View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000116 | Medieval Engineers | Bug | public | 2021-10-17 13:19 | 2022-11-02 16:33 |
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.7.2 | ||||
| Target Version | 0.7.4.3BB0F4 | Fixed in Version | 0.7.4.3BB0F4 | ||
| Summary | 0000116: Model attachments inconsistently use the old render pipeline when loading | ||||
| Description | When render entities for model attachments are created once the game has started they use the new pipeline (MyInstancePipeline) but if they are created prior to the game fully loading they use the old pipeline (MyRenderableComponent). | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2021-10-17 13:19 | equinox | New Issue | |
| 2022-03-18 18:39 | equinox | Relationship added | related to 0000147 |
| 2022-04-03 10:15 | equinox | Target Version | => 0.7.4.3BB0F4 |
| 2022-08-21 12:16 | equinox | Assigned To | => equinox |
| 2022-08-21 12:16 | equinox | Status | new => assigned |
| 2022-10-01 20:14 | equinox | Status | assigned => in progress |
| 2022-11-02 16:33 | equinox | Status | in progress => resolved |
| 2022-11-02 16:33 | equinox | Resolution | open => fixed |
| 2022-11-02 16:33 | equinox | Fixed in Version | => 0.7.4.3BB0F4 |