View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000064||Medieval Engineers||Bug||public||2020-10-21 12:05||2022-11-20 21:39|
|Target Version||0.7.5 (unreleased)|
|Summary||0000064: Yellow Space Engineers selector will occasionally show up|
When aiming at containers, the yellow selector from Space Engineers will occasionally show up for a split-second. This is very rare, and mostly happens with damaged containers.
This is happening because when an object is damaged, the model changes and the mesh name referenced for the highlight doesn't exist anymore.
Reference: Sources\Sandbox.Game\Game\Screens\MyGuiScreenHudBase.cs:372 (DrawSelectedObjectHighlight)
Of course, should damaged objects even be interactable in the first place?
Damaged objects should probably be interactable. For example, if a chest happens to get a bit damaged, it would be a little annoying to have to repair it to use. Perhaps a threshold of, say, 75% damage could be made, where above that they are interactable and below they are not? Not sure.
|2020-10-21 12:05||Johnbeere||New Issue|
|2020-10-24 22:28||equinox||Priority||normal => low|
|2020-10-24 22:28||equinox||Target Version||=> TBD|
|2020-10-25 01:00||gwindalmir||Tag Attached: Interaction|
|2020-10-25 01:30||gwindalmir||Note Added: 0000034|
|2020-10-25 01:34||gwindalmir||Note Edited: 0000034|
|2020-10-25 01:35||gwindalmir||Note Added: 0000035|
|2020-10-25 01:35||gwindalmir||File Added: 2020-10-25-01-34-37-482.jpg|
|2020-10-25 13:12||Johnbeere||Note Added: 0000037|
|2022-04-08 14:27||equinox||Target Version||TBD => 0.7.4 (unreleased)|
|2022-11-20 21:39||equinox||Target Version||0.7.4 (unreleased) => 0.7.5 (unreleased)|