View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000376 | Medieval Engineers | Enhancement | public | 2022-08-14 14:36 | 2022-08-15 19:04 |
Reporter | equinox | Assigned To | equinox | ||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Target Version | 0.7.4 (unreleased) | Fixed in Version | 0.7.4 (unreleased) | ||
Summary | 0000376: Min pixel size culling | ||||
Description | For models that have poor minimum LODs or are otherwise very small they can end up getting rendered even when they only cover a single pixel on the screen. This isn't helpful, so some form of default culling of renderables that are only a few pixels large can be helpful, with more aggressive culling available. | ||||
Tags | Performance, Render | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2022-08-14 14:36 | equinox | New Issue | |
2022-08-14 14:36 | equinox | Status | new => assigned |
2022-08-14 14:36 | equinox | Assigned To | => equinox |
2022-08-14 14:36 | equinox | Tag Attached: Performance | |
2022-08-14 14:36 | equinox | Tag Attached: Render | |
2022-08-14 14:36 | equinox | Relationship added | child of 0000123 |
2022-08-14 14:37 | equinox | Status | assigned => in progress |
2022-08-15 19:03 | equinox | Relationship added | related to 0000377 |
2022-08-15 19:04 | equinox | Status | in progress => resolved |
2022-08-15 19:04 | equinox | Resolution | open => fixed |
2022-08-15 19:04 | equinox | Fixed in Version | => 0.7.4 (unreleased) |