View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0000116 | Medieval Engineers | Bug | public | 2021-10-17 13:19 | 2022-11-02 16:33 | 
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | always | 
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.7.2 | ||||
| Target Version | 0.7.4.3BB0F4 | Fixed in Version | 0.7.4.3BB0F4 | ||
| Summary | 0000116: Model attachments inconsistently use the old render pipeline when loading | ||||
| Description | When render entities for model attachments are created once the game has started they use the new pipeline (MyInstancePipeline) but if they are created prior to the game fully  | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2021-10-17 13:19 | equinox | New Issue | |
| 2022-03-18 18:39 | equinox | Relationship added | related to 0000147 | 
| 2022-04-03 10:15 | equinox | Target Version | => 0.7.4.3BB0F4 | 
| 2022-08-21 12:16 | equinox | Assigned To | => equinox | 
| 2022-08-21 12:16 | equinox | Status | new => assigned | 
| 2022-10-01 20:14 | equinox | Status | assigned => in progress | 
| 2022-11-02 16:33 | equinox | Status | in progress => resolved | 
| 2022-11-02 16:33 | equinox | Resolution | open => fixed | 
| 2022-11-02 16:33 | equinox | Fixed in Version | => 0.7.4.3BB0F4 |