View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000279 | Medieval Engineers | Bug | public | 2022-04-20 12:59 | 2022-04-20 14:35 |
| Reporter | Bastelork | Assigned To | equinox | ||
| Priority | normal | Severity | crash | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Platform | Windows | ||||
| Summary | 0000279: Client crashed while deleting blocks | ||||
| Description | Exception occurred: VRage.MyUpdateSchedulerException: Failed to execute Void RunSingleFrame() on Medieval.MyMedievalGame ---> VRage.MyUpdateSchedulerException: Failed to execute Void Update() on Medieval.GameSystems.Building.MyGridPlacer ---> System.NullReferenceException: Object reference not set to an instance of an object. at Medieval.GameSystems.Building.MyGridPlacer.UpdateLinePlaneBuilding() at Medieval.GameSystems.Building.MyGridPlacer.Update() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() --- End of inner exception stack trace --- at VRage.Components.MyUpdateScheduler.ReportError(Delegate action, Exception error) at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at VRage.Components.MyUpdateScheduler.RunFixedUpdates() --- End of inner exception stack trace --- at VRage.Components.MyUpdateScheduler.ReportError(Delegate action, Exception error) at VRage.Components.MyUpdateScheduler.RunFixedUpdates() at VRage.Components.MyUpdateScheduler.RunUpdates(TimeSpan currentTime) at Sandbox.Engine.Platform.MySandboxUpdate.<RunLoop>b__18_0() at VRage.Utils.FixedLoop.Run(Action tickCallback) at Sandbox.Engine.Platform.MySandboxUpdate.RunLoop() at Medieval.MyProgram.Main(String[] args) | ||||
| Steps To Reproduce | Was in survival with creative tools enabled and deleted some blocks. After the crash I was able to delete the blocks without problem | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-04-20 12:59 | Bastelork | New Issue | |
| 2022-04-20 12:59 | Bastelork | File Added: MedievalEngineers - crash while deleting large blocks in creative.log | |
| 2022-04-20 14:35 | equinox | Assigned To | => equinox |
| 2022-04-20 14:35 | equinox | Status | new => closed |
| 2022-04-20 14:35 | equinox | Resolution | open => duplicate |
| 2022-04-20 14:35 | equinox | Note Added: 0000193 | |
| 2022-04-20 14:35 | equinox | Relationship added | duplicate of 0000188 |