View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000454 | Medieval Engineers | Bug | public | 2023-02-22 16:04 | 2023-02-28 16:19 |
Reporter | equinox | Assigned To | equinox | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Target Version | 0.7.4 (unreleased) | Fixed in Version | 0.7.4 (unreleased) | ||
Summary | 0000454: Audio FX on blocks don't get correct velocity, causing the doppler effect to not apply | ||||
Description | MyEntity3DSoundEmitter.Velocity grabs emitter velocity from the attached entity's physics and doesn't scan up the hierarchy to find the physics component. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-02-22 16:04 | equinox | New Issue | |
2023-02-23 17:19 | equinox | Assigned To | => equinox |
2023-02-23 17:19 | equinox | Status | new => assigned |
2023-02-25 20:16 | equinox | Status | assigned => in progress |
2023-02-28 16:19 | equinox | Status | in progress => resolved |
2023-02-28 16:19 | equinox | Resolution | open => fixed |
2023-02-28 16:19 | equinox | Fixed in Version | => 0.7.4 (unreleased) |