View Issue Details

IDProjectCategoryView StatusLast Update
0000281Medieval EngineersEnhancementpublic2023-01-26 16:51
Reporterraiderknight Assigned Toequinox  
PrioritynormalSeveritytrivialReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformWindows 
Target Version0.7.4 (unreleased)Fixed in Version0.7.4 (unreleased) 
Summary0000281: Text not between tags
Description

...\Steam\steamapps\common\MedievalEngineers\Content\Data\CubeBlocks\Miscellaneous\ClaimBlocks.sbc
On line 78
Models\Cubes\large\ClaimBlock_Wood.mwm : Not between tags.

Example:
</BuildProgressModels>Models\Cubes\large\ClaimBlock_Wood.mwm
I'm pretty sure this text portion is useless!

TagsNo tags attached.

Activities

raiderknight

2022-04-20 18:18

reporter  

ClaimBlocks.sbc (7,331 bytes)   
<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  
  <Definition xsi:type="MyObjectBuilder_BuildableBlockDefinition">
    <Id Type="Block" Subtype="ClaimBlockStone" />
    <Rotation>YAxis</Rotation>
    <DisplayName>DisplayName_Block_ClaimBlock</DisplayName>
    <Public>true</Public>
    <Icon>Textures\GUI\Icons\Cubes\Blocks\ClaimBlock.dds</Icon>
    <GridDataDefinitionId Type="GridDataComponent" Subtype="LargeGridDataBase" />
    <Positions>
      <Position x="0" y="0" z="0" />
    </Positions>
    <Model>Models\Cubes\Large\ClaimBlock.mwm</Model>
    <PhysicalMaterial>StoneSoft</PhysicalMaterial>
    <MountPoints>
      <MountPoint Side="Front" StartX="1.0324" StartY="-0.03239999" EndX="-0.032400012" EndY="1.0324" />
      <MountPoint Side="Back" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
      <MountPoint Side="Left" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
      <MountPoint Side="Right" StartX="1.0324" StartY="-0.03239999" EndX="-0.032400012" EndY="1.0324" />
      <MountPoint Side="Top" StartX="-0.03239999" StartY="1.0324" EndX="1.0324" EndY="-0.032400012" />
      <MountPoint Side="Bottom" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
    </MountPoints>
    <Components>
      <Component Tag="ScrapWood" Count="1" />
      <Component Type="InventoryItem" Subtype="StoneSmall" Count="50" />
    </Components>
    <BuildProgressModels>
      <Model UpperBound="0.7" File="Models\Cubes\Large\ClaimBlock_V1_C1.mwm" />
    </BuildProgressModels>
    <UseModelIntersection>true</UseModelIntersection>
    <VoxelPlacement>
      <StaticMode>
        <MinAllowed>-Infinity</MinAllowed>
        <MaxAllowed>1.0</MaxAllowed>
        <SnapMin>false</SnapMin>
        <SnapMax>false</SnapMax>
        <VoxelOnly>true</VoxelOnly>
      </StaticMode>
      <DynamicMode>
        <MaxAllowed>0.3</MaxAllowed>
        <MinAllowed>0.1</MinAllowed>
        <SnapMin>false</SnapMin>
        <SnapMax>true</SnapMax>
        <VoxelOnly>true</VoxelOnly>
      </DynamicMode>
    </VoxelPlacement>
    <MaxIntegrity>1600</MaxIntegrity>
    <CriticalIntegrityRatio>0.9</CriticalIntegrityRatio>
  </Definition>

  <Definition xsi:type="MyObjectBuilder_BuildableBlockDefinition">
    <Id Type="Block" Subtype="ClaimBlockWood" />
    <Rotation>YAxis</Rotation>
    <DisplayName>DisplayName_Block_ClaimBlockWood</DisplayName>
    <Public>true</Public>
    <Icon>Textures\GUI\Icons\Cubes\Blocks\ClaimBlock_Wood.dds</Icon>
    <GridDataDefinitionId Type="GridDataComponent" Subtype="LargeGridDataBase" />
    <Positions>
      <Position x="0" y="0" z="0" />
    </Positions>
    <Model>Models\Cubes\large\ClaimBlock_Wood.mwm</Model>
    <PhysicalMaterial>WoodSoft</PhysicalMaterial>
    <MountPoints>
      <MountPoint Side="Front" StartX="1.0324" StartY="-0.03239999" EndX="-0.032400012" EndY="1.0324" />
      <MountPoint Side="Back" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
      <MountPoint Side="Left" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
      <MountPoint Side="Right" StartX="1.0324" StartY="-0.03239999" EndX="-0.032400012" EndY="1.0324" />
      <MountPoint Side="Top" StartX="-0.03239999" StartY="1.0324" EndX="1.0324" EndY="-0.032400012" />
      <MountPoint Side="Bottom" StartX="-0.03239999" StartY="-0.03239999" EndX="1.0324" EndY="1.0324" />
    </MountPoints>
    <Components>
      <Component Tag="ScrapWood" Count="1" />
      <Component Tag="Timber" Count="12" />
    </Components>
    <BuildProgressModels>
      <Model UpperBound="0.5" File="Models\Cubes\large\ClaimBlock_Wood_Construction_1.mwm" />
    </BuildProgressModels>Models\Cubes\large\ClaimBlock_Wood.mwm
    <UseModelIntersection>true</UseModelIntersection>
    <VoxelPlacement>
      <StaticMode>
        <MinAllowed>-Infinity</MinAllowed>
        <MaxAllowed>Infinity</MaxAllowed>
        <SnapMin>false</SnapMin>
        <SnapMax>false</SnapMax>
        <VoxelOnly>true</VoxelOnly>
      </StaticMode>
      <DynamicMode>
        <MaxAllowed>0.3</MaxAllowed>
        <MinAllowed>0.2</MinAllowed>
        <SnapMin>false</SnapMin>
        <SnapMax>true</SnapMax>
        <VoxelOnly>true</VoxelOnly>
      </DynamicMode>
    </VoxelPlacement>
    <MaxIntegrity>1200</MaxIntegrity>
    <CriticalIntegrityRatio>0.9</CriticalIntegrityRatio>
  </Definition>
  
