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IDProjectCategoryView StatusLast Update
0000076Medieval EngineersBugpublic2022-12-09 01:11
Reporterequinox Assigned To 
PrioritynormalSeverityminorReproducibilityrandom
Status newResolutionopen 
Product Version0.7.2 
Target Version0.7.5 (unreleased) 
Summary0000076: Null scene when synchronizing groups
Description

As part of the crash avoidance for 0000040 null checks were added to code that really shouldn't need null checks. At some point this should be investigated in more depth to figure out why clients are trying to perform operations on groups that are either removed from the scene or haven't yet been added to a scene.

If we can confirm that the reason the group has no scene is because the group has been removed and not because it hasn't been fully constructed yet we can keep the null check and remove the assertions.

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Relationships

related to 0000040 resolvedequinox Error / Crash: Attempt to split a client group that was already closed.  

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Issue History

Date Modified Username Field Change
2020-10-24 22:21 equinox New Issue
2020-10-24 22:21 equinox Relationship added related to 0000040
2020-10-24 22:26 equinox Target Version => TBD
2022-04-08 14:25 equinox Target Version TBD => 0.7.4 (unreleased)
2022-12-09 01:11 equinox Target Version 0.7.4 (unreleased) => 0.7.5 (unreleased)