View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000108 | Medieval Engineers | Bug | public | 2021-06-08 20:17 | 2021-06-08 21:58 |
Reporter | equinox | Assigned To | equinox | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 0.7.3.33D4BB | ||||
Target Version | 0.7.3.33D4BB | Fixed in Version | 0.7.3.33D4BB | ||
Summary | 0000108: Changing motion type from box to sphere crashes havok | ||||
Description | Havok crashes when the motion type of a rigid body changes from Box_Inertia to Sphere_Inertia | ||||
Steps To Reproduce | Place a 10 long timber as a dynamic grid. Add a 1 long timber. Delete the 10 long timber. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-06-08 20:17 | equinox | New Issue | |
2021-06-08 20:25 | equinox | Assigned To | => equinox |
2021-06-08 20:25 | equinox | Status | new => assigned |
2021-06-08 20:25 | equinox | Status | assigned => in progress |
2021-06-08 20:25 | equinox | Target Version | => 0.7.3.33D4BB |
2021-06-08 21:58 | equinox | Status | in progress => resolved |
2021-06-08 21:58 | equinox | Resolution | open => fixed |
2021-06-08 21:58 | equinox | Fixed in Version | => 0.7.3.33D4BB |