View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000560 | Medieval Engineers | Enhancement | public | 2026-07-02 11:11 | 2026-07-02 11:11 |
| Reporter | equinox | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Product Version | 0.7.2 | ||||
| Target Version | 0.7.4.x (unreleased) | ||||
| Summary | 0000560: Disable client physics prediction for most things | ||||
| Description | Client side physics based prediction is the leading cause of desync resulting in things flying apart on the client. Additionally, using it makes the ephemeral desync from things like environment sector, voxel, inventory, etc streaming significantly more harmful. ME:CE should follow in the path of SE and disable client side physics prediction for the vast majority of things; possibly everything except the player. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-07-02 11:11 | equinox | New Issue |