View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000206 | Medieval Engineers | Enhancement | public | 2022-04-10 17:47 | 2022-12-09 00:59 |
Reporter | wizard.of.nowhere | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | Windows | ||||
Target Version | 0.7.5 (unreleased) | ||||
Summary | 0000206: Projectile Removal | ||||
Description | Add a Button in the Admin Menu for removal of projectiles, plenty of people loves to use the projectiles/projectile throwers and all those objects seem to cause lag and performance issues. Perhaps a limit on how much can be spawn until the old ones get deleted. | ||||
Tags | No tags attached. | ||||
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You can use the trash removal tool to remove any dynamic object of any size. This, however, will not be limited to projectiles only, so I am not sure if you are rather suggesting a finer filter option to the trash remover. |
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Yes, that's what I was refrencing. The trash removal system has given me some issues that really gives me a headache, and the trash isn't too bad it's more the projectiles. A finer option sounds like it'd be easy to add a few lines of coding to just delete projectiles. |
Date Modified | Username | Field | Change |
---|---|---|---|
2022-04-10 17:47 | wizard.of.nowhere | New Issue | |
2022-04-11 08:02 | shad | Note Added: 0000128 | |
2022-04-11 08:24 | wizard.of.nowhere | Note Added: 0000130 | |
2022-04-28 19:24 | equinox | Target Version | => 0.7.4 (unreleased) |
2022-12-09 00:59 | equinox | Target Version | 0.7.4 (unreleased) => 0.7.5 (unreleased) |