View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000524 | Medieval Engineers | Bug | public | 2024-05-18 08:18 | 2024-05-18 08:18 |
| Reporter | ltace1 | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | Windows | ||||
| Summary | 0000524: medeivel engineers is unplayable | ||||
| Description | medeivel engineers is unplayable just crashes upon entering a new game after 15 seconds | ||||
| Tags | No tags attached. | ||||
|
|
MedievalEngineers.log (58,736 bytes)
2024-05-18 10:01:28.033|Main Thread> Log Started
2024-05-18 10:01:28.035|Main Thread> Timezone (local - UTC): -5h
2024-05-18 10:01:28.038|Main Thread> VRage Engine v2.7
2024-05-18 10:01:28.040|Main Thread> Medieval Engineers v0.7.3.968CF8
2024-05-18 10:01:28.042|Main Thread> Loading...
2024-05-18 10:01:28.138|Main Thread> Performing start-up memory test...
2024-05-18 10:01:28.142|Main Thread> Physical memory is 34,271,924,224 bytes.
2024-05-18 10:01:28.142|Main Thread> Minimum requirement is 8,000,000,000 bytes.
2024-05-18 10:01:28.142|Main Thread> System meets minimum memory requirements.
2024-05-18 10:01:28.149|Main Thread> Info: Official
2024-05-18 10:01:28.161|Main Thread> Info: Non Obfuscated
2024-05-18 10:01:28.162|Main Thread> Info: Installed in Steam Directory
2024-05-18 10:01:28.162|Main Thread> Info: Manifest Not Present
2024-05-18 10:01:28.162|Main Thread> Environment.ProcessorCount: 12
2024-05-18 10:01:28.162|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.22631.0
2024-05-18 10:01:28.162|Main Thread> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
2024-05-18 10:01:28.162|Main Thread> Environment.Version: 4.6.2 or later (533320)
2024-05-18 10:01:28.162|Main Thread> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
2024-05-18 10:01:29.269|Main Thread> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
2024-05-18 10:01:29.269|Main Thread> CPU Frequency: 3192
2024-05-18 10:01:29.269|Main Thread> IntPtr.Size: 8
2024-05-18 10:01:29.269|Main Thread> Default Culture:
2024-05-18 10:01:29.269|Main Thread> Default UI Culture:
2024-05-18 10:01:29.269|Main Thread> IsAdmin: False
2024-05-18 10:01:29.274|Main Thread> MyConfig.Load() - START
2024-05-18 10:01:29.274|Main Thread> Path: C:\Users\ltace\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2024-05-18 10:01:29.296|Main Thread> RotationHints: False
2024-05-18 10:01:29.296|Main Thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2024-05-18 10:01:29.296|Main Thread> Language: 0
2024-05-18 10:01:29.296|Main Thread> ControlsJoystickName: Disabled
2024-05-18 10:01:29.296|Main Thread> GameVersion: 0.7.3.9866488
2024-05-18 10:01:29.296|Main Thread> FirstTimeRun: False
2024-05-18 10:01:29.296|Main Thread> GDPRConsent: True
2024-05-18 10:01:29.296|Main Thread> GDPRConsent_Sent: True
2024-05-18 10:01:29.296|Main Thread> MyConfig.Load() - END
2024-05-18 10:01:29.665|Main Thread> Loading Metadata...
2024-05-18 10:01:30.867|Main Thread> Metadata Loaded is 1.2018691 seconds.
2024-05-18 10:01:30.867|Main Thread> Initializing...
