View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000220 | Medieval Engineers | Bug | public | 2022-04-12 00:36 | 2022-05-09 05:50 |
Reporter | xaerthus | Assigned To | equinox | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | Windows | ||||
Target Version | 0.7.3.968CF8 | Fixed in Version | 0.7.3.968CF8 | ||
Summary | 0000220: Inventory weight not recognized on sub grids | ||||
Description | If a subgrid contains an inventory block and some mass is added to it, the game will not 'notice' that mass until you place a block on that sub grid. This counts both for center of mass placement and catch block constraint strength. | ||||
Steps To Reproduce |
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Tags | Grid, Inventory, Physics | ||||
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It seems that this bug goes beyond only inventories, grids seem to get much more stable when a block is placed and removed on each sub grid after pasting, even if it doesn't contain any inventory blocks. |
Date Modified | Username | Field | Change |
---|---|---|---|
2022-04-12 00:36 | xaerthus | New Issue | |
2022-04-12 00:36 | xaerthus | File Added: 20220412001103_1.jpg | |
2022-04-12 02:02 | xaerthus | Note Added: 0000142 | |
2022-04-12 08:37 | xaerthus | Tag Attached: Grid | |
2022-04-12 08:37 | xaerthus | Tag Attached: Physics | |
2022-04-12 08:37 | xaerthus | Tag Attached: Inventory | |
2022-04-14 02:33 | equinox | Target Version | => 0.7.3.968CF8 |
2022-04-14 02:33 | equinox | Summary | Inventory weight on recognized on sub grids => Inventory weight not recognized on sub grids |
2022-04-14 21:08 | equinox | Assigned To | => equinox |
2022-04-14 21:08 | equinox | Status | new => assigned |
2022-04-14 21:08 | equinox | Status | assigned => in progress |
2022-04-19 07:16 | equinox | Status | in progress => resolved |
2022-04-19 07:16 | equinox | Resolution | open => fixed |
2022-04-19 07:16 | equinox | Fixed in Version | => 0.7.3.968CF8 |