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IDProjectCategoryView StatusLast Update
0000166Medieval EngineersFeature Requestpublic2023-09-09 01:49
Reporterofetios Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Target VersionTBD 
Summary0000166: more animals
Description

I would be cool to have chicken which produce eggs, pigs and cows for their resources.
Horses for traveling and pulling stuff.
You can find them in the world and either lure them with food or transport in vehicles (say have a lure block which attracts the animals, but this would be unnecessarily complicated)
You'd have to feed them or else they die, obviously.

TagsNo tags attached.

Relationships

has duplicate 0000400 closedequinox Animals besides Deer  
related to 0000284 closedequinox 11 Requested Additions & Improvements  

Activities

elfusan

2022-04-08 07:38

reporter   #~0000083

This would seriously upgrade the survival aspect. Horses could be used as transportation and animal produce for cooking meals with really useful buffs.

lazerdon

2022-10-02 01:32

reporter   #~0000350

Horses would make logistics far more immersive along with farm animals that could improve food variety. also it would remove the need for logistics mods and give plays reason to build farm buildings (stable, fold, cow shed, ect)

AlxTheProgrammer

2023-09-09 01:49

reporter   #~0000403

This is such a great idea, I would add the support myself as a mod if I understood the logic behind ME mods. Way too complicated IMO

Issue History

Date Modified Username Field Change
2022-04-08 05:29 ofetios New Issue
2022-04-08 07:38 elfusan Note Added: 0000083
2022-04-08 14:30 equinox Product Version TBD =>
2022-04-08 14:30 equinox Target Version => TBD
2022-04-21 19:37 equinox Relationship added related to 0000284
2022-10-02 01:32 lazerdon Note Added: 0000350
2023-02-04 16:38 equinox Relationship added has duplicate 0000400
2023-09-09 01:49 AlxTheProgrammer Note Added: 0000403