting queue 0000209: [Enhancement] Allow Structural Integrity overlay in Survival 0000169: [Feature Request] Fence gates 0000187: [Enhancement] Audit logging describing user actions 0000180: [Feature Request] Allow windmill to provide actual rotational force 0000161: [Enhancement] Allow filling in land beneath the player 0000155: [Enhancement] The Loading screens 0000160: [Enhancement] Land filling visual feedback 0000158: [Feature Request] Add highlight to plantables 0000038: [Feature Request] Make The Rename Button in the Savegame Menu Great Again 0000045: [Enhancement] Chat doesn't show previously written text when you backspace. 0000069: [Enhancement] Show weight of blocks in menu and the panel that appears on the right when placing blocks. 0000084: [Enhancement] Remote client: always load current session's chat log history when logging in
0 of 60 issue(s) resolved. Progress (0%). View Issues