|
32.9% ClientUpdate • 9,402 ms • Sandbox.Game.Screens.Helpers.MyToolbar.ClientUpdate()
16.3% Update • 4,665 ms • edieval.GUI.Toolbar.MyToolbarItemBlockVariants.Update(MyToolbar)
16.3% UpdateAvailableBlockDefinitions • 4,665 ms • edieval.GUI.Toolbar.MyToolbarItemBlockVariants.UpdateAvailableBlockDefinitions()
► 12.3% BlockAvailable • 3,519 ms • edieval.GUI.Toolbar.MyToolbarItemBlockVariants.BlockAvailable(MyBlockDefinition)
2.67% Contains • 763 ms • System.Collections.Generic.List`1.Contains(T)
15.0% Update • 4,292 ms • Sandbox.Game.Screens.Helpers.MyToolbarItemHandItem.Update(MyToolbar)
13.8% Update • 3,957 ms • Sandbox.Game.Screens.Helpers.MyToolbarItemInventoryItem.Update(MyToolbar)
► 13.4% GetItemAmount • 3,843 ms • Sandbox.Game.MyInventory.GetItemAmount(MyDefinitionId)
► 0.36% GetInventory • 102 ms • Sandbox.Game.Entities.MyEntityExtensions.GetInventory(MyEntity, Int32)
► 0.75% TryGet • 215 ms • VRage.Game.Components.MyEntityComponentContainer.TryGet(out TComp)
► 0.34% get_LocalCharacter • 98 ms • Sandbox.Game.World.MySession.get_LocalCharacter()
► 0.02% get_ControlledEntity • 7.0 ms • Sandbox.Game.Players.MyPlayer.get_ControlledEntity()
► 1.32% Update • 377 ms • Medieval.GUI.Toolbar.MyToolbarItemCubeBlock.Update(MyToolbar)
#stacktrace
|