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IDProjectCategoryView StatusLast Update
0000560Medieval EngineersEnhancementpublic2026-07-02 11:11
Reporterequinox Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Product Version0.7.2 
Target Version0.7.4.x (unreleased) 
Summary0000560: Disable client physics prediction for most things
Description

Client side physics based prediction is the leading cause of desync resulting in things flying apart on the client. Additionally, using it makes the ephemeral desync from things like environment sector, voxel, inventory, etc streaming significantly more harmful.

ME:CE should follow in the path of SE and disable client side physics prediction for the vast majority of things; possibly everything except the player.

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Issue History

Date Modified Username Field Change
2026-07-02 11:11 equinox New Issue