View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000353 | Medieval Engineers | Bug | public | 2022-06-24 10:41 | 2022-06-24 11:46 |
Reporter | pete1051 | Assigned To | equinox | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | duplicate | ||
Platform | Windows | ||||
Summary | 0000353: Flame effect on torches not always starting at load time | ||||
Description | Every time I load a level, the torches do not properly load in. The UI thinks it's on, it gives a message to douse the torch, the sound effect is working on the torch, but the fire effect , or light emitted, is not there. Torches that were save unlit, remain properly unlit, this appears to be a problem with the flame and light effect not appearing on torches that were saved in the lit state. | ||||
Steps To Reproduce | Build an areas with many torches, save with them all lit, and when the level is re-loaded next time, not all of them will have flames or light emitting. But will work when manually reset. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-06-24 10:41 | pete1051 | New Issue | |
2022-06-24 11:46 | equinox | Assigned To | => equinox |
2022-06-24 11:46 | equinox | Status | new => closed |
2022-06-24 11:46 | equinox | Resolution | open => duplicate |
2022-06-24 11:46 | equinox | Note Added: 0000302 | |
2022-06-24 11:46 | equinox | Relationship added | duplicate of 0000157 |