View Issue Details

IDProjectCategoryView StatusLast Update
0000174Medieval EngineersBugpublic2022-04-08 19:22
ReporterJohnbeere Assigned Toequinox  
PrioritynormalSeveritycrashReproducibilityhave not tried
Status closedResolutionduplicate 
PlatformWindows 
Fixed in Version0.7.3.968CF8 
Summary0000174: Pasting this blueprint crashes the game
Description

When you paste this blueprint, the game crashes.

Additional Information

Submitted using "EasyEnter"

TagsNo tags attached.

Relationships

duplicate of 0000153 resolvedequinox Blocks with a infinite persistence view component can cause crashes  

Activities

Johnbeere

2022-04-08 19:12

reporter   #~0000090

bp-2.sbc (69,896 bytes)   
<?xml version="1.0"?>
<Blueprint xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" Subtype="New Blueprint 3">
  <Version>0.7.3.3396795</Version>
  <Name>Last Bastion Car</Name>
  <Author>Johnbeere</Author>
  <Description />
  <SubScene>
    <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
      <EntityId>302921699437315048</EntityId>
      <PersistentFlags>CastShadows</PersistentFlags>
      <PositionAndOrientation>
        <Position x="-3463.1105369837005" y="1502.1312291978174" z="3336.8249236634456" />
        <Forward x="0.5761724" y="0.779069364" z="0.2471362" />
        <Up x="-0.4417782" y="0.551246941" z="-0.7077845" />
      </PositionAndOrientation>
      <ComponentContainer>
        <Component xsi:type="MyObjectBuilder_GridDataComponent">
          <Blocks>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>54787049432986750</Id>
              <Min x="3" y="0" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>30582200562939415</Id>
              <Min x="3" y="-1" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>71643606247217739</Id>
              <Min x="3" y="-2" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>29076447719096016</Id>
              <Min x="3" y="-3" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>3188529873223621</Id>
              <Min x="3" y="1" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>57690894815291635</Id>
              <Min x="3" y="2" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>27936832024336022</Id>
              <Min x="3" y="3" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>11462421758238646</Id>
              <Min x="3" y="4" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>67261744865391503</Id>
              <Min x="3" y="5" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>58215060773824270</Id>
              <Min x="3" y="6" z="0" />
              <Orientation Forward="Down" Up="Right" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>65253086116077234</Id>
              <Min x="3" y="-5" z="0" />
              <Orientation Forward="Forward" Up="Left" />
              <DefinitionId Type="Block" Subtype="Timber2" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>27023971081812891</Id>
              <Min x="3" y="7" z="0" />
              <Orientation Forward="Forward" Up="Left" />
              <DefinitionId Type="Block" Subtype="Timber2" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>4066311250145599</Id>
              <Min x="3" y="9" z="0" />
              <Orientation Forward="Backward" Up="Right" />
              <DefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>48784506265927143</Id>
              <Min x="3" y="-7" z="0" />
              <Orientation Forward="Backward" Up="Right" />
              <DefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>32964761517182864</Id>
              <Min x="4" y="5" z="0" />
              <Orientation Forward="Backward" Up="Right" />
              <DefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>58364511253243595</Id>
              <Min x="3" y="-5" z="-1" />
              <Orientation Forward="Forward" Up="Down" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>41077985684669959</Id>
              <Min x="3" y="1" z="-2" />
              <Orientation Forward="Up" Up="Right" />
              <DefinitionId Type="Block" Subtype="ChairWood" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>19677192281838160</Id>
              <Min x="4" y="7" z="0" />
              <Orientation Forward="Right" Up="Backward" />
              <DefinitionId Type="Block" Subtype="PAX_Catchblock_1x2_Closed" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>68604766095400142</Id>
              <Min x="4" y="4" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_StaticGridGroupBlock" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>29650204220317948</Id>
              <Min x="4" y="3" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_GridSyncer" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>48928810631395630</Id>
              <Min x="3" y="-5" z="1" />
              <Orientation Forward="Forward" Up="Down" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>30712638775498429</Id>
              <Min x="3" y="-5" z="-2" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>27292452795282400</Id>
              <Min x="3" y="-5" z="2" />
              <Orientation Forward="Backward" Up="Down" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>39248022459887826</Id>
              <Min x="3" y="8" z="1" />
              <Orientation Forward="Backward" Up="Down" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>57364754996041064</Id>
              <Min x="3" y="8" z="2" />
              <Orientation Forward="Backward" Up="Down" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>10836131974963758</Id>
              <Min x="3" y="8" z="-1" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>15217705879678579</Id>
              <Min x="3" y="8" z="-2" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>54705070618881048</Id>
              <Min x="3" y="1" z="1" />
              <Orientation Forward="Up" Up="Right" />
              <DefinitionId Type="Block" Subtype="ChairWood" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>68567681402165643</Id>
              <Min x="3" y="-3" z="1" />
