View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000231 | Medieval Engineers | Bug | public | 2022-04-13 03:16 | 2023-02-04 16:42 |
| Reporter | dariorthan | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | Windows | ||||
| Target Version | 0.7.5 (unreleased) | ||||
| Summary | 0000231: Game sometimes resets player height on load | ||||
| Description | when loading a save, the game sometimes resets the height the player is at. for example if you are in a tunnel on a save and load that save, the game resets you to the surface. | ||||
| Steps To Reproduce | 1)dig a tunnel | ||||
| Tags | No tags attached. | ||||
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We can probably use the high precision FindFreePlace code that exists in Equinox Core for MyMedievalPlanetRespawnComponent.CorrectSpawnPosition |
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We also need to make sure character spawning blocks on the persistence system until all immediately nearby grids are loaded. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-04-13 03:16 | dariorthan | New Issue | |
| 2022-04-28 20:49 | equinox | Target Version | => 0.7.4.3BB0F4 |
| 2022-04-28 20:49 | equinox | Note Added: 0000228 | |
| 2022-04-28 20:51 | equinox | Note Added: 0000229 | |
| 2022-04-28 20:52 | equinox | Relationship added | has duplicate 0000245 |
| 2022-12-09 01:00 | equinox | Target Version | 0.7.4.3BB0F4 => 0.7.5 (unreleased) |
| 2023-02-04 16:42 | equinox | Relationship added | has duplicate 0000334 |