• 0000565: [Bug] Supporting research for small blocks broke some vanilla quests (equinox)
  • 0000563: [Bug] Group desync when placing catchblocks on a grid without any connected grids (equinox)
  • 0000564: [Bug] Physics constraint group contents aren't maintained during splits (equinox)
3 of 3 issue(s) resolved View Issues

backlogged for a patch release

  • 0000248: [Bug] Unable to cook more than 3 items
  • 0000560: [Enhancement] Disable client physics prediction for most things
  • 0000549: [Bug] Camera matrix used at rendering time doesn't match matrix used when computing crosshair
  • 0000530: [Bug] Component container definition repeats multi components N times
  • 0000511: [Enhancement] Add small per-instance randomization of grass colors
  • 0000500: [Enhancement] Expand XML error logging to point to the .sbc file
  • 0000501: [Bug] Starting inventory items in scenario definitions not working
  • 0000497: [Bug] Tree LOD has wrong/missing textures
  • 0000476: [Enhancement] Blueprints sometimes can't be published when the thumbnail is too big
  • 0000475: [Bug] Rope drum settings screen doesn't synchronize removal
  • 0000480: [Bug] Crash during MyDamageOverTImeEffect.Activate
  • 0000492: [Enhancement] Better MyInputContext.ActionEvent.AnalogValue computation
  • 0000496: [Feature Request] randomised ore thickness
  • 0000482: [Enhancement] Add non-boxing variant of Physics.CastRay
  • 0000479: [Enhancement] Environment item storage should use custom serialization
  • 0000457: [Enhancement] Add entity attachment flag to disable the attachment on dedicated servers
  • 0000562: [Bug] Groups become desynchronized when grids merge or split (equinox)
  • 0000419: [Bug] Rare deadlock when ExecuteOrWait is used (equinox)
  • 0000528: [Bug] Session temporary files are not cleaned up (equinox)
0 of 19 issue(s) resolved View Issues

