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IDProjectCategoryView StatusLast Update
0000148Medieval EngineersBugpublic2023-02-04 16:49
Reporterequinox Assigned Toequinox  
PrioritynormalSeverityminorReproducibilityN/A
Status resolvedResolutionfixed 
Target Version0.7.3.968CF8Fixed in Version0.7.3.968CF8 
Summary0000148: Trash removal always runs for exactly 0.1ms
Description

The trash removal system always runs for exactly 0.1ms even if there is only a single grid in it, because it will just keep repeatedly processing that single grid over and over again until it has spent 0.1ms.

This 0.1ms should be definition configurable, and it should never process the same grid twice in a single frame. Practically it would probably be reasonable to limit the per frame grids scanned to 1/100th the total grid count. There's no reason to process grids more than once every few seconds.

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Issue History

Date Modified Username Field Change
2022-03-28 20:14 equinox New Issue
2022-04-07 13:58 equinox Target Version 0.7.4 (unreleased) => 0.7.3.968CF8
2022-04-08 16:01 equinox Assigned To => equinox
2022-04-08 16:01 equinox Status new => assigned
2022-04-08 16:07 equinox Status assigned => in progress
2022-04-08 17:34 equinox Status in progress => resolved
2022-04-08 17:34 equinox Resolution open => fixed
2023-02-04 16:49 equinox Fixed in Version => 0.7.3.968CF8