View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000524 | Medieval Engineers | Bug | public | 2024-05-18 08:18 | 2024-05-18 08:18 |
Reporter | ltace1 | Assigned To | |||
Priority | normal | Severity | crash | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | Windows | ||||
Summary | 0000524: medeivel engineers is unplayable | ||||
Description | medeivel engineers is unplayable just crashes upon entering a new game after 15 seconds | ||||
Tags | No tags attached. | ||||
|
MedievalEngineers.log (58,736 bytes)
2024-05-18 10:01:28.033|Main Thread> Log Started 2024-05-18 10:01:28.035|Main Thread> Timezone (local - UTC): -5h 2024-05-18 10:01:28.038|Main Thread> VRage Engine v2.7 2024-05-18 10:01:28.040|Main Thread> Medieval Engineers v0.7.3.968CF8 2024-05-18 10:01:28.042|Main Thread> Loading... 2024-05-18 10:01:28.138|Main Thread> Performing start-up memory test... 2024-05-18 10:01:28.142|Main Thread> Physical memory is 34,271,924,224 bytes. 2024-05-18 10:01:28.142|Main Thread> Minimum requirement is 8,000,000,000 bytes. 2024-05-18 10:01:28.142|Main Thread> System meets minimum memory requirements. 2024-05-18 10:01:28.149|Main Thread> Info: Official 2024-05-18 10:01:28.161|Main Thread> Info: Non Obfuscated 2024-05-18 10:01:28.162|Main Thread> Info: Installed in Steam Directory 2024-05-18 10:01:28.162|Main Thread> Info: Manifest Not Present 2024-05-18 10:01:28.162|Main Thread> Environment.ProcessorCount: 12 2024-05-18 10:01:28.162|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.22631.0 2024-05-18 10:01:28.162|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe" 2024-05-18 10:01:28.162|Main Thread> Environment.Version: 4.6.2 or later (533320) 2024-05-18 10:01:28.162|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2024-05-18 10:01:29.269|Main Thread> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-05-18 10:01:29.269|Main Thread> CPU Frequency: 3192 2024-05-18 10:01:29.269|Main Thread> IntPtr.Size: 8 2024-05-18 10:01:29.269|Main Thread> Default Culture: 2024-05-18 10:01:29.269|Main Thread> Default UI Culture: 2024-05-18 10:01:29.269|Main Thread> IsAdmin: False 2024-05-18 10:01:29.274|Main Thread> MyConfig.Load() - START 2024-05-18 10:01:29.274|Main Thread> Path: C:\Users\ltace\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg 2024-05-18 10:01:29.296|Main Thread> RotationHints: False 2024-05-18 10:01:29.296|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-05-18 10:01:29.296|Main Thread> Language: 0 2024-05-18 10:01:29.296|Main Thread> ControlsJoystickName: Disabled 2024-05-18 10:01:29.296|Main Thread> GameVersion: 0.7.3.9866488 2024-05-18 10:01:29.296|Main Thread> FirstTimeRun: False 2024-05-18 10:01:29.296|Main Thread> GDPRConsent: True 2024-05-18 10:01:29.296|Main Thread> GDPRConsent_Sent: True 2024-05-18 10:01:29.296|Main Thread> MyConfig.Load() - END 2024-05-18 10:01:29.665|Main Thread> Loading Metadata... 2024-05-18 10:01:30.867|Main Thread> Metadata Loaded is 1.2018691 seconds. 2024-05-18 10:01:30.867|Main Thread> Initializing... 2024-05-18 10:01:31.163|Main Thread>Steam Game Services> Info: Steam.IsActive: True 2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.IsOnline: True 2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False 2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198341500804 2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.UserName: Ltace1 2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.Branch: communityedition 2024-05-18 10:01:31.180|Main Thread>Havok> Physics.Init 2024-05-18 10:01:31.180|Main Thread>Havok> Version: Release(0), 1800, [S] 2024-05-18 10:01:31.284|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release 2024-05-18 10:01:32.393|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant 2024-05-18 10:01:34.023|Main Thread> AdapterInfo = { 2024-05-18 10:01:34.023|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2024-05-18 10:01:34.023|Main Thread> Description = dev id: 7041, mem: 8458862592, shared mem: 17135962112, Luid: 65319, rev: 161, subsys id: -2053566397, vendor id: 4318 2024-05-18 10:01:34.023|Main Thread> Driver version = 31.0.15.5244 2024-05-18 10:01:34.023|Main Thread> Driver date = 20240507000000.000000-000 2024-05-18 10:01:34.023|Main Thread> DriverUpdateNecessary = False 2024-05-18 10:01:34.023|Main Thread> Adapter id = 0 2024-05-18 10:01:34.023|Main Thread> Supported = True 2024-05-18 10:01:34.023|Main Thread> RAM = 8458862592 2024-05-18 10:01:34.023|Main Thread> Priority = 2 2024-05-18 10:01:34.023|Main Thread> Multithreaded rendering supported = True 2024-05-18 10:01:34.023|Main Thread> Output is attached = True 2024-05-18 10:01:34.023|Main Thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-05-18 10:01:34.023|Main Thread> Display modes = { 2024-05-18 10:01:34.024|Main Thread> DXGIOutput id = 0 2024-05-18 10:01:34.024|Main Thread> 640x480@60Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@60Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 