              <Orientation Forward="Up" Up="Right" />
              <DefinitionId Type="Block" Subtype="ChairWood" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>64117861461454759</Id>
              <Min x="3" y="-3" z="-2" />
              <Orientation Forward="Up" Up="Right" />
              <DefinitionId Type="Block" Subtype="ChairWood" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>39768432306158473</Id>
              <Min x="6" y="6" z="0" />
              <Orientation Forward="Forward" Up="Right" />
              <DefinitionId Type="Block" Subtype="FlatPulley.5" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>279440298668895</Id>
              <Min x="3" y="11" z="0" />
              <Orientation Forward="Backward" Up="Up" />
              <DefinitionId Type="Block" Subtype="RopeEnd" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>67203744341348000</Id>
              <Min x="3" y="-8" z="0" />
              <Orientation Forward="Up" Up="Backward" />
              <DefinitionId Type="Block" Subtype="Timber2" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>26249626727886138</Id>
              <Min x="3" y="-9" z="0" />
              <Orientation Forward="Up" Up="Backward" />
              <DefinitionId Type="Block" Subtype="Timber2" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>9027505814196937</Id>
              <Min x="5" y="9" z="-2" />
              <Orientation Forward="Right" Up="Down" />
              <DefinitionId Type="Block" Subtype="Plank3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>66902937464911051</Id>
              <Min x="5" y="10" z="-2" />
              <Orientation Forward="Right" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_ControllableDrumLarge_New" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>63285415600477679</Id>
              <Min x="3" y="-10" z="-4" />
              <Orientation Forward="Left" Up="Down" />
              <DefinitionId Type="Block" Subtype="Plank9" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>32107590652856076</Id>
              <Min x="4" y="-10" z="-4" />
              <Orientation Forward="Left" Up="Down" />
              <DefinitionId Type="Block" Subtype="Plank9" />
            </Block>
          </Blocks>
          <CoordinateSystem>0</CoordinateSystem>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
          <Block>
            <BlockId>54787049432986750</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>30582200562939415</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>71643606247217739</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>29076447719096016</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>3188529873223621</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>57690894815291635</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>27936832024336022</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>11462421758238646</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>67261744865391503</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>58215060773824270</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>65253086116077234</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>27023971081812891</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>4066311250145599</BlockId>
            <MaxIntegrity>500</MaxIntegrity>
            <BuildIntegrity>500</BuildIntegrity>
            <ActualIntegrity>500</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>48784506265927143</BlockId>
            <MaxIntegrity>500</MaxIntegrity>
            <BuildIntegrity>500</BuildIntegrity>
            <ActualIntegrity>500</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>32964761517182864</BlockId>
            <MaxIntegrity>500</MaxIntegrity>
            <BuildIntegrity>500</BuildIntegrity>
            <ActualIntegrity>500</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>58364511253243595</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>41077985684669959</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>19677192281838160</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>68604766095400142</BlockId>
            <MaxIntegrity>3000</MaxIntegrity>
            <BuildIntegrity>3000</BuildIntegrity>
            <ActualIntegrity>3000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>29650204220317948</BlockId>
            <MaxIntegrity>3000</MaxIntegrity>
            <BuildIntegrity>3000</BuildIntegrity>
            <ActualIntegrity>3000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>48928810631395630</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>30712638775498429</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>27292452795282400</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>39248022459887826</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>57364754996041064</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>10836131974963758</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>15217705879678579</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>54705070618881048</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>68567681402165643</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>64117861461454759</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>39768432306158473</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>279440298668895</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>67203744341348000</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>26249626727886138</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>9027505814196937</BlockId>
            <MaxIntegrity>120</MaxIntegrity>
            <BuildIntegrity>120</BuildIntegrity>
            <ActualIntegrity>120</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>66902937464911051</BlockId>
            <MaxIntegrity>300</MaxIntegrity>
            <BuildIntegrity>300</BuildIntegrity>
            <ActualIntegrity>300</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>63285415600477679</BlockId>
            <MaxIntegrity>120</MaxIntegrity>