backlogged for a minor release

  • 0000477: [Bug] Planet environment component streams entire vegetation state to all clients
  • 0000489: [Bug] Block entities are double replicated
  • 0000490: [Bug] State group based components get replicated twice
  • 0000310: [Enhancement] Improve mass properties calculation for havok shapes
  • 0000134: [Enhancement] Improve Runtime Model Modding Support
  • 0000493: [Enhancement] Support lightweight visual inventory
  • 0000046: [Bug] Grids become invisible in MP
  • 0000036: [Bug] [DS] Loads of Errors While Taking Backups on Shutdown
  • 0000443: [Bug] Stumps aren't rendered using the environment item system and are entities instead - problems with regrowing
  • 0000448: [Feature Request] Support ore deposits at constant elevation instead of constant depth
  • 0000306: [Feature Request] Allow compounding dummies to be sbc-definied to allow vanilla small block compounding without model changes
  • 0000231: [Bug] Game sometimes resets player height on load
  • 0000370: [Bug] Roof Battlement Compound Build Issue
  • 0000228: [Bug] Merge Rules for Kilns
  • 0000403: [Enhancement] Mining particles cause lag and cannot be disabled
  • 0000227: [Bug] Work direction of locking catch block incorrect when connecting subparts of two opposite ones
  • 0000387: [Bug] Fall death on login in dug out area
  • 0000406: [Enhancement] Food bonus effect last shorter than it takes to get hungry again
  • 0000427: [Bug] Barbarians won't cross drawbridge
  • 0000441: [Bug] Landscape stake does not work
  • 0000442: [Bug] Mistake in generated blocks definition
  • 0000446: [Bug] Terrain damage regenerates in unloaded chunks
  • 0000438: [Bug] VSync Does Not Respect Settings in MedievalEngineers.cfg
  • 0000395: [Feature Request] Moddable/adjustable aiming sway
  • 0000426: [Feature Request] Confirmation prompt for banning players
  • 0000425: [Feature Request] Baking terrain and reuploading it as base world to reduce voxel changes
  • 0000390: [Bug] Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes
  • 0000316: [Feature Request] [Modding] Add research quest option for playable characters
  • 0000229: [Bug] Unfinished wall with door considers doors to BE THERE
  • 0000437: [Enhancement] Retain the last 10 log files
  • 0000356: [Bug] Fracture pieces disappearing after a second
  • 0000217: [Enhancement] Don't keep HKT in memory unless required
  • 0000043: [Bug] Uploaded blueprints often don't show up in the workshop blueprints menu.
  • 0000412: [Bug] MEDS GUI Allowed Blueprint Locations does not get propulated on loadup of the GUI
  • 0000076: [Bug] Null scene when synchronizing groups
  • 0000273: [Enhancement] Make dead bodies pull-able/pick-up-able
  • 0000133: [Enhancement] Add dedicated key binding to switch chat modes
  • 0000373: [Enhancement] Enable Page Up, Page Down, Home & End keys for Menu Navigation
  • 0000032: [Bug] 1x1x1 Round timber collision is 90 degrees off.
  • 0000196: [Bug] Log Wall with Shutters bug
  • 0000296: [Bug] Mill Stone or Furnace Placement Issue on Wooden Floors
  • 0000170: [Bug] Cart Bug (old bug)
  • 0000041: [Bug] Research Quest "Transportation" Does Not Continue in Survival
  • 0000368: [Feature Request] spawn barbarians as admins
  • 0000182: [Bug] Player walks in place when standing on plank surface
  • 0000264: [Bug] Windmill keeps spinning when detached
  • 0000337: [Bug] Menu music plays twice when returning from world to main menu
  • 0000091: [Bug] Constructing on a survival server world does not require resources after reconnecting with creative tools enabled
  • 0000008: [Bug] Servers loading older saves on restart
  • 0000066: [Bug] Certain blocks don't work together
  • 0000360: [Bug] Palisade Gate Explodes when Barbarian Dies and Glitches into it
  • 0000272: [Bug] using a touchpad breaks any action that uses a scroll wheel key bind
  • 0000233: [Bug] Barbarians (and deer) immune against projectiles/falling objects
  • 0000206: [Enhancement] Projectile Removal
  • 0000377: [Enhancement] Extend small object culling to merge instancing
  • 0000253: [Bug] Barbarians Attack Through Closed Gate
  • 0000164: [Bug] Quest text windows only refresh after clicking on the quest a second time
  • 0000142: [Feature Request] Add a Direct Connect button in the server browser
  • 0000111: [Enhancement] Add compatibility for non-character model materials for MaterialsDisabledIn1st
  • 0000257: [Bug] Cannot place diagonal palisades
  • 0000177: [Feature Request] Searchable MasterMenu materials etc (Shift-F10)
  • 0000335: [Enhancement] Show mod name in G menu
  • 0000324: [Enhancement] Changing signs to accept multi-line input
  • 0000110: [Bug] EquippedTransform & EquippedTransformFps within EquipmentItemDefinition not working properly
  • 0000213: [Bug] Rope drums and Lockable rope drums cause occasional sharp pulls instead of smooth movement
  • 0000064: [Bug] Yellow Space Engineers selector will occasionally show up
  • 0000176: [Feature Request] Craftable with available materials
  • 0000318: [Bug] Barbarian identities being generated but never removed
  • 0000235: [Bug] Collectibles (especially plants) keep highlighted
  • 0000274: [Security] Secure servers with passwords
  • 0000331: [Bug] Highlight (and so harvest) bushes for sticks inconsistent
  • 0000299: [Bug] SmallToGrid component groups aren't synchronized
  • 0000075: [Feature Request] Provide new scriptable physics shape API
  • 0000384: [Enhancement] Respect new LOD settings for grids and environment
  • 0000125: [Enhancement] Improve Particle Effect Culling
  • 0000393: [Enhancement] Support geometry texture arrays via instance settings when merge instancing (equinox)
  • 0000431: [Feature Request] Add game option to disable preloading of textures and models (equinox)
  • 0000136: [Bug] Character gets stuck in crossbow reload animation when the crossbow breaks (cpttwinkie)
  • 0000234: [Bug] Barbarians and deer drop from the sky when spawning (+ no fall damage?) (cpttwinkie)
  • 0000329: [Bug] Unable to remove safe area (cpttwinkie)
  • 0000424: [Enhancement] ModAPI hook for controlling the growth rate and growth transitions based on world position/time/biome (equinox)
  • 0000381: [Enhancement] Apply max distance filters during environment sector item generation (equinox)
0 of 82 issue(s) resolved View Issues

backlogged for a major release

  • 0000366: [Bug] Incorrect textures
  • 0000374: [Enhancement] Support decals on grids
  • 0000382: [Bug] Incorrect models
  •        0000156: [Enhancement] That one "Neon Green" Foliage
  • 0000352: [Enhancement] Consider removing local coordinate systems
  • 0000243: [Bug] Attachment physics cause bugged grid movement when dynamic
  • 0000150: [Bug] Input processor swallows unregistered shortcuts
  • 0000033: [Enhancement] Bush collision is annoying
  • 0000392: [Feature Request] Sound font backed MIDI playback for mods
  • 0000385: [Bug] Environment items don't maintain position through LOD switches
  • 0000080: [Enhancement] Rope Instancing (equinox)
  •        0000113: [Feature Request] Allow multiple rope materials
  • 0000411: [Feature Request] Implement SMAA to reduce flickering on alpha masked objects and improve clarity (equinox)
  • 0000077: [Feature Request] Allow cuttable environment items to customize the required energy (equinox)
0 of 14 issue(s) resolved View Issues

Tickets that need further discussion and scoping before they will (possibly) be assigned to a specific release.

