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IDProjectCategoryView StatusLast Update
0000570Medieval EngineersBugpublic2026-07-28 16:42
Reporteryellow51 Assigned To 
PrioritylowSeverityminorReproducibilityrandom
Status newResolutionopen 
PlatformWindowsOS11OS Version11
Summary0000570: Game crashes when exit to windows
Description

Game crashes on exit to windows. Not a big deal, just wanted to report.

Steps To Reproduce

Load game, go in world, save world, exit world, exit to windows.

Additional Information

2026-07-28 15:57:58.111|Main Thread> Critical: Error unloading session, game may be unstable! Original exception message: Object reference not set to an instance of an object.

=============================== FATAL EXCEPTION ================================ Exception occurred: VRage.MyUpdateSchedulerException: Failed to execute Void RunSingleFrame() on Medieval.MyMedievalGame ---> VRage.MyUpdateSchedulerException: Failed to execute Void DoUpdateAfterSimulation() on Sandbox.Game.SessionComponents.MySessionComponentLegacyUpdateScheduler ---> System.NullReferenceException: Object reference not set to an instance of an object. at Medieval.GameSystems.MyEnvironmentGatheringSystem.UpdateAfterSimulation() at Sandbox.Game.SessionComponents.MySessionComponentLegacyUpdateScheduler.DoUpdateAfterSimulation() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() --- End of inner exception stack trace --- at VRage.Components.MyUpdateScheduler.ReportError(Delegate action, Exception error) at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() --- End of inner exception stack trace --- at VRage.Components.MyUpdateScheduler.ReportError(Delegate action, Exception error) at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Engine.Platform.MySandboxUpdate.<RunLoop>b__18_0() at VRage.Utils.FixedLoop.Run(Action tickCallback) at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop() at Medieval.MyProgram.Main(String[] args)2026-07-28 15:58:08.461|Main Thread>Minidump> Info: Not collecting a minidump since it wasn't enabled for trigger "crash"

=============================== FATAL EXCEPTION ================================ 2026-07-28 15:58:08.462|Main Thread> Log Closed

Sys specs are: https://yellow51.dev/sys-specs/

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Issue History

Date Modified Username Field Change
2026-07-28 16:42 yellow51 New Issue