backlogged for a minor release

  • 0000477: [Bug] Planet environment component streams entire vegetation state to all clients
  • 0000489: [Bug] Block entities are double replicated
  • 0000490: [Bug] State group based components get replicated twice
  • 0000310: [Enhancement] Improve mass properties calculation for havok shapes
  • 0000134: [Enhancement] Improve Runtime Model Modding Support
  • 0000493: [Enhancement] Support lightweight visual inventory
  • 0000046: [Bug] Grids become invisible in MP
  • 0000036: [Bug] [DS] Loads of Errors While Taking Backups on Shutdown
  • 0000443: [Bug] Stumps aren't rendered using the environment item system and are entities instead - problems with regrowing
  • 0000448: [Feature Request] Support ore deposits at constant elevation instead of constant depth
  • 0000306: [Feature Request] Allow compounding dummies to be sbc-definied to allow vanilla small block compounding without model changes
  • 0000231: [Bug] Game sometimes resets player height on load
  • 0000370: [Bug] Roof Battlement Compound Build Issue
  • 0000228: [Bug] Merge Rules for Kilns
  • 0000403: [Enhancement] Mining particles cause lag and cannot be disabled
  • 0000227: [Bug] Work direction of locking catch block incorrect when connecting subparts of two opposite ones
  • 0000387: [Bug] Fall death on login in dug out area
  • 0000406: [Enhancement] Food bonus effect last shorter than it takes to get hungry again
  • 0000427: [Bug] Barbarians won't cross drawbridge
  • 0000441: [Bug] Landscape stake does not work
  • 0000442: [Bug] Mistake in generated blocks definition
  • 0000446: [Bug] Terrain damage regenerates in unloaded chunks
  • 0000438: [Bug] VSync Does Not Respect Settings in MedievalEngineers.cfg
  • 0000395: [Feature Request] Moddable/adjustable aiming sway
  • 0000426: [Feature Request] Confirmation prompt for banning players
  • 0000425: [Feature Request] Baking terrain and reuploading it as base world to reduce voxel changes
  • 0000390: [Bug] Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes
  • 0000316: [Feature Request] [Modding] Add research quest option for playable characters
  • 0000229: [Bug] Unfinished wall with door considers doors to BE THERE
  • 0000437: [Enhancement] Retain the last 10 log files
  • 0000356: [Bug] Fracture pieces disappearing after a second
  • 0000217: [Enhancement] Don't keep HKT in memory unless required
  • 0000043: [Bug] Uploaded blueprints often don't show up in the workshop blueprints menu.
  • 0000412: [Bug] MEDS GUI Allowed Blueprint Locations does not get propulated on loadup of the GUI
  • 0000076: [Bug] Null scene when synchronizing groups
  • 0000273: [Enhancement] Make dead bodies pull-able/pick-up-able
  • 0000133: [Enhancement] Add dedicated key binding to switch chat modes
  • 0000373: [Enhancement] Enable Page Up, Page Down, Home & End keys for Menu Navigation
  • 0000032: [Bug] 1x1x1 Round timber collision is 90 degrees off.
  • 0000196: [Bug] Log Wall with Shutters bug
  • 0000296: [Bug] Mill Stone or Furnace Placement Issue on Wooden Floors
  • 0000170: [Bug] Cart Bug (old bug)
  • 0000041: [Bug] Research Quest "Transportation" Does Not Continue in Survival
  • 0000368: [Feature Request] spawn barbarians as admins
  • 0000182: [Bug] Player walks in place when standing on plank surface
  • 0000264: [Bug] Windmill keeps spinning when detached
  • 0000337: [Bug] Menu music plays twice when returning from world to main menu
  • 0000091: [Bug] Constructing on a survival server world does not require resources after reconnecting with creative tools enabled
  • 0000008: [Bug] Servers loading older saves on restart
  • 0000066: [Bug] Certain blocks don't work together
  • 0000360: [Bug] Palisade Gate Explodes when Barbarian Dies and Glitches into it
  • 0000272: [Bug] using a touchpad breaks any action that uses a scroll wheel key bind
  • 0000233: [Bug] Barbarians (and deer) immune against projectiles/falling objects
  • 0000206: [Enhancement] Projectile Removal
  • 0000377: [Enhancement] Extend small object culling to merge instancing
  • 0000253: [Bug] Barbarians Attack Through Closed Gate
  • 0000164: [Bug] Quest text windows only refresh after clicking on the quest a second time
  • 0000142: [Feature Request] Add a Direct Connect button in the server browser
  • 0000111: [Enhancement] Add compatibility for non-character model materials for MaterialsDisabledIn1st
  • 0000257: [Bug] Cannot place diagonal palisades
  • 0000177: [Feature Request] Searchable MasterMenu materials etc (Shift-F10)
  • 0000335: [Enhancement] Show mod name in G menu
  • 0000324: [Enhancement] Changing signs to accept multi-line input
  • 0000110: [Bug] EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly
  • 0000213: [Bug] Rope drums and Lockable rope drums cause occasional sharp pulls instead of smooth movement
  • 0000064: [Bug] Yellow Space Engineers selector will occasionally show up
  • 0000176: [Feature Request] Craftable with available materials
  • 0000318: [Bug] Barbarian identities being generated but never removed
  • 0000235: [Bug] Collectibles (especially plants) keep highlighted
  • 0000274: [Security] Secure servers with passwords
  • 0000331: [Bug] Highlight (and so harvest) bushes for sticks inconsistent
  • 0000299: [Bug] SmallToGrid component groups aren't synchronized
  • 0000075: [Feature Request] Provide new scriptable physics shape API
  • 0000384: [Enhancement] Respect new LOD settings for grids and environment
  • 0000125: [Enhancement] Improve Particle Effect Culling
  • 0000393: [Enhancement] Support geometry texture arrays via instance settings when merge instancing (equinox)
  • 0000431: [Feature Request] Add game option to disable preloading of textures and models (equinox)
  • 0000136: [Bug] Character gets stuck in crossbow reload animation when the crossbow breaks (cpttwinkie)
  • 0000234: [Bug] Barbarians and deer drop from the sky when spawning (+ no fall damage?) (cpttwinkie)
  • 0000329: [Bug] Unable to remove safe area (cpttwinkie)
  • 0000424: [Enhancement] ModAPI hook for controlling the growth rate and growth transitions based on world position/time/biome (equinox)
  • 0000381: [Enhancement] Apply max distance filters during environment sector item generation (equinox)
0 of 82 issue(s) resolved View Issues