            <BuildIntegrity>120</BuildIntegrity>
            <ActualIntegrity>120</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>32107590652856076</BlockId>
            <MaxIntegrity>120</MaxIntegrity>
            <BuildIntegrity>120</BuildIntegrity>
            <ActualIntegrity>120</ActualIntegrity>
          </Block>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
        <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
        <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
          <LinearVelocity x="0" y="0" z="0" />
          <AngularVelocity x="0" y="0" z="0" />
          <IsStatic>true</IsStatic>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
          <BlocksInVoxel />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
          <BlockToBlockConnections />
          <ConnectionRefCounter />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
        <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
          <BlockToEntityMap>
            <BlockToEntity>
              <BlockId>4066311250145599</BlockId>
              <Entity>
                <EntityId>314411649949396629</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.99999964237213135" y="2.5000002384185791" z="0.12499995529651642" />
                  <Forward x="-2.190596E-10" y="-9.127839E-10" z="1" />
                  <Up x="1" y="1.54972088E-06" z="2.19061019E-10" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_AdjustableFrictionComponent">
                    <UsingHighFriction>false</UsingHighFriction>
                    <LowFriction>100</LowFriction>
                    <HighFriction>1</HighFriction>
                    <DisableInteraction>false</DisableInteraction>
                    <Distance>0</Distance>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>48784506265927143</BlockId>
              <Entity>
                <EntityId>359426755129428141</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1" y="-1.5" z="0.125" />
                  <Forward x="-4.46770976E-09" y="6.03247541E-09" z="1" />
                  <Up x="1" y="5.960465E-08" z="4.46770931E-09" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_AdjustableFrictionComponent">
                    <UsingHighFriction>false</UsingHighFriction>
                    <LowFriction>100</LowFriction>
                    <HighFriction>1</HighFriction>
                    <DisableInteraction>false</DisableInteraction>
                    <Distance>0</Distance>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>32964761517182864</BlockId>
              <Entity>
                <EntityId>328008424347267392</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.25" y="1.5" z="0.125" />
                  <Forward x="-4.46770976E-09" y="6.03247541E-09" z="1" />
                  <Up x="1" y="5.960465E-08" z="4.46770931E-09" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_AdjustableFrictionComponent">
                    <UsingHighFriction>false</UsingHighFriction>
                    <LowFriction>500</LowFriction>
                    <HighFriction>1</HighFriction>
                    <DisableInteraction>false</DisableInteraction>
                    <Distance>0</Distance>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="CatchBlock_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>54705070618881048</BlockId>
              <Entity>
                <EntityId>329643058288229234</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.250025749206543" y="0.49991169571876526" z="0.49998754262924194" />
                  <Forward x="-5.662441E-07" y="1" z="-3.75509262E-06" />
                  <Up x="1" y="5.66139E-07" z="-2.798438E-05" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="ChairWood" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>41077985684669959</BlockId>
              <Entity>
                <EntityId>355248034078582849</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.25" y="0.5" z="-0.25" />
                  <Forward x="0" y="1" z="0" />
                  <Up x="1" y="-0" z="0" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="ChairWood" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>19677192281838160</BlockId>
              <Entity>
                <EntityId>291926470259820279</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.125" y="2" z="0.125" />
                  <Forward x="1" y="0" z="0" />
                  <Up x="-0" y="0" z="1" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="PAX_Catchblock_1x2_Closed" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>68604766095400142</BlockId>
              <Entity>
                <EntityId>302270605950904586</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.125" y="1.125" z="0.125" />
                  <Forward x="-1.38777878E-17" y="0" z="-1" />
                  <Up x="7.70372E-34" y="1" z="-0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_StaticGrid">
                    <SavedBlockVolume>1551</SavedBlockVolume>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_StaticGridGroupBlock" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>29650204220317948</BlockId>
              <Entity>
                <EntityId>356046132702513120</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.125" y="0.875" z="0.125" />
                  <Forward x="-1.38777878E-17" y="0" z="-1" />
                  <Up x="7.70372E-34" y="1" z="-0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_GridSync">
                    <Active>true</Active>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_GridSyncer" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>68567681402165643</BlockId>
              <Entity>
                <EntityId>312592838640305972</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.25" y="-0.5" z="0.5" />
                  <Forward x="0" y="1" z="0" />
                  <Up x="1" y="-0" z="0" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="ChairWood" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>64117861461454759</BlockId>
