backlogged for a minor release
0000134:
[Enhancement] Improve Runtime Model Modding Support
0000493:
[Enhancement] Support lightweight visual inventory
0000310:
[Enhancement] Improve mass properties calculation for havok shapes
0000046:
[Bug] Grids become invisible in MP
0000036:
[Bug] [DS] Loads of Errors While Taking Backups on Shutdown
0000443:
[Bug] Stumps aren't rendered using the environment item system and are entities instead - problems with regrowing
0000448:
[Feature Request] Support ore deposits at constant elevation instead of constant depth
0000306:
[Feature Request] Allow compounding dummies to be sbc-definied to allow vanilla small block compounding without model changes
0000231:
[Bug] Game sometimes resets player height on load
0000370:
[Bug] Roof Battlement Compound Build Issue
0000228:
[Bug] Merge Rules for Kilns
0000403:
[Enhancement] Mining particles cause lag and cannot be disabled
0000227:
[Bug] Work direction of locking catch block incorrect when connecting subparts of two opposite ones
0000387:
[Bug] Fall death on login in dug out area
0000406:
[Enhancement] Food bonus effect last shorter than it takes to get hungry again
0000427:
[Bug] Barbarians won't cross drawbridge
0000441:
[Bug] Landscape stake does not work
0000442:
[Bug] Mistake in generated blocks definition
0000446:
[Bug] Terrain damage regenerates in unloaded chunks
0000438:
[Bug] VSync Does Not Respect Settings in MedievalEngineers.cfg
0000395:
[Feature Request] Moddable/adjustable aiming sway
0000426:
[Feature Request] Confirmation prompt for banning players
0000425:
[Feature Request] Baking terrain and reuploading it as base world to reduce voxel changes
0000390:
[Bug] Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes
0000316:
[Feature Request] [Modding] Add research quest option for playable characters
0000229:
[Bug] Unfinished wall with door considers doors to BE THERE
0000437:
[Enhancement] Retain the last 10 log files
0000356:
[Bug] Fracture pieces disappearing after a second
0000217:
[Enhancement] Don't keep HKT in memory unless required
0000043:
[Bug] Uploaded blueprints often don't show up in the workshop blueprints menu.
0000412:
[Bug] MEDS GUI Allowed Blueprint Locations does not get propulated on loadup of the GUI
0000076:
[Bug] Null scene when synchronizing groups
0000273:
[Enhancement] Make dead bodies pull-able/pick-up-able
0000133:
[Enhancement] Add dedicated key binding to switch chat modes
0000373:
[Enhancement] Enable Page Up, Page Down, Home & End keys for Menu Navigation
0000032:
[Bug] 1x1x1 Round timber collision is 90 degrees off.
0000196:
[Bug] Log Wall with Shutters bug
0000296:
[Bug] Mill Stone or Furnace Placement Issue on Wooden Floors
0000170:
[Bug] Cart Bug (old bug)
0000041:
[Bug] Research Quest "Transportation" Does Not Continue in Survival
0000368:
[Feature Request] spawn barbarians as admins
0000182:
[Bug] Player walks in place when standing on plank surface
0000264:
[Bug] Windmill keeps spinning when detached
0000337:
[Bug] Menu music plays twice when returning from world to main menu
0000091:
[Bug] Constructing on a survival server world does not require resources after reconnecting with creative tools enabled
0000008:
[Bug] Servers loading older saves on restart
0000066:
[Bug] Certain blocks don't work together
0000360:
[Bug] Palisade Gate Explodes when Barbarian Dies and Glitches into it
0000272:
[Bug] using a touchpad breaks any action that uses a scroll wheel key bind
0000233:
[Bug] Barbarians (and deer) immune against projectiles/falling objects
0000206:
[Enhancement] Projectile Removal
0000377:
[Enhancement] Extend small object culling to merge instancing
0000253:
[Bug] Barbarians Attack Through Closed Gate
0000164:
[Bug] Quest text windows only refresh after clicking on the quest a second time
0000142:
[Feature Request] Add a Direct Connect button in the server browser
0000111:
[Enhancement] Add compatibility for non-character model materials for MaterialsDisabledIn1st
0000257:
[Bug] Cannot place diagonal palisades
0000177:
[Feature Request] Searchable MasterMenu materials etc (Shift-F10)
0000335:
[Enhancement] Show mod name in G menu
0000324:
[Enhancement] Changing signs to accept multi-line input
0000110:
[Bug] EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly
0000213:
[Bug] Rope drums and Lockable rope drums cause occasional sharp pulls instead of smooth movement
0000064:
[Bug] Yellow Space Engineers selector will occasionally show up
0000176:
[Feature Request] Craftable with available materials
0000318:
[Bug] Barbarian identities being generated but never removed
0000235:
[Bug] Collectibles (especially plants) keep highlighted
0000274:
[Security] Secure servers with passwords
0000331:
[Bug] Highlight (and so harvest) bushes for sticks inconsistent
0000299:
[Bug] SmallToGrid component groups aren't synchronized
0000075:
[Feature Request] Provide new scriptable physics shape API
0000384:
[Enhancement] Respect new LOD settings for grids and environment
0000125:
[Enhancement] Improve Particle Effect Culling
0000393:
[Enhancement] Support geometry texture arrays via instance settings when merge instancing
(
equinox)
0000418:
[Enhancement] Cache compiled script assemblies
(
equinox)
0000431:
[Feature Request] Add game option to disable preloading of textures and models
(
equinox)
0000136:
[Bug] Character gets stuck in crossbow reload animation when the crossbow breaks
(
cpttwinkie)
0000234:
[Bug] Barbarians and deer drop from the sky when spawning (+ no fall damage?)
(
cpttwinkie)
0000329:
[Bug] Unable to remove safe area
(
cpttwinkie)
0000424:
[Enhancement] ModAPI hook for controlling the growth rate and growth transitions based on world position/time/biome
(
equinox)
0000381:
[Enhancement] Apply max distance filters during environment sector item generation
(
equinox)