2024-05-18 10:01:31.163|Main Thread>Steam Game Services> Info: Steam.IsActive: True
2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.IsOnline: True
2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False
2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.UserId: 76561198341500804
2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.UserName: Ltace1
2024-05-18 10:01:31.164|Main Thread>Steam Game Services> Info: Steam.Branch: communityedition
2024-05-18 10:01:31.180|Main Thread>Havok> Physics.Init
2024-05-18 10:01:31.180|Main Thread>Havok> Version: Release(0), 1800, [S]
2024-05-18 10:01:31.284|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release
2024-05-18 10:01:32.393|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant
2024-05-18 10:01:34.023|Main Thread> AdapterInfo = {
2024-05-18 10:01:34.023|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
2024-05-18 10:01:34.023|Main Thread> Description = dev id: 7041, mem: 8458862592, shared mem: 17135962112, Luid: 65319, rev: 161, subsys id: -2053566397, vendor id: 4318
2024-05-18 10:01:34.023|Main Thread> Driver version = 31.0.15.5244
2024-05-18 10:01:34.023|Main Thread> Driver date = 20240507000000.000000-000
2024-05-18 10:01:34.023|Main Thread> DriverUpdateNecessary = False
2024-05-18 10:01:34.023|Main Thread> Adapter id = 0
2024-05-18 10:01:34.023|Main Thread> Supported = True
2024-05-18 10:01:34.023|Main Thread> RAM = 8458862592
2024-05-18 10:01:34.023|Main Thread> Priority = 2
2024-05-18 10:01:34.023|Main Thread> Multithreaded rendering supported = True
2024-05-18 10:01:34.023|Main Thread> Output is attached = True
2024-05-18 10:01:34.023|Main Thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2024-05-18 10:01:34.023|Main Thread> Display modes = {
2024-05-18 10:01:34.024|Main Thread> DXGIOutput id = 0
2024-05-18 10:01:34.024|Main Thread> 640x480@60Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@60Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 640x480@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@60Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@60Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 720x480@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@60Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@60Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 720x576@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@60Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@60Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 800x600@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1024x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1152x864@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x720@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x800@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x960@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1280x1024@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1360x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@60Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1366x768@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1440x1080@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1600x900@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1600x1024@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1680x1050@143.981Hz
2024-05-18 10:01:34.024|Main Thread> 1920x1080@60Hz
2024-05-18 10:01:34.024|Main Thread> 1920x1080@84.905Hz
2024-05-18 10:01:34.024|Main Thread> 1920x1080@99.93Hz
2024-05-18 10:01:34.024|Main Thread> 1920x1080@119.982Hz
2024-05-18 10:01:34.024|Main Thread> 1920x1080@143.981Hz
2024-05-18 10:01:34.024|Main Thread> }
2024-05-18 10:01:34.024|Main Thread> }
2024-05-18 10:01:34.028|Main Thread> AdapterInfo = {
2024-05-18 10:01:34.029|Main Thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY2
2024-05-18 10:01:34.029|Main Thread> Description = dev id: 7041, mem: 8458862592, shared mem: 17135962112, Luid: 65319, rev: 161, subsys id: -2053566397, vendor id: 4318
2024-05-18 10:01:34.029|Main Thread> Driver version = 31.0.15.5244
2024-05-18 10:01:34.029|Main Thread> Driver date = 20240507000000.000000-000
2024-05-18 10:01:34.029|Main Thread> DriverUpdateNecessary = False
2024-05-18 10:01:34.029|Main Thread> Adapter id = 0
2024-05-18 10:01:34.029|Main Thread> Supported = True
2024-05-18 10:01:34.029|Main Thread> RAM = 8458862592
2024-05-18 10:01:34.029|Main Thread> Priority = 2
2024-05-18 10:01:34.029|Main Thread> Multithreaded rendering supported = True
2024-05-18 10:01:34.029|Main Thread> Output is attached = True
2024-05-18 10:01:34.029|Main Thread> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
2024-05-18 10:01:34.029|Main Thread> Display modes = {
2024-05-18 10:01:34.029|Main Thread> DXGIOutput id = 1
2024-05-18 10:01:34.029|Main Thread> 640x480@60Hz
2024-05-18 10:01:34.029|Main Thread> 640x480@75Hz
2024-05-18 10:01:34.029|Main Thread> 640x480@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 720x480@60Hz
2024-05-18 10:01:34.029|Main Thread> 720x480@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 720x576@50Hz
2024-05-18 10:01:34.029|Main Thread> 800x600@75Hz
2024-05-18 10:01:34.029|Main Thread> 800x600@60.317Hz
2024-05-18 10:01:34.029|Main Thread> 800x600@72.188Hz
2024-05-18 10:01:34.029|Main Thread> 1024x768@60.004Hz
2024-05-18 10:01:34.029|Main Thread> 1024x768@70.069Hz
2024-05-18 10:01:34.029|Main Thread> 1024x768@75.029Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@60Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@24Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@24Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@30Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@30Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@50Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1152x864@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@60Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@60Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@50Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@50Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1176x664@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x720@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x720@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x720@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x768@60.015Hz
2024-05-18 10:01:34.029|Main Thread> 1280x768@60.015Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x800@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x960@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@24Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@30Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1280x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1360x768@60.015Hz
2024-05-18 10:01:34.029|Main Thread> 1366x768@59.79Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@24Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@24Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@30Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@30Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1440x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@24Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@24Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@30Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@30Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x900@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@60Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@24Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@24Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@30Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@30Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@50Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1600x1024@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@60Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@24Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@24Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@30Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@30Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@50Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1680x1050@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@60Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@60Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@50Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@50Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1768x992@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@60Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@24Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@30Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@50Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@23.976Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@29.97Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> 1920x1080@59.94Hz
2024-05-18 10:01:34.029|Main Thread> }
2024-05-18 10:01:34.029|Main Thread> }
2024-05-18 10:01:34.042|Main Thread> MySandboxGame.Constructor() - START
2024-05-18 10:01:34.043|Main Thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
2024-05-18 10:01:34.043|Main Thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
2024-05-18 10:01:34.045|Main Thread> Info: Detected 12 logical CPU cores, using up to 12 for asynchronous workers.