              <Entity>
                <EntityId>315135366201450754</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.25" y="-0.5" z="-0.25" />
                  <Forward x="0" y="1" z="0" />
                  <Up x="1" y="-0" z="0" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="ChairWood" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>39768432306158473</BlockId>
              <Entity>
                <EntityId>303665740003988845</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.625" y="1.625" z="0.125" />
                  <Forward x="-3.30872245E-24" y="6.938893E-17" z="-1" />
                  <Up x="1" y="3.576279E-07" z="2.15066943E-23" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>-1</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="FlatPulley.5" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>279440298668895</BlockId>
              <Entity>
                <EntityId>349503645228606646</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.875" y="2.875" z="0.125" />
                  <Forward x="5.872105E-09" y="-1.2757817E-09" z="1" />
                  <Up x="1.56308353E-08" y="1" z="1.27578159E-09" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="RopeEnd" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>66902937464911051</BlockId>
              <Entity>
                <EntityId>329954248479723733</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="1.5" y="2.75" z="-0.25" />
                  <Forward x="1" y="-3.42100814E-09" z="-1.78813949E-07" />
                  <Up x="3.42100548E-09" y="1" z="-1.45885259E-08" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_ControllableDrum">
                    <CurrentChannel>2</CurrentChannel>
                    <ChannelOwner>true</ChannelOwner>
                    <GotControl>true</GotControl>
                    <AttachedPlayerId>93622446822556592</AttachedPlayerId>
                    <Power>-60</Power>
                    <PowerLeft>0</PowerLeft>
                    <MinimumPower>0</MinimumPower>
                    <MouseInput>0</MouseInput>
                    <MouseSensitivity>2</MouseSensitivity>
                    <MouseIgnoreKeys>
                      <int>18</int>
                    </MouseIgnoreKeys>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_ControllableDrumLarge_New" />
              </Entity>
            </BlockToEntity>
          </BlockToEntityMap>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
          <Regenerate>true</Regenerate>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
          <IsIndestructible>false</IsIndestructible>
        </Component>
      </ComponentContainer>
    </Entity>
    <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
      <EntityId>311042256934704787</EntityId>
      <PersistentFlags>CastShadows</PersistentFlags>
      <PositionAndOrientation>
        <Position x="-3464.7738670618255" y="1503.6975143311793" z="3335.7653533509456" />
        <Forward x="0.576075733" y="0.779233634" z="0.246843427" />
        <Up x="-0.256364018" y="0.458992243" z="-0.85064894" />
      </PositionAndOrientation>
      <ComponentContainer>
        <Component xsi:type="MyObjectBuilder_GridDataComponent">
          <Blocks>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>12171083638706471</Id>
              <Min x="0" y="0" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>31992487184374864</Id>
              <Min x="0" y="0" z="-3" />
              <Orientation Forward="Right" Up="Up" />
              <DefinitionId Type="Block" Subtype="TimberRound3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>48224378689720264</Id>
              <Min x="0" y="0" z="1" />
              <Orientation Forward="Right" Up="Up" />
              <DefinitionId Type="Block" Subtype="TimberRound3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>6284927819573056</Id>
              <Min x="0" y="0" z="4" />
              <Orientation Forward="Left" Up="Up" />
              <DefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>35919802115965650</Id>
              <Min x="0" y="0" z="-4" />
              <Orientation Forward="Left" Up="Up" />
              <DefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>35238383579784356</Id>
              <Min x="0" y="-1" z="4" />
              <Orientation Forward="Down" Up="Backward" />
              <DefinitionId Type="Block" Subtype="WheelPulley.5" />
            </Block>
          </Blocks>
          <CoordinateSystem>0</CoordinateSystem>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
          <Block>
            <BlockId>31992487184374864</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>48224378689720264</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>6284927819573056</BlockId>
            <MaxIntegrity>10000</MaxIntegrity>
            <BuildIntegrity>10000</BuildIntegrity>
            <ActualIntegrity>10000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>35919802115965650</BlockId>
            <MaxIntegrity>10000</MaxIntegrity>
            <BuildIntegrity>10000</BuildIntegrity>
            <ActualIntegrity>10000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>35238383579784356</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
        <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
        <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
          <LinearVelocity x="0" y="0" z="0" />
          <AngularVelocity x="0" y="0" z="0" />
          <IsStatic>true</IsStatic>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
          <BlocksInVoxel />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
          <BlockToBlockConnections />
          <ConnectionRefCounter />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
        <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
          <BlockToEntityMap>
            <BlockToEntity>
              <BlockId>12171083638706471</BlockId>
              <Entity>
                <EntityId>322341327349573413</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.125" z="0.125" />
