View Issue Details

IDProjectCategoryView StatusLast Update
0000206Medieval EngineersEnhancementpublic2022-12-09 00:59
Reporterwizard.of.nowhere Assigned To 
PrioritynormalSeverityfeatureReproducibilityhave not tried
Status newResolutionopen 
Target Version0.7.5 (unreleased) 
Summary0000206: Projectile Removal

Add a Button in the Admin Menu for removal of projectiles, plenty of people loves to use the projectiles/projectile throwers and all those objects seem to cause lag and performance issues. Perhaps a limit on how much can be spawn until the old ones get deleted.

TagsNo tags attached.



2022-04-11 08:02

reporter   #~0000128

You can use the trash removal tool to remove any dynamic object of any size. This, however, will not be limited to projectiles only, so I am not sure if you are rather suggesting a finer filter option to the trash remover.


2022-04-11 08:24

reporter   #~0000130

Yes, that's what I was refrencing. The trash removal system has given me some issues that really gives me a headache, and the trash isn't too bad it's more the projectiles. A finer option sounds like it'd be easy to add a few lines of coding to just delete projectiles.

Issue History

Date Modified Username Field Change
2022-04-10 17:47 wizard.of.nowhere New Issue
2022-04-11 08:02 shad Note Added: 0000128
2022-04-11 08:24 wizard.of.nowhere Note Added: 0000130
2022-04-28 19:24 equinox Target Version => 0.7.4 (unreleased)
2022-12-09 00:59 equinox Target Version 0.7.4 (unreleased) => 0.7.5 (unreleased)