2024-05-18 10:01:34.215|Main Thread> Info: Worker Configuration {
Total: 10,
Default: Logic
Groups: [
Group Background, BelowNormal, 1 Workers,
Group Logic, Normal, 7 Workers,
Group Render, AboveNormal, 2 Workers
]
}
2024-05-18 10:01:34.223|Main Thread> MySandboxGame.Constructor() - END
2024-05-18 10:01:34.225|Main Thread> MyVideoModeManager.LogApplicationInformation - START
2024-05-18 10:01:34.226|Main Thread> Assembly.GetName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2024-05-18 10:01:34.226|Main Thread> Assembly.FullName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2024-05-18 10:01:34.226|Main Thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
2024-05-18 10:01:34.226|Main Thread> Assembly.ImageRuntimeVersion: v4.0.30319
2024-05-18 10:01:34.226|Main Thread> MyVideoModeManager.LogApplicationInformation - END
2024-05-18 10:01:34.229|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START
2024-05-18 10:01:34.235|Main Thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
2024-05-18 10:01:34.235|Main Thread> Win32_ComputerSystem.Model: Z390 AORUS MASTER
2024-05-18 10:01:34.236|Main Thread> Virtualized: False
2024-05-18 10:01:34.239|Main Thread> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
2024-05-18 10:01:34.239|Main Thread> ComputerInfo.TotalPhysicalMemory: 34,271,924,224 bytes
2024-05-18 10:01:34.239|Main Thread> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2024-05-18 10:01:34.239|Main Thread> ComputerInfo.AvailablePhysicalMemory: 21,743,087,616 bytes
2024-05-18 10:01:34.239|Main Thread> ComputerInfo.AvailableVirtualMemory: 140,732,046,094,336 bytes
2024-05-18 10:01:34.243|Main Thread> Drive C: | Capacity: 498,718,597,120 bytes | Free space: 46,088,634,368 bytes
2024-05-18 10:01:34.243|Main Thread> Drive E: | Capacity: 1,000,067,518,464 bytes | Free space: 77,145,100,288 bytes
2024-05-18 10:01:34.243|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END
2024-05-18 10:01:34.631|Main Thread> MySandboxGame.Initialize() - START
2024-05-18 10:01:35.194|Main Thread> MySandboxGame.LoadData() - START
2024-05-18 10:01:35.196|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START
2024-05-18 10:01:35.196|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START
2024-05-18 10:01:35.196|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END
2024-05-18 10:01:36.019|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2024-05-18 10:01:36.256|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2024-05-18 10:01:36.256|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END
2024-05-18 10:01:36.262|Main Thread> MyAudio.LoadData - START
2024-05-18 10:01:36.428|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8
2024-05-18 10:01:36.467|Main Thread> MyAudio.LoadData - END
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudUse'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudRotateBlock'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudPlaceBlock'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudDeleteBlock'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudColorBlock'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'PlayDropItem'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocInventoryFull'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocHealthLow'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocHealthCritical'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'None'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyLow'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocEnergyNo'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudOpenCraftWin'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudOpenInventory'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'PlayTakeItem'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'HudPlaceItem'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'QuestCompleted'
2024-05-18 10:01:36.475|Main Thread> Warning: Could not find any sound for 'QuestStepCompleted'
2024-05-18 10:01:36.477|Main Thread> MyGuiManager()
2024-05-18 10:01:36.535|Main Thread> MyScreenManager()
2024-05-18 10:01:36.629|Main Thread> MyGuiManager.LoadContent() - START
2024-05-18 10:01:38.002|Main Thread> MyGuiManager.LoadContent() - START
2024-05-18 10:01:38.003|Main Thread> MyGuiManager.LoadContent() - END
2024-05-18 10:01:38.003|Main Thread> MyGuiManager.LoadContent() - END
2024-05-18 10:01:38.372|Main Thread> MySandboxGame.LoadData() - END
2024-05-18 10:01:38.432|Worker Logic 0> Loading available saves - START
2024-05-18 10:01:38.434|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804'
2024-05-18 10:01:38.454|Worker Logic 0> Loading available saves - END
2024-05-18 10:01:39.643|Main Thread> Analytics uuid: 76561198341500804
2024-05-18 10:01:39.643|Main Thread> Analytics session: 0
2024-05-18 10:01:39.643|Main Thread> Analytics helper process start reported
2024-05-18 10:01:39.643|Main Thread> MySandboxGame.Initialize() - END
2024-05-18 10:01:39.655|Main Thread> All systems initialized in 8.7888999 seconds.