                  <Forward x="0" y="0" z="-1" />
                  <Up x="0" y="1" z="0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_MechanicalAttachmentComponent">
                    <Dummy>subblock_PAX_CatchblockCogWheel_1x1</Dummy>
                    <Parent>
                      <EntityId>314411649949396629</EntityId>
                      <ComponentId Type="MechanicalSubBlockComponent" />
                    </Parent>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>6284927819573056</BlockId>
              <Entity>
                <EntityId>307195979490959206</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12500001490116119" y="0.125" z="1.125" />
                  <Forward x="-1" y="-1.55817137E-08" z="-1.78813949E-07" />
                  <Up x="-1.55817119E-08" y="1" z="-3.675757E-09" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>35919802115965650</BlockId>
              <Entity>
                <EntityId>321104819208023813</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12500001490116119" y="0.1249999925494194" z="-0.875" />
                  <Forward x="-1" y="5.027748E-08" z="-1.78813949E-07" />
                  <Up x="5.027748E-08" y="1" z="3.51551144E-09" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>35238383579784356</BlockId>
              <Entity>
                <EntityId>293336063311460368</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12500001490116119" y="0.125" z="1.125" />
                  <Forward x="-2.69776468E-08" y="-1" z="-5.960465E-08" />
                  <Up x="1.27878828E-08" y="-5.960465E-08" z="1" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>-1</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="WheelPulley.5" />
              </Entity>
            </BlockToEntity>
          </BlockToEntityMap>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
          <Regenerate>true</Regenerate>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
          <IsIndestructible>false</IsIndestructible>
        </Component>
      </ComponentContainer>
    </Entity>
    <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
      <EntityId>356168352242414698</EntityId>
      <PersistentFlags>CastShadows</PersistentFlags>
      <PositionAndOrientation>
        <Position x="-3462.9992088587005" y="1501.4937780259424" z="3338.5751678040706" />
        <Forward x="0.5764269" y="0.778716147" z="0.247655362" />
        <Up x="-0.354320377" y="0.511286139" z="-0.782970965" />
      </PositionAndOrientation>
      <ComponentContainer>
        <Component xsi:type="MyObjectBuilder_GridDataComponent">
          <Blocks>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>34583627467568073</Id>
              <Min x="0" y="0" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>56788270985625376</Id>
              <Min x="0" y="0" z="-3" />
              <Orientation Forward="Right" Up="Up" />
              <DefinitionId Type="Block" Subtype="TimberRound3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>16338407809150707</Id>
              <Min x="0" y="0" z="1" />
              <Orientation Forward="Left" Up="Up" />
              <DefinitionId Type="Block" Subtype="TimberRound3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>54482712017759628</Id>
              <Min x="0" y="0" z="4" />
              <Orientation Forward="Left" Up="Up" />
              <DefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>39184998547582078</Id>
              <Min x="0" y="0" z="-4" />
              <Orientation Forward="Left" Up="Up" />
              <DefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>30508844271286590</Id>
              <Min x="0" y="-1" z="4" />
              <Orientation Forward="Down" Up="Backward" />
              <DefinitionId Type="Block" Subtype="WheelPulley.5" />
            </Block>
          </Blocks>
          <CoordinateSystem>0</CoordinateSystem>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
          <Block>
            <BlockId>56788270985625376</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>16338407809150707</BlockId>
            <MaxIntegrity>200</MaxIntegrity>
            <BuildIntegrity>200</BuildIntegrity>
            <ActualIntegrity>200</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>54482712017759628</BlockId>
            <MaxIntegrity>10000</MaxIntegrity>
            <BuildIntegrity>10000</BuildIntegrity>
            <ActualIntegrity>10000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>39184998547582078</BlockId>
            <MaxIntegrity>10000</MaxIntegrity>
            <BuildIntegrity>10000</BuildIntegrity>
            <ActualIntegrity>10000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>30508844271286590</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
        <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
        <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
          <LinearVelocity x="0" y="0" z="0" />
          <AngularVelocity x="0" y="0" z="0" />
          <IsStatic>true</IsStatic>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
          <BlocksInVoxel />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
          <BlockToBlockConnections />
          <ConnectionRefCounter />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
        <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
          <BlockToEntityMap>
            <BlockToEntity>
              <BlockId>34583627467568073</BlockId>
              <Entity>
                <EntityId>356047928223091563</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.125" z="0.125" />
                  <Forward x="0" y="0" z="-1" />
                  <Up x="0" y="1" z="0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_MechanicalAttachmentComponent">
                    <Dummy>subblock_PAX_CatchblockCogWheel_1x1</Dummy>
                    <Parent>
                      <EntityId>359426755129428141</EntityId>
                      <ComponentId Type="MechanicalSubBlockComponent" />
