View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0000376 | Medieval Engineers | Enhancement | public | 2022-08-14 14:36 | 2022-08-15 19:04 | 
| Reporter | equinox | Assigned To | equinox | ||
| Priority | normal | Severity | minor | Reproducibility | N/A | 
| Status | resolved | Resolution | fixed | ||
| Target Version | 0.7.4.3BB0F4 | Fixed in Version | 0.7.4.3BB0F4 | ||
| Summary | 0000376: Min pixel size culling | ||||
| Description | For models that have poor minimum LODs or are otherwise very small they can end up getting rendered even when they only cover a single pixel on the screen. This isn't helpful, so some form of default culling of renderables that are only a few pixels large can be helpful, with more aggressive culling available. | ||||
| Tags | Performance, Render | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2022-08-14 14:36 | equinox | New Issue | |
| 2022-08-14 14:36 | equinox | Status | new => assigned | 
| 2022-08-14 14:36 | equinox | Assigned To | => equinox | 
| 2022-08-14 14:36 | equinox | Tag Attached: Performance | |
| 2022-08-14 14:36 | equinox | Tag Attached: Render | |
| 2022-08-14 14:36 | equinox | Relationship added | child of 0000123 | 
| 2022-08-14 14:37 | equinox | Status | assigned => in progress | 
| 2022-08-15 19:03 | equinox | Relationship added | related to 0000377 | 
| 2022-08-15 19:04 | equinox | Status | in progress => resolved | 
| 2022-08-15 19:04 | equinox | Resolution | open => fixed | 
| 2022-08-15 19:04 | equinox | Fixed in Version | => 0.7.4.3BB0F4 | 