2024-05-18 10:01:39.665|Main Thread> Timer Frequency: 10000000
2024-05-18 10:01:39.665|Main Thread> Ticks per frame: 167364
2024-05-18 10:01:39.692|Worker Logic 0> Loading available saves - START
2024-05-18 10:01:39.692|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804'
2024-05-18 10:01:39.693|Worker Logic 0> Loading available saves - END
2024-05-18 10:01:45.871|Worker Logic 0> Loading available saves - START
2024-05-18 10:01:45.871|Worker Logic 0> Info: GetWorldInfoFromDirectory (Exists: True) 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804'
2024-05-18 10:01:45.885|Worker Logic 0> Loading available saves - END
2024-05-18 10:02:39.828|Main Thread> Starting world Survival 2024-05-18 10:02
2024-05-18 10:02:40.188|Main Thread> Finished loading stage Initializing session, elapsed time: 0.3239399 seconds
2024-05-18 10:02:40.205|Main Thread>ModManager> Loading mods
2024-05-18 10:02:40.218|Main Thread>ModManager> Done.
2024-05-18 10:02:40.220|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START
2024-05-18 10:02:41.630|Main Thread>Definitions> Info: List of used mods (0) - START
2024-05-18 10:02:41.630|Main Thread>Definitions> Info: List of used mods - END
2024-05-18 10:02:42.202|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.275|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.275|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.276|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.277|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.278|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.278|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.279|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.280|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.281|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.290|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.305|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.431|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.433|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.434|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.435|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.460|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.534|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.536|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default.
2024-05-18 10:02:42.538|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default.
2024-05-18 10:02:44.337|Worker Logic 6> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry
2024-05-18 10:02:44.337|Worker Logic 6> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:44.348|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry
2024-05-18 10:02:44.348|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:44.355|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry
2024-05-18 10:02:44.355|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:44.363|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry
2024-05-18 10:02:44.363|Worker Logic 1> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:45.342|Main Thread> MyAudio.UnloadData - START
2024-05-18 10:02:45.353|Main Thread> MyAudio.UnloadData - END
2024-05-18 10:02:45.353|Main Thread> MyAudio.LoadData - START
2024-05-18 10:02:45.450|Main Thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio)efinition Audio) - Channel #: 8
2024-05-18 10:02:46.102|Main Thread> MyAudio.LoadData - END
2024-05-18 10:02:46.102|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2024-05-18 10:02:46.149|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2024-05-18 10:02:46.149|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END
2024-05-18 10:02:46.149|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2024-05-18 10:02:46.151|Main Thread> Finished loading stage Loading definitions, elapsed time: 5.9329884 seconds
2024-05-18 10:02:46.152|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2024-05-18 10:02:48.063|Main Thread> MyTransparentGeometry.LoadData - START
2024-05-18 10:02:48.067|External Debugging Listener> External debugger: listening...
