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IDProjectCategoryView StatusLast Update
0000275Medieval EngineersBugpublic2022-04-21 20:08
ReporterBastelork Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
Status newResolutionopen 
PlatformWindows 
Summary0000275: Client crashed while fast traveling
Description
Exception occurred: VRage.MyUpdateSchedulerException: Failed to execute Void RunCallbacks() on VRage.Systems.WorkerSystem
 ---> VRage.Library.Collections.BitStreamException: Error when reading using BitReader ---> System.IO.EndOfStreamException: Cannot read from bit stream, end of steam
   --- End of inner exception stack trace ---
   at VRage.Library.Collections.BitStream.ReadInternal(Int32 bitSize)
   at VRage.Library.Collections.BitStream.ReadUInt32VariantInternal()
   at VRage.Serialization.MySerializerList`1.Read(BitStream stream, List`1& value, MySerializeInfo info)
   at VRage.Serialization.MySerializationHelpers.CreateAndRead[TMember](BitStream stream, TMember& result, MySerializer`1 serializer, MySerializeInfo info)
   at VRage.Network.CallSite.<>c__DisplayClass27_0`7.<CreateSerializer>b__0(T1 inst, BitStream stream, T2& arg2, T3& arg3, T4& arg4, T5& arg5, T6& arg6, T7& arg7)
   at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
   at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
   at VRage.Network.MyReplicationClient.ProcessEvent(BitStream stream, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
   at VRage.Network.MyReplicationLayer.ProcessEvent(BitStream stream, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
   at VRage.Replication.MyEventsBuffer.ProcessFirstEvent(HashSet`1 targetObjectIds, MyObjectEventsBuffer eventsBuffer, NetworkId targetObjectId, NetworkId caller)
   at VRage.Replication.MyEventsBuffer.ProcessEvents(HashSet`1 targetObjectIds, NetworkId caller)
   at VRage.Replication.MyReplicableStreamingReceiver.OnReplicablesAddedToScene(DictionaryReader`2 replicableLoadResults)
   at Sandbox.Engine.Multiplayer.MyClientSceneLoader.VRage.Scene.ISceneLoadListener.OnAddedToScene()
   at VRage.Scene.MySceneExtensions.MySceneLoadWork.Completed()
   at VRage.ParallelWorkers.Workers.RunCallbacks()
   at VRage.Components.MyUpdateScheduler.RunFixedUpdates()
   --- End of inner exception stack trace ---
   at VRage.Components.MyUpdateScheduler.ReportError(Delegate action, Exception error)
   at VRage.Components.MyUpdateScheduler.RunFixedUpdates()
   at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime)
   at Sandbox.Engine.Platform.MySandboxUpdate.<RunLoop>b__18_0()
   at VRage.Utils.FixedLoop.Run(Action tickCallback)
   at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop()
   at Medieval.MyProgram.Main(String[] args)
Steps To Reproduce

Fast traveling. Only happened once (so far)

TagsNo tags attached.

Relationships

has duplicate 0000276 closedequinox Client crashed while fast traveling  
has duplicate 0000277 closedequinox Client crashed while fast traveling  

Activities

Bastelork

2022-04-20 12:55

reporter  

Issue History

Date Modified Username Field Change
2022-04-20 12:55 Bastelork New Issue
2022-04-20 12:55 Bastelork File Added: MedievalEngineers - crash when fast traveling.log
2022-04-20 14:39 equinox Relationship added has duplicate 0000276
2022-04-20 14:40 equinox Relationship added has duplicate 0000277
2022-04-21 20:08 equinox Description Updated