View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000503 | Medieval Engineers | Bug | public | 2023-09-30 12:52 | 2023-09-30 12:52 |
| Reporter | domingo | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | Windows | ||||
| Product Version | 0.7.3.968CF8 | ||||
| Summary | 0000503: Plank Toolhead Log to Plank 60 instead of 90 | ||||
| Description | Log to Plank recipe for mechanical sawmill with plank toolhead produces 60 (40+20) planks, not 90 as advertised. | ||||
| Steps To Reproduce | Build mechanical sawmil. Equip with plank toolhead for sawmill. Put one log into the sawmill. In 10 seconds the output will fill with 40+20 planks. Recipe says 90, definition (LogToPlankMechanical) has 90 in output. Sawmill produces 60. | ||||
| Additional Information | I've played a bit with changing recipe result. recipe game 60 60 70 70 80 80 81 42 89 58 90 60 91 62 92 64 100 80 105 90 110 100 119 118 120 120 180 140 181 143 Seems that formula that splits items to stacks is messed, if there should be more than 2 stacks it subtracts instead of adding items, in multiples of (stacks - 1). A "fix" for now is to put recipe at 105 items - it will produce 90. But the recipe display will be wrong ... | ||||
| Tags | Blueprint, Inventory, Mechanical, Resources | ||||