                    </Parent>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>54482712017759628</BlockId>
              <Entity>
                <EntityId>326389643156323448</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12500001490116119" y="0.125" z="1.125" />
                  <Forward x="-1" y="3.20141025E-09" z="-1.78813949E-07" />
                  <Up x="3.20141114E-09" y="1" z="-4.997955E-09" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>39184998547582078</BlockId>
              <Entity>
                <EntityId>345751110955358718</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12499838322401047" y="0.12499888986349106" z="-0.87499970197677612" />
                  <Forward x="-1" y="-3.23385024E-07" z="3.218651E-06" />
                  <Up x="-3.2339068E-07" y="1" z="-1.75656623E-06" />
                </PositionAndOrientation>
                <EntityDefinitionId Type="Block" Subtype="HeavyWoodenWheel4.5" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>30508844271286590</BlockId>
              <Entity>
                <EntityId>333373847418140258</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.1249999925494194" z="1.125" />
                  <Forward x="-7.28142124E-09" y="-1" z="-5.960465E-08" />
                  <Up x="-1.81367288E-09" y="-5.96046448E-08" z="1" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>-1</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="WheelPulley.5" />
              </Entity>
            </BlockToEntity>
          </BlockToEntityMap>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
          <Regenerate>true</Regenerate>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
          <IsIndestructible>false</IsIndestructible>
        </Component>
      </ComponentContainer>
    </Entity>
    <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
      <EntityId>356757225491762817</EntityId>
      <PersistentFlags>CastShadows</PersistentFlags>
      <PositionAndOrientation>
        <Position x="-3464.6889061243255" y="1503.3195836900049" z="3336.7577849915706" />
        <Forward x="0.5758891" y="0.7792535" z="0.247215927" />
        <Up x="0.756942868" y="-0.3940072" z="-0.5213404" />
      </PositionAndOrientation>
      <ComponentContainer>
        <Component xsi:type="MyObjectBuilder_GridDataComponent">
          <Blocks>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>39364185136903932</Id>
              <Min x="0" y="0" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>62125923622370225</Id>
              <Min x="0" y="0" z="1" />
              <Orientation Forward="Up" Up="Backward" />
              <DefinitionId Type="Block" Subtype="PAX_ControllableDrumSmall_New" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>71625676002296702</Id>
              <Min x="0" y="0" z="3" />
              <Orientation Forward="Up" Up="Forward" />
              <DefinitionId Type="Block" Subtype="FlatPulley3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>54631520537708892</Id>
              <Min x="0" y="0" z="4" />
              <Orientation Forward="Up" Up="Forward" />
              <DefinitionId Type="Block" Subtype="FlatPulley3" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>15829005730619878</Id>
              <Min x="0" y="0" z="-1" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>69480914371417834</Id>
              <Min x="0" y="0" z="-2" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="Weight" />
            </Block>
          </Blocks>
          <CoordinateSystem>0</CoordinateSystem>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
          <Block>
            <BlockId>62125923622370225</BlockId>
            <MaxIntegrity>100</MaxIntegrity>
            <BuildIntegrity>100</BuildIntegrity>
            <ActualIntegrity>100</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>71625676002296702</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>54631520537708892</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>15829005730619878</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>69480914371417834</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
        <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
        <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
          <LinearVelocity x="0" y="0" z="0" />
          <AngularVelocity x="0" y="0" z="0" />
          <IsStatic>true</IsStatic>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
          <BlocksInVoxel />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
          <BlockToBlockConnections />
          <ConnectionRefCounter />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
        <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
          <BlockToEntityMap>
            <BlockToEntity>
              <BlockId>39364185136903932</BlockId>
              <Entity>
                <EntityId>316013432089439410</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.125" z="0.125" />
                  <Forward x="0" y="0" z="-1" />
                  <Up x="0" y="1" z="0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_MechanicalAttachmentComponent">
                    <Dummy>subblock_PAX_CatchblockCogWheel_1x1</Dummy>
                    <Parent>
                      <EntityId>328008424347267392</EntityId>
                      <ComponentId Type="MechanicalSubBlockComponent" />
                    </Parent>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_LowFriction" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>62125923622370225</BlockId>
              <Entity>
                <EntityId>331142841729539639</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.12500013411045074" z="0.50000005960464478" />
                  <Forward x="-3.109832E-08" y="1" z="-7.152558E-07" />
                  <Up x="8.922213E-09" y="7.152558E-07" z="1" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_ControllableDrum">
                    <CurrentChannel>0</CurrentChannel>
                    <ChannelOwner>true</ChannelOwner>