640x480@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@60Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@60Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 720x480@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@60Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@60Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 720x576@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@60Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@60Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 800x600@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1024x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1152x864@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x720@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x800@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x960@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1280x1024@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1360x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@60Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1366x768@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1440x1080@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1600x900@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1600x1024@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1680x1050@143.981Hz 2024-05-18 10:01:34.024|Main Thread> 1920x1080@60Hz 2024-05-18 10:01:34.024|Main Thread> 1920x1080@84.905Hz 2024-05-18 10:01:34.024|Main Thread> 1920x1080@99.93Hz 2024-05-18 10:01:34.024|Main Thread> 1920x1080@119.982Hz 2024-05-18 10:01:34.024|Main Thread> 1920x1080@143.981Hz 2024-05-18 10:01:34.024|Main Thread> } 2024-05-18 10:01:34.024|Main Thread> } 2024-05-18 10:01:34.028|Main Thread> AdapterInfo = { 2024-05-18 10:01:34.029|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2024-05-18 10:01:34.029|Main Thread> Description = dev id: 7041, mem: 8458862592, shared mem: 17135962112, Luid: 65319, rev: 161, subsys id: -2053566397, vendor id: 4318 2024-05-18 10:01:34.029|Main Thread> Driver version = 31.0.15.5244 2024-05-18 10:01:34.029|Main Thread> Driver date = 20240507000000.000000-000 2024-05-18 10:01:34.029|Main Thread> DriverUpdateNecessary = False 2024-05-18 10:01:34.029|Main Thread> Adapter id = 0 2024-05-18 10:01:34.029|Main Thread> Supported = True 2024-05-18 10:01:34.029|Main Thread> RAM = 8458862592 2024-05-18 10:01:34.029|Main Thread> Priority = 2 2024-05-18 10:01:34.029|Main Thread> Multithreaded rendering supported = True 2024-05-18 10:01:34.029|Main Thread> Output is attached = True 2024-05-18 10:01:34.029|Main Thread> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2024-05-18 10:01:34.029|Main Thread> Display modes = { 2024-05-18 10:01:34.029|Main Thread> DXGIOutput id = 1 2024-05-18 10:01:34.029|Main Thread> 640x480@60Hz 2024-05-18 10:01:34.029|Main Thread> 640x480@75Hz 2024-05-18 10:01:34.029|Main Thread> 640x480@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 720x480@60Hz 2024-05-18 10:01:34.029|Main Thread> 720x480@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 720x576@50Hz 2024-05-18 10:01:34.029|Main Thread> 800x600@75Hz 2024-05-18 10:01:34.029|Main Thread> 800x600@60.317Hz 2024-05-18 10:01:34.029|Main Thread> 800x600@72.188Hz 2024-05-18 10:01:34.029|Main Thread> 1024x768@60.004Hz 2024-05-18 10:01:34.029|Main Thread> 1024x768@70.069Hz 2024-05-18 10:01:34.029|Main Thread> 1024x768@75.029Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@24Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@24Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@30Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@30Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@60Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@60Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@50Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@50Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1176x664@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x720@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x720@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x720@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x768@60.015Hz 2024-05-18 10:01:34.029|Main Thread> 1280x768@60.015Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@24Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@30Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1360x768@60.015Hz 2024-05-18 10:01:34.029|Main Thread> 