View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000492 | Medieval Engineers | Enhancement | public | 2023-08-18 12:26 | 2023-09-15 21:17 |
| Reporter | SicH | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | Windows | ||||
| Target Version | 0.7.4.x (unreleased) | ||||
| Summary | 0000492: Better MyInputContext.ActionEvent.AnalogValue computation | ||||
| Description | Seems like current input doesn't work well within region that close to deadzone. It's impossible to get less than ~0.078f (if normalized) analog value, even if deadzone is set to 0. While working fine with character controls, it doesn't work fine with any kind of advanced modded machinery. | ||||
| Tags | No tags attached. | ||||