View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000333 | Medieval Engineers | Bug | public | 2022-05-12 10:52 | 2022-08-21 13:06 |
| Reporter | Theurgist | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | not a bug | ||
| Platform | Windows | ||||
| Summary | 0000333: Merging windmill power outputs dramatically lowers both power outputs | ||||
| Description | If you merge 2 separate windmill outputs they appear to both take All of the blocks friction into account, but not their increased power. I'd guess that power merging happens after friction, so they both get double friction from counting each others blocks, and then they get put together, doubling it again, and that feels about right seeing just how much the power drops after merging. | ||||
| Steps To Reproduce | Build 2 windmills, 1 with a T-junction so that both shafts are rotating the same direction at the merge point Put a T junction at the bottom of each windmill, connect one end to machines, and the other to the merge point. Check machine speed before you connect them, and then after, the difference is dramatic | ||||
| Tags | No tags attached. | ||||
|
|
What's actually happening here is that the friction multiplier increases non-linearly with the number of blocks. A mod containing this can reduce this behavior but it will be left as-in in Vanilla:
|