  • 0000166: [Feature Request] more animals
  • 0000494: [Task] Invalid transparent materials are ignored instead of rendering an error material
  • 0000031: [Bug] Vanilla catch blocks are too weak.
  • 0000361: [Enhancement] Log Pillars Need Additional Build State
  • 0000398: [Feature Request] Peasants NPCs
  • 0000405: [Feature Request] There are no Ladders on the game
  • 0000428: [Feature Request] More interactable blocks with physics
  • 0000429: [Feature Request] Modular torsion spring
  • 0000439: [Bug] Disconnecting rope from landscape stake doesn't give rope back
  • 0000408: [Feature Request] Introducing biome dependence to crop growth
  • 0000159: [Enhancement] More visible blocks when building at night
  • 0000372: [Task] Performance Testing
  • 0000055: [Bug] Pasted grids are static when missing mods.
  • 0000029: [Bug] Switching from an empty hand to a tool has bad animation
  • 0000067: [Bug] Generated Blocks Issue
  • 0000205: [Enhancement] Allow compounding stone walls with full-block small stone arch
  • 0000190: [Enhancement] Log Wall should have more HP than Plank Wall
  • 0000162: [Feature Request] Retrieve rope from anywhere
  • 0000328: [Bug] Remote client doesn't display command responses
  • 0000099: [Enhancement] Pointer based methods should be converted to Span
  • 0000167: [Feature Request] Sitting!
  • 0000365: [Feature Request] Enemy NPC Overhaul
  • 0000312: [Feature Request] Automatic Restart Time
  • 0000062: [Enhancement] Update main menu videos
  • 0000223: [Enhancement] Allow change ofdoor opening direction.
  • 0000259: [Feature Request] Item disposal (e.g. trash can), further recycling
  • 0000191: [Enhancement] Faster door opening
  • 0000236: [Enhancement] Allow full rotation to slope walls
  • 0000200: [Bug] Atacked by barbariians on safe location
  • 0000297: [Enhancement] Make "Show interaction hints" > "Icons and Text" the default
  • 0000258: [Bug] Still need to crouch to climb stairs through floor latch
  • 0000256: [Enhancement] Non lockable Rope drum also having rope lenghts
  • 0000251: [Feature Request] Grabbable block
  • 0000252: [Feature Request] Pulleys
  • 0000004: [Feature Request] Make doors into an frame with inventory component for the door itself
  • 0000005: [Feature Request] Improve Claim system to support connected claims
  • 0000006: [Feature Request] Tie claim system into a war system
  • 0000295: [Feature Request] Notes/Writable Books
  • 0000240: [Feature Request] Component system for items
  • 0000294: [Feature Request] Paintings on the wall
  • 0000293: [Feature Request] Potted plants
  • 0000239: [Feature Request] POI System
  • 0000168: [Feature Request] Sleeping!
  • 0000226: [Feature Request] Back reaction torque for rope drums
  • 0000222: [Feature Request] Advanced Combat
  • 0000215: [Feature Request] possibility to change the order in the crafting queue
  • 0000209: [Enhancement] Allow Structural Integrity overlay in Survival
  • 0000169: [Feature Request] Fence gates
  • 0000187: [Enhancement] Audit logging describing user actions
  • 0000180: [Feature Request] Allow windmill to provide actual rotational force
  • 0000161: [Enhancement] Allow filling in land beneath the player
  • 0000155: [Enhancement] The Loading screens
  • 0000160: [Enhancement] Land filling visual feedback
  • 0000158: [Feature Request] Add highlight to plantables
  • 0000038: [Feature Request] Make The Rename Button in the Savegame Menu Great Again
  • 0000045: [Enhancement] Chat doesn't show previously written text when you backspace.
  • 0000069: [Enhancement] Show weight of blocks in menu and the panel that appears on the right when placing blocks.
  • 0000084: [Enhancement] Remote client: always load current session's chat log history when logging in
  • 0000342: [Bug] Missing block variation for half timber wall slope (equinox)
1 of 59 issue(s) resolved View Issues