View Issue Details

IDProjectCategoryView StatusLast Update
0000369Medieval EngineersEnhancementpublic2023-09-01 18:10
Reporterequinox Assigned Toequinox  
PrioritynormalSeverityminorReproducibilityN/A
Status resolvedResolutionfixed 
Target Version0.7.4 (unreleased)Fixed in Version0.7.4 (unreleased) 
Summary0000369: Instancing of glass in static models
Description

Currently MyStaticGlassRenderer.Render renders glass one instance at a time. This is fairly slow and should be converted to instanced or possibly merge instanced rendering

TagsPerformance, Render

Relationships

related to 0000494 new Invalid transparent materials are ignored instead of rendering an error material  

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Issue History

Date Modified Username Field Change
2022-08-05 21:54 equinox New Issue
2022-08-05 21:54 equinox Tag Attached: Performance
2022-08-05 21:54 equinox Tag Attached: Render
2022-08-06 03:00 equinox Assigned To => equinox
2022-08-06 03:00 equinox Status new => assigned
2022-08-06 23:53 equinox Status assigned => in progress
2022-08-08 18:59 equinox Status in progress => resolved
2022-08-08 18:59 equinox Resolution open => fixed
2022-10-03 10:16 equinox Fixed in Version => 0.7.4 (unreleased)
2023-07-19 17:36 equinox Status resolved => in progress
2023-08-06 23:12 equinox Status in progress => resolved
2023-09-01 18:10 equinox Relationship added related to 0000494