1366x768@59.79Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@24Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@24Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@30Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@30Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@24Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@24Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@30Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@30Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@24Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@24Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@30Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@30Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@24Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@24Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@30Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@30Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@60Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@60Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@50Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@50Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1768x992@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@60Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@24Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@30Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@50Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@23.976Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@29.97Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> 1920x1080@59.94Hz 2024-05-18 10:01:34.029|Main Thread> } 2024-05-18 10:01:34.029|Main Thread> } 2024-05-18 10:01:34.042|Main Thread> MySandboxGame.Constructor() - START 2024-05-18 10:01:34.043|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64 2024-05-18 10:01:34.043|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content 2024-05-18 10:01:34.045|Main Thread> Info: Detected 12 logical CPU cores, using up to 12 for asynchronous workers. 2024-05-18 10:01:34.215|Main Thread> Info: Worker Configuration { Total: 10, Default: Logic Groups: [ Group Background, BelowNormal, 1 Workers, Group Logic, Normal, 7 Workers, Group Render, AboveNormal, 2 Workers ] } 2024-05-18 10:01:34.223|Main Thread> MySandboxGame.Constructor() - END 2024-05-18 10:01:34.225|Main Thread> MyVideoModeManager.LogApplicationInformation - START 2024-05-18 10:01:34.226|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null 2024-05-18 10:01:34.226|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null 2024-05-18 10:01:34.226|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll 2024-05-18 10:01:34.226|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319 2024-05-18 10:01:34.226|Main Thread> MyVideoModeManager.LogApplicationInformation - END 2024-05-18 10:01:34.229|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START 2024-05-18 10:01:34.235|Main Thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-05-18 10:01:34.235|Main Thread> Win32_ComputerSystem.Model: Z390 AORUS MASTER 2024-05-18 10:01:34.236|Main Thread> Virtualized: False 2024-05-18 10:01:34.239|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-05-18 10:01:34.239|Main Thread> ComputerInfo.TotalPhysicalMemory: 34,271,924,224 bytes 2024-05-18 10:01:34.239|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-05-18 10:01:34.239|Main Thread> ComputerInfo.AvailablePhysicalMemory: 21,743,087,616 bytes 2024-05-18 10:01:34.239|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,732,046,094,336 bytes 2024-05-18 10:01:34.243|Main Thread> Drive C: | Capacity: 498,718,597,120 bytes | Free space: 46,088,634,368 bytes 2024-05-18 10:01:34.243|Main Thread> Drive E: | Capacity: 1,000,067,518,464 bytes | Free space: 77,145,100,288 bytes 2024-05-18 10:01:34.243|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END 2024-05-18 10:01:34.631|Main Thread> MySandboxGame.Initialize() - START 2024-05-18 10:01:35.194|Main Thread> MySandboxGame.LoadData() - START 2024-05-18 10:01:35.196|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START 2024-05-18 10:01:35.196|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START 2024-05-18 10:01:35.196|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END 2024-05-18 10:01:36.019|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2024-05-18 10:01:36.256|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2024-05-18 10:01:36.256|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END 2024-05-18 10:01:36.262|Main Thread> MyAudio.LoadData - START 2024-05-18 10:01:36.428|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 2024-05-18 10:01:36.467|Main Thread> MyAudio.LoadData - END 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudUse' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudRotateBlock' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudColorBlock' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'PlayDropItem' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'None' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudOpenInventory' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'PlayTakeItem' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudPlaceItem' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'QuestCompleted' 2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted' 