backlogged for a minor release
: 
[Enhancement]  Improve mass properties calculation for havok shapes
 0000134: 
[Enhancement]  Improve Runtime Model Modding Support
 0000493: 
[Enhancement]  Support lightweight visual inventory
 0000046: 
[Bug]  Grids become invisible in MP
 0000036: 
[Bug]  [DS] Loads of Errors While Taking Backups on Shutdown
 0000443: 
[Bug]  Stumps aren't rendered using the environment item system and are entities instead - problems with regrowing
 0000448: 
[Feature Request]  Support ore deposits at constant elevation instead of constant depth
 0000306: 
[Feature Request]  Allow compounding dummies to be sbc-definied to allow vanilla small block compounding without model changes
 0000231: 
[Bug]  Game sometimes resets player height on load
 0000370: 
[Bug]  Roof Battlement Compound Build Issue
 0000228: 
[Bug]  Merge Rules for Kilns
 0000403: 
[Enhancement]  Mining particles cause lag and cannot be disabled
 0000227: 
[Bug]  Work direction of locking catch block incorrect when connecting subparts of two opposite ones
 0000387: 
[Bug]  Fall death on login in dug out area
 0000406: 
[Enhancement]  Food bonus effect last shorter than it takes to get hungry again
 0000427: 
[Bug]  Barbarians won't cross drawbridge
 0000441: 
[Bug]  Landscape stake does not work
 0000442: 
[Bug]  Mistake in generated blocks definition
 0000446: 
[Bug]  Terrain damage regenerates in unloaded chunks
 0000438: 
[Bug]  VSync Does Not Respect Settings in MedievalEngineers.cfg
 0000395: 
[Feature Request]  Moddable/adjustable aiming sway
 0000426: 
[Feature Request]  Confirmation prompt for banning players
 0000425: 
[Feature Request]  Baking terrain and reuploading it as base world to reduce voxel changes
 0000390: 
[Bug]  Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes
 0000316: 
[Feature Request]  [Modding] Add research quest option for playable characters
 0000229: 
[Bug]  Unfinished wall with door considers doors to BE THERE
 0000437: 
[Enhancement]  Retain the last 10 log files
 0000356: 
[Bug]  Fracture pieces disappearing after a second
 0000217: 
[Enhancement]  Don't keep HKT in memory unless required
 0000043: 
[Bug]  Uploaded blueprints often don't show up in the workshop blueprints menu.
 0000412: 
[Bug]  MEDS GUI Allowed Blueprint Locations does not get propulated on loadup of the GUI
 0000076: 
[Bug]  Null scene when synchronizing groups
 0000273: 
[Enhancement]  Make dead bodies pull-able/pick-up-able
 0000133: 
[Enhancement]  Add dedicated key binding to switch chat modes
 0000373: 
[Enhancement]  Enable Page Up, Page Down, Home & End keys for Menu Navigation
 0000032: 
[Bug]  1x1x1 Round timber collision is 90 degrees off.
 0000196: 
[Bug]  Log Wall with Shutters bug
 0000296: 
[Bug]  Mill Stone or Furnace Placement Issue on Wooden Floors
 0000170: 
[Bug]  Cart Bug (old bug)
 0000041: 
[Bug]  Research Quest "Transportation" Does Not Continue in Survival
 0000368: 
[Feature Request]  spawn barbarians as admins
 0000182: 
[Bug]  Player walks in place when standing on plank surface
 0000264: 
[Bug]  Windmill keeps spinning when detached
 0000337: 
[Bug]  Menu music plays twice when returning from world to main menu
 0000091: 
[Bug]  Constructing on a survival server world does not require resources after reconnecting with creative tools enabled
 0000008: 
[Bug]  Servers loading older saves on restart
 0000066: 
[Bug]  Certain blocks don't work together
 0000360: 
[Bug]  Palisade Gate Explodes when Barbarian Dies and Glitches into it
 0000272: 
[Bug]  using a touchpad breaks any action that uses a scroll wheel key bind
 0000233: 
[Bug]  Barbarians (and deer) immune against projectiles/falling objects
 0000206: 
[Enhancement]  Projectile Removal
 0000377: 
[Enhancement]  Extend small object culling to merge instancing
 0000253: 
[Bug]  Barbarians Attack Through Closed Gate
 0000164: 
[Bug]  Quest text windows only refresh after clicking on the quest a second time
 0000142: 
[Feature Request]  Add a Direct Connect button in the server browser
 0000111: 
[Enhancement]  Add compatibility for non-character model materials for MaterialsDisabledIn1st
 0000257: 
[Bug]  Cannot place diagonal palisades
 0000177: 
[Feature Request]  Searchable MasterMenu materials etc (Shift-F10)
 0000335: 
[Enhancement]  Show mod name in G menu
 0000324: 
[Enhancement]  Changing signs to accept multi-line input
 0000110: 
[Bug]  EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly
 0000213: 
[Bug]  Rope drums and Lockable rope drums cause occasional sharp pulls instead of smooth movement
 0000064: 
[Bug]  Yellow Space Engineers selector will occasionally show up
 0000176: 
[Feature Request]  Craftable with available materials
 0000318: 
[Bug]  Barbarian identities being generated but never removed
 0000235: 
[Bug]  Collectibles (especially plants) keep highlighted
 0000274: 
[Security]  Secure servers with passwords
 0000331: 
[Bug]  Highlight (and so harvest) bushes for sticks inconsistent
 0000299: 
[Bug]  SmallToGrid component groups aren't synchronized
 0000075: 
[Feature Request]  Provide new scriptable physics shape API
 0000384: 
[Enhancement]  Respect new LOD settings for grids and environment
 0000125: 
[Enhancement]  Improve Particle Effect Culling
 0000393: 
[Enhancement]  Support geometry texture arrays via instance settings when merge instancing
 (
equinox)
 0000431: 
[Feature Request]  Add game option to disable preloading of textures and models
 (
equinox)
 0000136: 
[Bug]  Character gets stuck in crossbow reload animation when the crossbow breaks
 (
cpttwinkie)
 0000234: 
[Bug]  Barbarians and deer drop from the sky when spawning (+ no fall damage?)
 (
cpttwinkie)
 0000329: 
[Bug]  Unable to remove safe area
 (
cpttwinkie)
 0000424: 
[Enhancement]  ModAPI hook for controlling the growth rate and growth transitions based on world position/time/biome
 (
equinox)
 0000381: 
[Enhancement]  Apply max distance filters during environment sector item generation
 (
equinox)