View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000134 | Medieval Engineers | Enhancement | public | 2022-02-13 04:04 | 2024-01-26 23:50 |
| Reporter | equinox | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Target Version | 0.7.5 (unreleased) | ||||
| Summary | 0000134: Improve Runtime Model Modding Support | ||||
| Description | Currently mods have no way to cleanup runtime models when they are done using them, update existing runtime models, use a non-preexisting material for a runtime model, or create LODs for runtime models. Runtime models are a great way to handle highly varying, but simple, geometry (hanging ropes, tarps, tents, etc) without the overhead of a full armature. Additionally vertex positions for runtime models use half precision position packing, which can pretty easily cause unfortunate precision issues for larger meshes. | ||||
| Tags | No tags attached. | ||||