2024-05-18 10:01:36.477|Main Thread> MyGuiManager() 2024-05-18 10:01:36.535|Main Thread> MyScreenManager() 2024-05-18 10:01:36.629|Main Thread> MyGuiManager.LoadContent() - START 2024-05-18 10:01:38.002|Main Thread> MyGuiManager.LoadContent() - START 2024-05-18 10:01:38.003|Main Thread> MyGuiManager.LoadContent() - END 2024-05-18 10:01:38.003|Main Thread> MyGuiManager.LoadContent() - END 2024-05-18 10:01:38.372|Main Thread> MySandboxGame.LoadData() - END 2024-05-18 10:01:38.432|Worker Logic 0> Loading available saves - START 2024-05-18 10:01:38.434|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804' 2024-05-18 10:01:38.454|Worker Logic 0> Loading available saves - END 2024-05-18 10:01:39.643|Main Thread> Analytics uuid: 76561198341500804 2024-05-18 10:01:39.643|Main Thread> Analytics session: 0 2024-05-18 10:01:39.643|Main Thread> Analytics helper process start reported 2024-05-18 10:01:39.643|Main Thread> MySandboxGame.Initialize() - END 2024-05-18 10:01:39.655|Main Thread> All systems initialized in 8.7888999 seconds. 2024-05-18 10:01:39.665|Main Thread> Timer Frequency: 10000000 2024-05-18 10:01:39.665|Main Thread> Ticks per frame: 167364 2024-05-18 10:01:39.692|Worker Logic 0> Loading available saves - START 2024-05-18 10:01:39.692|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804' 2024-05-18 10:01:39.693|Worker Logic 0> Loading available saves - END 2024-05-18 10:01:45.871|Worker Logic 0> Loading available saves - START 2024-05-18 10:01:45.871|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804' 2024-05-18 10:01:45.885|Worker Logic 0> Loading available saves - END 2024-05-18 10:02:39.828|Main Thread> Starting world Survival 2024-05-18 10:02 2024-05-18 10:02:40.188|Main Thread> Finished loading stage Initializing session, elapsed time: 0.3239399 seconds 2024-05-18 10:02:40.205|Main Thread>ModManager> Loading mods 2024-05-18 10:02:40.218|Main Thread>ModManager> Done. 2024-05-18 10:02:40.220|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START 2024-05-18 10:02:41.630|Main Thread>Definitions> Info: List of used mods (0) - START 2024-05-18 10:02:41.630|Main Thread>Definitions> Info: List of used mods - END 2024-05-18 10:02:42.202|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.275|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.275|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.276|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.277|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.278|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.278|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.279|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.280|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.281|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.290|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.305|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.431|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.433|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.434|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.435|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.460|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.534|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.536|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default. 2024-05-18 10:02:42.538|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default. 2024-05-18 10:02:44.337|Worker Logic 6> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry 2024-05-18 10:02:44.337|Worker Logic 6> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:44.348|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry 2024-05-18 10:02:44.348|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:44.355|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry 2024-05-18 10:02:44.355|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:44.363|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry 2024-05-18 10:02:44.363|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:45.342|Main Thread> MyAudio.UnloadData - START 2024-05-18 10:02:45.353|Main Thread> MyAudio.UnloadData - END 2024-05-18 10:02:45.353|Main Thread> MyAudio.LoadData - START 2024-05-18 10:02:45.450|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio)efinition Audio) - Channel #: 8 2024-05-18 10:02:46.102|Main Thread> MyAudio.LoadData - END 2024-05-18 10:02:46.102|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START 2024-05-18 10:02:46.149|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END 2024-05-18 10:02:46.149|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END 2024-05-18 10:02:46.149|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2024-05-18 10:02:46.151|Main Thread> Finished loading stage Loading definitions, elapsed time: 5.9329884 seconds 2024-05-18 10:02:46.152|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets 2024-05-18 10:02:48.063|Main Thread> MyTransparentGeometry.LoadData - START 2024-05-18 10:02:48.067|External Debugging Listener> External debugger: listening... 