                    <GotControl>true</GotControl>
                    <AttachedPlayerId>93622446822556592</AttachedPlayerId>
                    <Power>20</Power>
                    <PowerLeft>0</PowerLeft>
                    <MinimumPower>0</MinimumPower>
                    <MouseInput>0</MouseInput>
                    <MouseSensitivity>2</MouseSensitivity>
                    <MouseIgnoreKeys>
                      <int>18</int>
                    </MouseIgnoreKeys>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_ControllableDrumSmall_New" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>71625676002296702</BlockId>
              <Entity>
                <EntityId>336438457312301560</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.1249999925494194" z="0.875" />
                  <Forward x="1.72202E-08" y="1" z="-5.960465E-08" />
                  <Up x="1.10636309E-08" y="-5.960465E-08" z="-1" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>112694284262140880</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="FlatPulley3" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>54631520537708892</BlockId>
              <Entity>
                <EntityId>329038406977020106</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.1249999925494194" z="1.125" />
                  <Forward x="-4.01318934E-09" y="1" z="-5.960465E-08" />
                  <Up x="1.08834923E-08" y="-5.96046448E-08" z="-1" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>73982814081041861</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="FlatPulley3" />
              </Entity>
            </BlockToEntity>
          </BlockToEntityMap>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
          <Regenerate>true</Regenerate>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
          <IsIndestructible>false</IsIndestructible>
        </Component>
      </ComponentContainer>
    </Entity>
    <Entity xsi:type="MyObjectBuilder_EntityBase" Subtype="SmallGrid">
      <EntityId>360278236323997330</EntityId>
      <PersistentFlags>CastShadows</PersistentFlags>
      <PositionAndOrientation>
        <Position x="-3464.8407615930755" y="1503.2823522446924" z="3336.0185271790706" />
        <Forward x="0.68742007" y="-0.298927933" z="-0.661888" />
        <Up x="-0.0302308463" y="0.898797631" z="-0.4373202" />
      </PositionAndOrientation>
      <ComponentContainer>
        <Component xsi:type="MyObjectBuilder_GridDataComponent">
          <Blocks>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>63117505918350399</Id>
              <Min x="0" y="0" z="0" />
              <Orientation Forward="Forward" Up="Up" />
              <DefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_Closed" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>57251528398548094</Id>
              <Min x="0" y="0" z="1" />
              <Orientation Forward="Down" Up="Backward" />
              <DefinitionId Type="Block" Subtype="PAX_ControllableDrumTiny_New" />
            </Block>
            <Block xsi:type="MyObjectBuilder_Block">
              <Id>59757774757736384</Id>
              <Min x="0" y="0" z="2" />
              <Orientation Forward="Down" Up="Backward" />
              <DefinitionId Type="Block" Subtype="FlatPulley1.5" />
            </Block>
          </Blocks>
          <CoordinateSystem>0</CoordinateSystem>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBuildingComponent">
          <Block>
            <BlockId>57251528398548094</BlockId>
            <MaxIntegrity>50</MaxIntegrity>
            <BuildIntegrity>50</BuildIntegrity>
            <ActualIntegrity>50</ActualIntegrity>
          </Block>
          <Block>
            <BlockId>59757774757736384</BlockId>
            <MaxIntegrity>1000</MaxIntegrity>
            <BuildIntegrity>1000</BuildIntegrity>
            <ActualIntegrity>1000</ActualIntegrity>
          </Block>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridBlockFracturingComponent" />
        <Component xsi:type="MyObjectBuilder_GridPhysicsShapeComponent" />
        <Component xsi:type="MyObjectBuilder_GridRigidBodyComponent">
          <LinearVelocity x="0" y="0" z="0" />
          <AngularVelocity x="0" y="0" z="0" />
          <IsStatic>true</IsStatic>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridVoxelSupportComponent">
          <BlocksInVoxel />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridSmallLargeComponent">
          <BlockToBlockConnections />
          <ConnectionRefCounter />
        </Component>
        <Component xsi:type="MyObjectBuilder_GridConnectivityComponent" />
        <Component xsi:type="MyObjectBuilder_GridHierarchyComponent">
          <BlockToEntityMap>
            <BlockToEntity>
              <BlockId>63117505918350399</BlockId>
              <Entity>
                <EntityId>321426892444446285</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.125" y="0.125" z="0.125" />
                  <Forward x="0" y="0" z="-1" />
                  <Up x="0" y="1" z="0" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_MechanicalAttachmentComponent">
                    <Dummy>subblock_PAX_CatchblockCogWheel_1x1</Dummy>
                    <Parent>
                      <EntityId>291926470259820279</EntityId>
                      <ComponentId Type="MechanicalSubBlockComponent" />
                    </Parent>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_CatchblockCogWheel_1x1_Closed" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>57251528398548094</BlockId>
              <Entity>
                <EntityId>304033544207970130</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12627996504306793" y="0.12603496015071869" z="0.37484011054039" />
                  <Forward x="1.94791937E-05" y="-0.9999963" z="0.00271058083" />
                  <Up x="0.00210755249" y="0.002710616" z="0.9999941" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_ControllableDrum">
                    <CurrentChannel>1</CurrentChannel>
                    <ChannelOwner>true</ChannelOwner>
