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IDProjectCategoryView StatusLast Update
0000559Medieval EngineersBugpublic2026-07-02 10:59
Reporterequinox Assigned Toequinox  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionopen 
Target Version0.7.4.xh (unreleased)Fixed in Version0.7.4.xh (unreleased) 
Summary0000559: Pixel-size culling does not work in shadow stages
Description

Shadow passes use an orthographic projection, which causes the computed depth value to always be one. Currently pixel-size culling treats a depth value of one as invalid and skips culling for it.

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Issue History

Date Modified Username Field Change
2026-07-02 10:56 equinox New Issue
2026-07-02 10:58 equinox Assigned To => equinox
2026-07-02 10:58 equinox Status new => in progress
2026-07-02 10:58 equinox Target Version => 0.7.4.xh (unreleased)
2026-07-02 10:59 equinox Status in progress => resolved
2026-07-02 10:59 equinox Fixed in Version => 0.7.4.xh (unreleased)