View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000330 | Medieval Engineers | Bug | public | 2022-05-11 01:08 | 2022-05-11 20:27 |
Reporter | gwindalmir | Assigned To | gwindalmir | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | open | ||
Platform | Windows | OS | 10 | OS Version | 10.0 |
Product Version | 0.7.3.33D4BB | ||||
Target Version | 0.7.3.968CF8 | Fixed in Version | 0.7.3.968CF8 | ||
Summary | 0000330: Definition Merge=Append causes infinite list duplication and then game hang if the modded list is empty | ||||
Description | If you try to create a definition in a mod that's set to append to an existing one, but the section of the definition that contains a list is omitted, the source list is duplicated infinitely, eventually causing an OutOfMemoryException. | ||||
Steps To Reproduce | Create a new PlanetMapDefinition, copying the data from the vanilla MapDefinition.sbc | ||||
Additional Information | Additionally, the game will hang with a black background after you click the button to dismiss the error popup. | ||||
Tags | Mod API | ||||
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MapDefinition.sbc (2,459 bytes)
<?xml version="1.0" encoding="UTF-8"?> <Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Definition xsi:type="MyObjectBuilder_PlanetMapDefinition" Merge="Append"> <Id Type="MyObjectBuilder_PlanetMapDefinition" Subtype="Main" /> <RegionView> <Layers> <Layer xsi:type="MyObjectBuilder_MapBackgroundLayer" /> <Layer xsi:type="MyObjectBuilder_PlanetWonderLayer" /> <Layer xsi:type="MyObjectBuilder_AreaDevelopmentLayer"> <Threshold BlockCount="10" Sprite="Textures\GUI\Map\SmallGrid.png" /> <Threshold BlockCount="30" Sprite="Textures\GUI\Map\MediumGrid.png" /> <Threshold BlockCount="60" Sprite="Textures\GUI\Map\LargeGrid.png" /> </Layer> <Layer xsi:type="MyObjectBuilder_RegionFastTravelLayer" Name="FastTravel" Visible="false"> <UnreachableColor R="255" G="255" B="255" A="128" /> <ReachableColor R="100" G="255" B="100" A="0" /> <BlockedByTerrainColor R="0" G="0" B="0" A="224" /> <BlockedByPlayerColor R="240" G="192" B="0" A="128" /> </Layer> <Layer xsi:type="MyObjectBuilder_AreaOwnershipLayer"> <!-- colors are in AARRGGBB format--> <AlliedBgColor Hex="#806464FF" /> <PlayerBgColor Hex="#8064FF64" /> <EnemyBgColor Hex="#80DC6415" /> </Layer> <Layer xsi:type="MyObjectBuilder_AreaUpkeepLayer"> <TaxIcon>Textures\GUI\Map\TaxIcon.png</TaxIcon> </Layer> <Layer xsi:type="MyObjectBuilder_PlanetMapPositionLayer"> <LocalPlayerImage>Textures\GUI\Map\PlayerPosition.png</LocalPlayerImage> <OtherPlayersImage>Textures\GUI\Map\AllyPosition.png</OtherPlayersImage> </Layer> <Layer xsi:type="MyObjectBuilder_ActionTrackingLayer"> <ActionImage>Textures\GUI\Map\Action.png</ActionImage> </Layer> <Layer xsi:type="MyObjectBuilder_CurrentMapSelectionLayer"> <SelectionImage>Textures\GUI\Map\MapSelection.dds</SelectionImage> </Layer> <Layer xsi:type="MyObjectBuilder_PlanetMapGridLayer"> <GridColor R="0" G="0" B="0" A="228" /> </Layer> <!-- <Layer xsi:type="MyObjectBuilder_AreaTreasureHintLayer"> <Color Hex="#55FF0000" /> </Layer> --> </Layers> </RegionView> </Definition> </Definitions> |
Date Modified | Username | Field | Change |
---|---|---|---|
2022-05-11 01:08 | gwindalmir | New Issue | |
2022-05-11 01:08 | gwindalmir | Status | new => assigned |
2022-05-11 01:08 | gwindalmir | Assigned To | => gwindalmir |
2022-05-11 01:08 | gwindalmir | Tag Attached: Mod API | |
2022-05-11 01:08 | gwindalmir | File Added: MapDefinition.sbc | |
2022-05-11 01:14 | gwindalmir | Description Updated | |
2022-05-11 01:15 | gwindalmir | Status | assigned => in progress |
2022-05-11 01:27 | gwindalmir | Additional Information Updated | |
2022-05-11 01:49 | gwindalmir | Summary | Definition Merge=Append causes infinite list duplication if the modded list is empty => Definition Merge=Append causes infinite list duplication and then game hang if the modded list is empty |
2022-05-11 20:27 | gwindalmir | Status | in progress => closed |
2022-05-11 20:27 | gwindalmir | Fixed in Version | => 0.7.3.968CF8 |