View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000467 | Medieval Engineers | Bug | public | 2023-03-11 23:55 | 2023-03-11 23:58 |
Reporter | equinox | Assigned To | equinox | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | in progress | Resolution | open | ||
Target Version | 0.7.4 (unreleased) | ||||
Summary | 0000467: PhantomEffectComponent can crash when a lot of entities are moving nearby | ||||
Description | When multithreaded physics was enabled the phantom handlers of PhantomEffectComponent were not checked for thread safety. | ||||
Tags | No tags attached. | ||||