2024-05-18 10:02:48.070|Main Thread> MyLights.LoadData() - START 2024-05-18 10:02:48.077|Main Thread> MyLights.LoadData() - END 2024-05-18 10:02:48.300|Main Thread> Finished loading stage Loading session components, elapsed time: 2.1489697 seconds 2024-05-18 10:02:49.137|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry 2024-05-18 10:02:49.137|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.192|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry 2024-05-18 10:02:49.192|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.256|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry 2024-05-18 10:02:49.256|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.265|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry 2024-05-18 10:02:49.265|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.290|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry 2024-05-18 10:02:49.290|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry 2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry 2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-05-18 10:02:49.362|Main Thread> Finished loading stage Loading models, elapsed time: 1.060474 seconds 2024-05-18 10:02:49.362|Main Thread> Finished loading stage Loading data, elapsed time: 9.1738186 seconds 2024-05-18 10:02:49.363|Main Thread> MyWorldGenerator.GenerateWorld - START 2024-05-18 10:02:50.769|Main Thread> Loading voxel storage from file 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002\EarthSecond-1251102759r5000.vx2' 2024-05-18 10:02:51.632|Main Thread> Could not load voxel material Rock_moss 2024-05-18 10:02:51.632|Main Thread> Could not load voxel material Rock_moss 2024-05-18 10:02:51.928|Main Thread> Finished loading stage Loading 16 objects, elapsed time: 1.2852138 seconds 2024-05-18 10:02:51.933|Main Thread> MyWorldGenerator.GenerateWorld - END 2024-05-18 10:02:51.933|Main Thread> Finished loading stage Loading planet, elapsed time: 2.5712916 seconds 2024-05-18 10:02:51.962|Main Thread> MySession.Static.LogSettings - START 2024-05-18 10:02:51.962|Main Thread> Name = Survival 2024-05-18 10:02 2024-05-18 10:02:51.962|Main Thread> Description = 2024-05-18 10:02:51.963|Main Thread> InGameTime = 01/01/0001 00:00:00 2024-05-18 10:02:51.963|Main Thread> Scenario = Safe Area Start 2024-05-18 10:02:51.963|Main Thread> Password = 2024-05-18 10:02:51.963|Main Thread> CurrentPath = C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002 2024-05-18 10:02:51.963|Main Thread> WorkshopId = 2024-05-18 10:02:51.963|Main Thread> CameraController = 2024-05-18 10:02:51.963|Main Thread> ThumbPath = C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002\thumb.jpg 2024-05-18 10:02:51.963|Main Thread> Settings: 2024-05-18 10:02:51.963|Main Thread> AI - Hostile AI Enabled = True 2024-05-18 10:02:51.963|Main Thread> AI - Maximum = 3 2024-05-18 10:02:51.963|Main Thread> Decay - Ruin = True 2024-05-18 10:02:51.963|Main Thread> Fast Travel - Enabled = True 2024-05-18 10:02:51.963|Main Thread> Fast Travel - Limitations = True 2024-05-18 10:02:51.963|Main Thread> Maximum Fracture Pieces = 50 2024-05-18 10:02:51.965|Main Thread> Auto-Save Time (Minutes) = 5 2024-05-18 10:02:51.965|Main Thread> Allowed Blueprint Locations = All 2024-05-18 10:02:51.965|Main Thread> Cut, Copy and Paste = True 2024-05-18 10:02:51.965|Main Thread> Days per season = 4 2024-05-18 10:02:51.965|Main Thread> Destructible blocks = True 2024-05-18 10:02:51.965|Main Thread> Enable 3rd person view = True 2024-05-18 10:02:51.965|Main Thread> Enable Sun Rotation = True 2024-05-18 10:02:51.965|Main Thread> Enable voxel destruction = True 2024-05-18 10:02:51.965|Main Thread> Game Mode = Survival 2024-05-18 10:02:51.965|Main Thread> Inventory size multiplier = 1 2024-05-18 10:02:51.965|Main Thread> Maximum Backup Saves = 5 2024-05-18 10:02:51.965|Main Thread> Maximum Floating Objects = 64 2024-05-18 10:02:51.965|Main Thread> Maximum Players = 4 2024-05-18 10:02:51.965|Main Thread> Maximum Solar Altitude = 0.41 2024-05-18 10:02:51.965|Main Thread> Minimum Grass Density = Disabled 2024-05-18 10:02:51.965|Main Thread> Minimum Shadows Quality = DISABLED 2024-05-18 10:02:51.965|Main Thread> Minimum Vegetation Distance = 0 2024-05-18 10:02:51.965|Main Thread> Serverside Chat Logging = True 2024-05-18 10:02:51.965|Main Thread> Show player names on HUD = True 2024-05-18 10:02:51.965|Main Thread> Spectator = False 2024-05-18 10:02:51.965|Main Thread> Structural Integrity = True 2024-05-18 10:02:51.965|Main Thread> Sun rotation interval = 120 2024-05-18 10:02:51.965|Main Thread> View distance = 2600 2024-05-18 10:02:51.966|Main Thread> MySession.Static.LogSettings - END 2024-05-18 10:02:51.966|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0326973 seconds 2024-05-18 10:02:51.981|Main Thread> Info: Player 76561198341500804 (Ltace1) requesting to spawn, has 1 respawn locations available. 