View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000130 | Medieval Engineers | Enhancement | public | 2022-02-08 17:54 | 2022-02-18 19:37 |
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Target Version | 0.7.3.33D4BB | Fixed in Version | 0.7.3.33D4BB | ||
| Summary | 0000130: Cull distant rope objects | ||||
| Description | Currently all ropes are rendered and updated every single frame, regardless of if they are visible. There are long term improvements that can be made here (MEC~79 and MEC~80) but an immediate solution to keep performance usable on setups with large numbers of decorative ropes / rope controls is required. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-02-08 17:54 | equinox | New Issue | |
| 2022-02-08 17:54 | equinox | Relationship added | related to 0000079 |
| 2022-02-08 17:54 | equinox | Relationship added | related to 0000080 |
| 2022-02-16 18:40 | equinox | Assigned To | => equinox |
| 2022-02-16 18:40 | equinox | Status | new => assigned |
| 2022-02-16 18:40 | equinox | Status | assigned => in progress |
| 2022-02-18 19:37 | equinox | Status | in progress => resolved |
| 2022-02-18 19:37 | equinox | Resolution | open => fixed |
| 2022-02-18 19:37 | equinox | Fixed in Version | => 0.7.3.33D4BB |