                    <GotControl>true</GotControl>
                    <AttachedPlayerId>93622446822556592</AttachedPlayerId>
                    <Power>-2.5</Power>
                    <PowerLeft>0</PowerLeft>
                    <MinimumPower>0</MinimumPower>
                    <MouseInput>0</MouseInput>
                    <MouseSensitivity>2</MouseSensitivity>
                    <MouseIgnoreKeys>
                      <int>18</int>
                    </MouseIgnoreKeys>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="PAX_ControllableDrumTiny_New" />
              </Entity>
            </BlockToEntity>
            <BlockToEntity>
              <BlockId>59757774757736384</BlockId>
              <Entity>
                <EntityId>328019432147770496</EntityId>
                <PersistentFlags>CastShadows</PersistentFlags>
                <PositionAndOrientation>
                  <Position x="0.12521804869174957" y="0.12523993849754333" z="0.62498122453689575" />
                  <Forward x="4.88696924E-06" y="-0.99999994" z="0.0003211498" />
                  <Up x="0.000463001023" y="0.000321152038" z="0.9999998" />
                </PositionAndOrientation>
                <ComponentContainer>
                  <Component xsi:type="MyObjectBuilder_PAX_RopeBelt">
                    <ConnectedEntityId>116958742100641057</ConnectedEntityId>
                  </Component>
                </ComponentContainer>
                <EntityDefinitionId Type="Block" Subtype="FlatPulley1.5" />
              </Entity>
            </BlockToEntity>
          </BlockToEntityMap>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridTerrainDamageComponent">
          <Regenerate>true</Regenerate>
        </Component>
        <Component xsi:type="MyObjectBuilder_GridDestructionComponent">
          <IsIndestructible>false</IsIndestructible>
        </Component>
      </ComponentContainer>
    </Entity>
    <Group xsi:type="MyObjectBuilder_PhysicsConstraintGroup" Id="419070019862263963">
      <Entities>
        <Entity>302921699437315048</Entity>
        <Entity>311042256934704787</Entity>
        <Entity>356168352242414698</Entity>
        <Entity>356757225491762817</Entity>
        <Entity>360278236323997330</Entity>
      </Entities>
      <Edges>
        <Edge Left="302921699437315048" Right="311042256934704787" />
        <Edge Left="302921699437315048" Right="356168352242414698" />
        <Edge Left="302921699437315048" Right="356757225491762817" />
        <Edge Left="302921699437315048" Right="360278236323997330" />
      </Edges>
      <Components>
        <Component Type="GridRigidBodyComponent" />
        <Component Type="GridRigidBodyComponent" />
        <Component Type="GridRigidBodyComponent" />
        <Component Type="GridRigidBodyComponent" />
        <Component Type="GridRigidBodyComponent" />
      </Components>
      <ChildEntities>
        <Entity>322341327349573413</Entity>
        <Entity>314411649949396629</Entity>
        <Entity>356047928223091563</Entity>
        <Entity>359426755129428141</Entity>
        <Entity>316013432089439410</Entity>
        <Entity>328008424347267392</Entity>
        <Entity>291926470259820279</Entity>
        <Entity>321426892444446285</Entity>
      </ChildEntities>
      <ChildComponents>
        <Component Type="MechanicalAttachmentComponent" />
        <Component Type="MechanicalSubBlockComponent" />
        <Component Type="MechanicalAttachmentComponent" />
        <Component Type="MechanicalSubBlockComponent" />
        <Component Type="MechanicalAttachmentComponent" />
        <Component Type="MechanicalSubBlockComponent" />
        <Component Type="MechanicalSubBlockComponent" />
        <Component Type="MechanicalAttachmentComponent" />
      </ChildComponents>
      <ChildEdges>
        <Edge Left="322341327349573413" Right="314411649949396629" />
        <Edge Left="356047928223091563" Right="359426755129428141" />
        <Edge Left="316013432089439410" Right="328008424347267392" />
        <Edge Left="291926470259820279" Right="321426892444446285" />
      </ChildEdges>
      <ChildParentEdges>
        <Edge Left="311042256934704787" Right="302921699437315048" />
        <Edge Left="356168352242414698" Right="302921699437315048" />
        <Edge Left="356757225491762817" Right="302921699437315048" />
        <Edge Left="302921699437315048" Right="360278236323997330" />
      </ChildParentEdges>
      <Constraints>
        <Constraint xsi:type="MyObjectBuilder_HingeConstraint" Subtype="PAX_FrictionConstraint">
          <Angle>-0</Angle>
        </Constraint>
        <Constraint xsi:type="MyObjectBuilder_HingeConstraint" Subtype="PAX_FrictionConstraint">
          <Angle>-0</Angle>
        </Constraint>
        <Constraint xsi:type="MyObjectBuilder_HingeConstraint" Subtype="PAX_FrictionConstraint">
          <Angle>-0</Angle>
        </Constraint>
        <Constraint xsi:type="MyObjectBuilder_HingeConstraint" Subtype="PAX_CatchblockCogWheel_1x1">
          <Angle>-0</Angle>
        </Constraint>
      </Constraints>
    </Group>
    <BoundingBox>
      <Min x="-3466.3594680771453" y="1500.0032450742408" z="3334.8889918732907" />
      <Max x="-3461.9456537317269" y="1505.086635653078" z="3339.9996519984329" />
    </BoundingBox>
    <BoundingSphere>
      <Center x="-3464.2331276770478" y="1502.6591598555187" z="3337.2720816083415" />
      <Radius>3.2348119784916394</Radius>
    </BoundingSphere>
  </SubScene>
  <WorkshopId>0</WorkshopId>
  <CreatorId>76561198291589476</CreatorId>
</Blueprint>
bp-2.sbc (69,896 bytes)   

Issue History

Date Modified Username Field Change
2022-04-08 19:04 Johnbeere New Issue
2022-04-08 19:12 Johnbeere Note Added: 0000090
2022-04-08 19:12 Johnbeere File Added: bp-2.sbc
2022-04-08 19:22 equinox Assigned To => equinox
2022-04-08 19:22 equinox Status new => closed
2022-04-08 19:22 equinox Resolution open => duplicate
2022-04-08 19:22 equinox Fixed in Version => 0.7.3.968CF8
2022-04-08 19:22 equinox Relationship added duplicate of 0000153