2024-05-18 10:02:51.983|Main Thread> Info: (0) Entity(0175E1F0219F3468)/SafezoneRespawnComponent:(null)/0:Mining area 2024-05-18 10:02:54.832|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.850|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2024-05-18 10:02:54.859|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.859|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.860|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.862|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm 2024-05-18 10:02:54.863|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.866|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm 2024-05-18 10:02:54.867|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.867|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm 2024-05-18 10:02:54.977|Main Thread> Finished loading stage Starting Components, elapsed time: 1.1272655 seconds 2024-05-18 10:02:54.982|Main Thread> Finished loading stage Loading final details, elapsed time: 3.0165143 seconds 2024-05-18 10:02:54.982|Main Thread> Finished loading stage Finished loading, elapsed time: 15.1202455 seconds 2024-05-18 10:02:55.006|Main Thread>ProcessInfo> Process information Periodic Check: 2024-05-18 10:02:55.006|Main Thread>ProcessInfo> Info: Managed Memory: 1,590,243,904 B 2024-05-18 10:02:55.015|Main Thread>ProcessInfo> Info: Private Memory: 3,475,374,080 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Nr of Threads: 79 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Simulation Speed: 0.01 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Entity count: 221 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Player count: 1 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Current: 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Paged Memory: 3,475,374,080 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Working Set: 2,141,577,216 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Virtual Memory: 8,869,273,600 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Peak: 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Paged Memory: 3,475,374,080 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Working Set: 2,198,822,912 B 2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Virtual Memory: 8,869,273,600 B 2024-05-18 10:02:55.019|Main Thread> Number of Worlds: 1 2024-05-18 10:02:55.020|Main Thread> 0) RigidBodies: 92, ActiveRigidBodies: 11, CharacterRigidBodies: 1 2024-05-18 10:02:55.022|Main Thread> 0) Constraints: 0 2024-05-18 10:02:55.873|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2024-05-18 10:02:55.873|Main Thread> MySessionLoading status: 2024-05-18 10:02:55.874|Main Thread> 0: TerrainWaitStep: 0/1 2024-05-18 10:02:56.926|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False 2024-05-18 10:02:56.926|Main Thread> MySessionLoading status: 2024-05-18 10:02:56.927|Main Thread> 0: TerrainWaitStep: 0/1 2024-05-18 10:02:57.145|Main Thread> All voxels loaded, cleaning up hooks. 2024-05-18 10:02:57.269|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True 2024-05-18 10:02:57.340|Main Thread> Loading completed, starting session. 2024-05-18 10:02:58.097|Main Thread> Saving world - START 2024-05-18 10:02:58.099|Main Thread> Making world state snapshot. 2024-05-18 10:02:58.417|Main Thread>Session>Saving> Info: SaveLastSessionInfo success: True 2024-05-18 10:02:58.417|Main Thread> Saving world - SUCCEEDED =============================== FATAL EXCEPTION ================================ Exception occurred: VRageRender.MessageProcessingException: Error while processing render message Message Type: CreateRenderCharacter, Class: StateChangeOnce. ---> SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean pooled) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean pooled) at VRageRender.MyMeshes.MoveData(Int32 vertexCount, Int32 indexCount, MyMeshRawData& rawData, MyMeshBuffers& meshBuffer, String assetName, Boolean pooled) at VRageRender.MyMeshes.MoveData(LodMeshId lodMeshId) at VRageRender.MyMeshes.LoadMesh(MeshId id) at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message) at VRageRender.MyRender11.ProcessMessageSafe(MyRenderMessageBase message) --- End of inner exception stack trace --- at VRageRender.MyRender11.ProcessMessageSafe(MyRenderMessageBase message) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, MessageFilterDelegate filter) at VRageRender.MyRender11.ProcessMessageQueue() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderCallback() at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)2024-05-18 10:03:14.483|Render Thread>Minidump> Info: Not collecting a minidump since it wasn't enabled for trigger "crash" =============================== FATAL EXCEPTION ================================ 2024-05-18 10:03:14.484|Render Thread> Log Closed |