View Issue Details

IDProjectCategoryView StatusLast Update
0000305Medieval EngineersBugpublic2022-05-09 01:39
Reporterxaerthus Assigned Togwindalmir  
PrioritynormalSeveritytrivialReproducibilityhave not tried
Status resolvedResolutionfixed 
Target Version0.7.3.968CF8Fixed in Version0.7.3.968CF8 
Summary0000305: Signs no longer react to spaces nor other non-letter characters

Until the CE it was possible to input spaces into a sign's text to control the distribution of the characters as well as include fully formatted text (Enters and Tabs) through copy and paste, which would be displayed correctly.

Currently spaces as well as other non-letter characters are just ignored and there are no ways of influencing the text's positioning other than just changing size.

If possible, it would be great if this functionlaity would be brought back as well as possibly enhanced in such a way that the Tabs and Enters could be directly inserted and spaced before the text would also be recognized. While this is hardly practical for vanilla signs, it makes a lot of difference with modded signs, which currently are up to 4x4 and can f.e. hold whole instructions or rule sets.

Steps To Reproduce
  1. Place a sign
  2. Enter two letters separated by a few spaces: "F F"
  3. Observe no spaces being put onto the sign beyond the first one
  4. Go to pre-CE and try the same thing
TagsInput, Render



2022-04-29 01:16


20220429101659_1.jpg (621,021 bytes)   
20220429101659_1.jpg (621,021 bytes)   


2022-04-29 11:54

reporter   #~0000232

I am able to reproduce this behavior following the steps, in, I am able to place multiple spaces and have them shown, however in, it does not show the multiple spaces.

Screenshot 2022-04-29 114827.jpg (918,726 bytes)   
Screenshot 2022-04-29 114827.jpg (918,726 bytes)   
Screenshot 2022-04-29 115150.jpg (857,410 bytes)   
Screenshot 2022-04-29 115150.jpg (857,410 bytes)   


2022-05-07 19:54

administrator   #~0000243

The issue with consecutive spaces has been fixed.
However, please open a feature request/enhancement for the additional control character support (newlines). I took a brief look at it, and it was quite a bit more work than expected. The control being used is only a single line control, and has no concept of multi-lines (drawing, cursor, etc). Changing it to a multi-line control wasn't trivial, so it couldn't be done with this issue.

Issue History

Date Modified Username Field Change
2022-04-29 01:16 xaerthus New Issue
2022-04-29 01:16 xaerthus File Added: 20220429101659_1.jpg
2022-04-29 01:17 xaerthus Tag Attached: Input
2022-04-29 11:54 meowcat285 Note Added: 0000232
2022-04-29 11:54 meowcat285 File Added: Screenshot 2022-04-29 114827.jpg
2022-04-29 11:54 meowcat285 File Added: Screenshot 2022-04-29 115150.jpg
2022-04-29 14:05 equinox Target Version =>
2022-04-29 22:02 gwindalmir Tag Attached: Render
2022-04-29 22:02 gwindalmir Assigned To => gwindalmir
2022-04-29 22:02 gwindalmir Status new => in progress
2022-05-07 19:54 gwindalmir Status in progress => resolved
2022-05-07 19:54 gwindalmir Resolution open => fixed
2022-05-07 19:54 gwindalmir Fixed in Version =>
2022-05-07 19:54 gwindalmir Note Added: 0000243