2024-05-18 10:02:48.070|Main Thread> MyLights.LoadData() - START
2024-05-18 10:02:48.077|Main Thread> MyLights.LoadData() - END
2024-05-18 10:02:48.300|Main Thread> Finished loading stage Loading session components, elapsed time: 2.1489697 seconds
2024-05-18 10:02:49.137|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry
2024-05-18 10:02:49.137|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.192|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry
2024-05-18 10:02:49.192|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.256|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry
2024-05-18 10:02:49.256|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.265|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry
2024-05-18 10:02:49.265|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.290|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry
2024-05-18 10:02:49.290|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry
2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry
2024-05-18 10:02:49.292|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
2024-05-18 10:02:49.362|Main Thread> Finished loading stage Loading models, elapsed time: 1.060474 seconds
2024-05-18 10:02:49.362|Main Thread> Finished loading stage Loading data, elapsed time: 9.1738186 seconds
2024-05-18 10:02:49.363|Main Thread> MyWorldGenerator.GenerateWorld - START
2024-05-18 10:02:50.769|Main Thread> Loading voxel storage from file 'C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002\EarthSecond-1251102759r5000.vx2'
2024-05-18 10:02:51.632|Main Thread> Could not load voxel material Rock_moss
2024-05-18 10:02:51.632|Main Thread> Could not load voxel material Rock_moss
2024-05-18 10:02:51.928|Main Thread> Finished loading stage Loading 16 objects, elapsed time: 1.2852138 seconds
2024-05-18 10:02:51.933|Main Thread> MyWorldGenerator.GenerateWorld - END
2024-05-18 10:02:51.933|Main Thread> Finished loading stage Loading planet, elapsed time: 2.5712916 seconds
2024-05-18 10:02:51.962|Main Thread> MySession.Static.LogSettings - START
2024-05-18 10:02:51.962|Main Thread> Name = Survival 2024-05-18 10:02
2024-05-18 10:02:51.962|Main Thread> Description =
2024-05-18 10:02:51.963|Main Thread> InGameTime = 01/01/0001 00:00:00
2024-05-18 10:02:51.963|Main Thread> Scenario = Safe Area Start
2024-05-18 10:02:51.963|Main Thread> Password =
2024-05-18 10:02:51.963|Main Thread> CurrentPath = C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002
2024-05-18 10:02:51.963|Main Thread> WorkshopId =
2024-05-18 10:02:51.963|Main Thread> CameraController =
2024-05-18 10:02:51.963|Main Thread> ThumbPath = C:\Users\ltace\AppData\Roaming\MedievalEngineers\Saves\76561198341500804\Survival 2024-05-18 1002\thumb.jpg
2024-05-18 10:02:51.963|Main Thread> Settings:
2024-05-18 10:02:51.963|Main Thread> AI - Hostile AI Enabled = True
2024-05-18 10:02:51.963|Main Thread> AI - Maximum = 3
2024-05-18 10:02:51.963|Main Thread> Decay - Ruin = True
2024-05-18 10:02:51.963|Main Thread> Fast Travel - Enabled = True
2024-05-18 10:02:51.963|Main Thread> Fast Travel - Limitations = True
2024-05-18 10:02:51.963|Main Thread> Maximum Fracture Pieces = 50
2024-05-18 10:02:51.965|Main Thread> Auto-Save Time (Minutes) = 5
2024-05-18 10:02:51.965|Main Thread> Allowed Blueprint Locations = All
2024-05-18 10:02:51.965|Main Thread> Cut, Copy and Paste = True
2024-05-18 10:02:51.965|Main Thread> Days per season = 4
2024-05-18 10:02:51.965|Main Thread> Destructible blocks = True
2024-05-18 10:02:51.965|Main Thread> Enable 3rd person view = True
2024-05-18 10:02:51.965|Main Thread> Enable Sun Rotation = True
2024-05-18 10:02:51.965|Main Thread> Enable voxel destruction = True
2024-05-18 10:02:51.965|Main Thread> Game Mode = Survival
2024-05-18 10:02:51.965|Main Thread> Inventory size multiplier = 1
2024-05-18 10:02:51.965|Main Thread> Maximum Backup Saves = 5
2024-05-18 10:02:51.965|Main Thread> Maximum Floating Objects = 64
2024-05-18 10:02:51.965|Main Thread> Maximum Players = 4
2024-05-18 10:02:51.965|Main Thread> Maximum Solar Altitude = 0.41
2024-05-18 10:02:51.965|Main Thread> Minimum Grass Density = Disabled
2024-05-18 10:02:51.965|Main Thread> Minimum Shadows Quality = DISABLED
2024-05-18 10:02:51.965|Main Thread> Minimum Vegetation Distance = 0
2024-05-18 10:02:51.965|Main Thread> Serverside Chat Logging = True
2024-05-18 10:02:51.965|Main Thread> Show player names on HUD = True
2024-05-18 10:02:51.965|Main Thread> Spectator = False
2024-05-18 10:02:51.965|Main Thread> Structural Integrity = True
2024-05-18 10:02:51.965|Main Thread> Sun rotation interval = 120
2024-05-18 10:02:51.965|Main Thread> View distance = 2600
2024-05-18 10:02:51.966|Main Thread> MySession.Static.LogSettings - END
2024-05-18 10:02:51.966|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0326973 seconds
2024-05-18 10:02:51.981|Main Thread> Info: Player 76561198341500804 (Ltace1) requesting to spawn, has 1 respawn locations available.
