View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0000254 | Medieval Engineers | Enhancement | public | 2022-04-17 00:23 | 2023-02-04 16:11 | 
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | N/A | 
| Status | resolved | Resolution | fixed | ||
| Target Version | 0.7.4.3BB0F4 | Fixed in Version | 0.7.4.3BB0F4 | ||
| Summary | 0000254: Improve grass model generation performance | ||||
| Description | When high/thick settings are used for the grass that appears on voxel generating the foliage model takes ~70% of the total time taken to generate a mesh cell. SE made foliage model generation happen in a geometry shader (see FoliageStreaming / FoliageStreaming.hlsl) | ||||
| Tags | Performance, Render | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2022-04-17 00:23 | equinox | New Issue | |
| 2022-04-17 00:23 | equinox | Tag Attached: Performance | |
| 2022-04-17 00:23 | equinox | Tag Attached: Render | |
| 2022-07-22 00:24 | equinox | Assigned To | => equinox | 
| 2022-07-22 00:24 | equinox | Status | new => assigned | 
| 2022-07-23 20:40 | equinox | Status | assigned => in progress | 
| 2022-08-06 22:48 | equinox | Status | in progress => resolved | 
| 2022-08-06 22:48 | equinox | Resolution | open => fixed | 
| 2022-08-06 22:48 | equinox | Fixed in Version | => 0.7.4.3BB0F4 | 
| 2022-08-13 12:27 | equinox | Relationship added | related to 0000375 | 
| 2023-02-04 16:11 | equinox | Relationship replaced | has duplicate 0000375 | 