  <Definition xsi:type="MyObjectBuilder_ClaimBlockComponentDefinition">
    <Id Type="MyObjectBuilder_ClaimBlockComponent" Subtype="ClaimBlockTier1" />
    <ContextMenuId Type="MyObjectBuilder_ContextMenu" Subtype="ClaimBlockStone" />
    <DestructionParticleEffect>ParticleBlockDestruction</DestructionParticleEffect>
  </Definition>

  <Definition xsi:type="MyObjectBuilder_EntityBannerComponentDefinition">
    <Id Type="MyObjectBuilder_OwnershipBannerComponent" Subtype="ClaimBlockBanner" />
    <Material>ShieldMaterial</Material>
    <Type>Player</Type>
  </Definition>

  <Definition xsi:type="MyObjectBuilder_ContainerDefinition" Copy="Append">
    <Id Type="Block" Subtype="ClaimBlockStone" />
    <CopyFrom Type="EntityBase" Subtype="BaseFatBlock" />
    
    <Component Type="ClaimBlockComponent" Subtype="ClaimBlockTier1" />
    <Component Type="EntityOwnershipComponent" />
    <Component Type="ClaimBlockRespawnComponent" />
    <Component Type="OwnershipBannerComponent" Subtype="ClaimBlockBanner" />
  </Definition>

  <Definition xsi:type="MyObjectBuilder_ClaimBlockComponentDefinition">
    <Id Type="MyObjectBuilder_ClaimBlockComponent" Subtype="ClaimBlockWood" />
    <ContextMenuId Type="MyObjectBuilder_ContextMenu" Subtype="ClaimBlockStone" />
    <DestructionParticleEffect>ParticleBlockDestruction</DestructionParticleEffect>
  </Definition>

  <Definition xsi:type="MyObjectBuilder_EntityBannerComponentDefinition">
    <Id Type="MyObjectBuilder_OwnershipBannerComponent" Subtype="ClaimBlockWood" />
    <Material>BannerDecal</Material>
    <Type>Player</Type>
  </Definition>

  <Definition xsi:type="MyObjectBuilder_ContainerDefinition" Copy="Append">
    <Id Type="Block" Subtype="ClaimBlockWood" />
    <CopyFrom Type="EntityBase" Subtype="BaseFatBlock" />
    
    <Component Type="ClaimBlockComponent" Subtype="ClaimBlockWood" />
    <Component Type="EntityOwnershipComponent" />
    <Component Type="ClaimBlockRespawnComponent" />
    <Component Type="OwnershipBannerComponent" Subtype="ClaimBlockWood" />
  </Definition>

  <Definition xsi:type="MyObjectBuilder_EntityRespawnComponentDefinition">
    <Id Type="ClaimBlockRespawnComponent" />

    <CopyFrom Type="EntityRespawnComponent" />
  </Definition>

  <Definition xsi:type="MyObjectBuilder_PlacementRulesDefinition">
    <Id Type="Block" Subtype="ClaimBlockWood" />
    <PlacementRule Type="MyObjectBuilder_OneInAreaRuleDefinition" Subtype="Default" />
  </Definition>

  <Definition xsi:type="MyObjectBuilder_PlacementRulesDefinition">
    <Id Type="Block" Subtype="ClaimBlockStone" />
    <PlacementRule Type="MyObjectBuilder_OneInAreaRuleDefinition" Subtype="Default" />
  </Definition>

</Definitions>
ClaimBlocks.sbc (7,331 bytes)   

Issue History

Date Modified Username Field Change
2022-04-20 18:18 raiderknight New Issue
2022-04-20 18:18 raiderknight File Added: ClaimBlocks.sbc
2022-04-21 19:49 equinox Target Version => 0.7.4 (unreleased)
2022-12-09 21:37 equinox Assigned To => equinox
2022-12-09 21:37 equinox Status new => in progress
2023-01-26 16:51 equinox Status in progress => resolved
2023-01-26 16:51 equinox Resolution open => fixed
2023-01-26 16:51 equinox Fixed in Version => 0.7.4 (unreleased)