View Issue Details

IDProjectCategoryView StatusLast Update
0000393Medieval EngineersEnhancementpublic2022-11-02 16:26
Reporterequinox Assigned Toequinox  
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionfixed 
Target Version0.7.4 (unreleased)Fixed in Version0.7.4 (unreleased) 
Summary0000393: Support geometry texture arrays when merge instancing

Currently merge instancing requires each set of material textures to be rendered separately. It should be possible to use a single merge group for all materials that share the same texture and shader layout.

TagsPerformance, Render


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Issue History

Date Modified Username Field Change
2022-09-03 18:40 equinox New Issue
2022-09-03 18:40 equinox Status new => assigned
2022-09-03 18:40 equinox Assigned To => equinox
2022-09-03 18:40 equinox Tag Attached: Performance
2022-09-03 18:40 equinox Tag Attached: Render
2022-09-03 19:57 equinox Target Version TBD => 0.7.4 (unreleased)
2022-10-02 00:53 equinox Status assigned => in progress
2022-11-02 16:26 equinox Status in progress => resolved
2022-11-02 16:26 equinox Resolution open => fixed
2022-11-02 16:26 equinox Fixed in Version => 0.7.4 (unreleased)