View Issue Details

IDProjectCategoryView StatusLast Update
0000030Medieval EngineersBugpublic2020-10-25 02:35
ReporterJohnbeere Assigned Toequinox  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version0.7.2 
Target Version0.7.3.33D4BBFixed in Version0.7.3.33D4BB 
Summary0000030: Half of a grid will 'die' when the grid is split into two.
Description

When you split a grid into two, one half, often the smaller half, will 'die'. Player ropes will not interact with it, it cannot be picked up, it cannot be deleted, and it cannot be copied. These grids cannot be removed whatsoever in survival. Can be deleted by aiming at a subpart in creative, and can still have blocks placed/deleted in creative.

Steps To Reproduce

Split a grid in two. I'm not sure it happens 100% of the time, but a majority of the time. May have to do with grid complexity.

TagsNo tags attached.

Activities

equinox

2020-10-25 02:35

administrator   #~0000036

This definitely is a bug in 0.7.2, but it appears to be fixed in 0.7.3. Cannot determine why it's fixed in 0.7.3 -- my guess is it's related to the grid physics changes introduced by 0000051.

For some reason the bad grids are not seen by any havok raycast, but are seen by the havok shapecast.

Issue History

Date Modified Username Field Change
2020-09-24 11:48 Johnbeere New Issue
2020-10-25 02:32 equinox Assigned To => equinox
2020-10-25 02:32 equinox Status new => assigned
2020-10-25 02:35 equinox Status assigned => resolved
2020-10-25 02:35 equinox Resolution open => fixed
2020-10-25 02:35 equinox Fixed in Version => 0.7.3.33D4BB
2020-10-25 02:35 equinox Note Added: 0000036
2020-10-25 02:35 equinox Target Version => 0.7.3.33D4BB