2024-05-18 10:02:51.983|Main Thread> Info: (0) Entity(0175E1F0219F3468)/SafezoneRespawnComponent:(null)/0:Mining area
2024-05-18 10:02:54.832|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.850|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2024-05-18 10:02:54.859|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.859|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.860|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.862|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm
2024-05-18 10:02:54.863|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.866|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2024-05-18 10:02:54.867|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.867|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2024-05-18 10:02:54.977|Main Thread> Finished loading stage Starting Components, elapsed time: 1.1272655 seconds
2024-05-18 10:02:54.982|Main Thread> Finished loading stage Loading final details, elapsed time: 3.0165143 seconds
2024-05-18 10:02:54.982|Main Thread> Finished loading stage Finished loading, elapsed time: 15.1202455 seconds
2024-05-18 10:02:55.006|Main Thread>ProcessInfo> Process information Periodic Check:
2024-05-18 10:02:55.006|Main Thread>ProcessInfo> Info: Managed Memory: 1,590,243,904 B
2024-05-18 10:02:55.015|Main Thread>ProcessInfo> Info: Private Memory: 3,475,374,080 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Nr of Threads: 79
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Simulation Speed: 0.01
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Entity count: 221
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Player count: 1
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Current:
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Paged Memory: 3,475,374,080 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Working Set: 2,141,577,216 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Virtual Memory: 8,869,273,600 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Peak:
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Paged Memory: 3,475,374,080 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Working Set: 2,198,822,912 B
2024-05-18 10:02:55.016|Main Thread>ProcessInfo> Info: Virtual Memory: 8,869,273,600 B
2024-05-18 10:02:55.019|Main Thread> Number of Worlds: 1
2024-05-18 10:02:55.020|Main Thread> 0) RigidBodies: 92, ActiveRigidBodies: 11, CharacterRigidBodies: 1
2024-05-18 10:02:55.022|Main Thread> 0) Constraints: 0
2024-05-18 10:02:55.873|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2024-05-18 10:02:55.873|Main Thread> MySessionLoading status:
2024-05-18 10:02:55.874|Main Thread> 0: TerrainWaitStep: 0/1
2024-05-18 10:02:56.926|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2024-05-18 10:02:56.926|Main Thread> MySessionLoading status:
2024-05-18 10:02:56.927|Main Thread> 0: TerrainWaitStep: 0/1
2024-05-18 10:02:57.145|Main Thread> All voxels loaded, cleaning up hooks.
2024-05-18 10:02:57.269|Main Thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
2024-05-18 10:02:57.340|Main Thread> Loading completed, starting session.
2024-05-18 10:02:58.097|Main Thread> Saving world - START
2024-05-18 10:02:58.099|Main Thread> Making world state snapshot.
2024-05-18 10:02:58.417|Main Thread>Session>Saving> Info: SaveLastSessionInfo success: True
2024-05-18 10:02:58.417|Main Thread> Saving world - SUCCEEDED
=============================== FATAL EXCEPTION ================================
Exception occurred: VRageRender.MessageProcessingException: Error while processing render message Message Type: CreateRenderCharacter, Class: StateChangeOnce. ---> SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData)
at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean pooled)
at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean pooled)
at VRageRender.MyMeshes.MoveData(Int32 vertexCount, Int32 indexCount, MyMeshRawData& rawData, MyMeshBuffers& meshBuffer, String assetName, Boolean pooled)
at VRageRender.MyMeshes.MoveData(LodMeshId lodMeshId)
at VRageRender.MyMeshes.LoadMesh(MeshId id)
at VRageRender.MyMeshes.GetMeshId(MyStringId nameKey, Single rescale)
at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message)
at VRageRender.MyRender11.ProcessMessageSafe(MyRenderMessageBase message)
--- End of inner exception stack trace ---
at VRageRender.MyRender11.ProcessMessageSafe(MyRenderMessageBase message)
at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message)
at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, MessageFilterDelegate filter)
at VRageRender.MyRender11.ProcessMessageQueue()
at VRageRender.MyRender11.Draw(Boolean draw)
at VRageRender.ExternalApp.MyRenderThread.Draw()
at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)2024-05-18 10:03:14.483|Render Thread>Minidump> Info: Not collecting a minidump since it wasn't enabled for trigger "crash"
=============================== FATAL EXCEPTION ================================
2024-05-18 10:03:14.484|Render Thread> Log Closed
|