View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000301 | Medieval Engineers | Feature Request | public | 2022-04-26 01:24 | 2022-04-28 20:41 |
| Reporter | xaerthus | Assigned To | equinox | ||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | not a bug | ||
| Platform | Windows | ||||
| Summary | 0000301: Collision based small block compounding | ||||
| Description | It is currently possible to legally compound small blocks in the vanilla game, by using various techniques meant to 'trick' the game that a block is being placed on a new grid instead of the existing one. This causes a collision criteria being used for placement rather than the positions one and allows for blocks to be compounded with reasonable rules and no real exploit possibility. It would be great to for be able to switch between these two criteria (maybe shift key, like large block compounding?) and place blocks like this directly, just as a measure of saving time as well as popularising the feature (which currently has to be often explained to people and isn't very intuitive to use in the beginning). An further possible expansion to this could be a customizable value of how much of the collisions' volumes could overlap, f.e. 10%, 20%. This could allow for certain servers to give designers more freedom, while still making this feature safe from any potential exploits and misuses. | ||||
| Steps To Reproduce | One of the techniques to achieve this goes as follows:
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| Tags | Block, Grid | ||||
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So there's a separate compounding system that is supposed to be used for blocks on the same grid, that uses the model dummies with |
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After testing it seems that this dummy-based compounding system is already working for small grid, blocks just need to have these dummies added. In that case i suppose this suggestion can be closed. Thanks! |
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Going to close this ticket. If you want to open a separate ticket for making vanilla small grid blocks compound or making it possible to set compounding shapes without editing the vanilla models, one of those is probably reasonable. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-04-26 01:24 | xaerthus | New Issue | |
| 2022-04-26 01:24 | xaerthus | File Added: 20220426101304_1.jpg | |
| 2022-04-26 01:24 | xaerthus | File Added: 20220426101315_1.jpg | |
| 2022-04-26 01:27 | xaerthus | Tag Attached: Block | |
| 2022-04-26 01:27 | xaerthus | Tag Attached: Grid | |
| 2022-04-27 02:39 | equinox | Note Added: 0000215 | |
| 2022-04-27 09:57 | xaerthus | Note Added: 0000216 | |
| 2022-04-28 20:41 | equinox | Assigned To | => equinox |
| 2022-04-28 20:41 | equinox | Status | new => closed |
| 2022-04-28 20:41 | equinox | Resolution | open => not a bug |
| 2022-04-28 20:41 | equinox | Note Added: 0000227 |