View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000454 | Medieval Engineers | Bug | public | 2023-02-22 16:04 | 2023-02-28 16:19 |
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Target Version | 0.7.4.3BB0F4 | Fixed in Version | 0.7.4.3BB0F4 | ||
| Summary | 0000454: Audio FX on blocks don't get correct velocity, causing the doppler effect to not apply | ||||
| Description | MyEntity3DSoundEmitter.Velocity grabs emitter velocity from the attached entity's physics and doesn't scan up the hierarchy to find the physics component. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-02-22 16:04 | equinox | New Issue | |
| 2023-02-23 17:19 | equinox | Assigned To | => equinox |
| 2023-02-23 17:19 | equinox | Status | new => assigned |
| 2023-02-25 20:16 | equinox | Status | assigned => in progress |
| 2023-02-28 16:19 | equinox | Status | in progress => resolved |
| 2023-02-28 16:19 | equinox | Resolution | open => fixed |
| 2023-02-28 16:19 | equinox | Fixed in Version | => 0.7.4.3BB0F4 |