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IDProjectCategoryView StatusLast Update
0000394Medieval EngineersEnhancementpublic2023-03-09 16:47
Reporterequinox Assigned Toequinox  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Target Version0.7.4 (unreleased)Fixed in Version0.7.4 (unreleased) 
Summary0000394: Compress voxel maps async during MP join and saving
Description

Very large voxel maps spend a lot of time compressing during storage, causing hitching every time the game auto saves.
While the snapshot needs to be captured on the main thread, the expensive compression can be done async.

TagsPerformance, Voxel

Relationships

child of 0000390 new Server is experiencing cyclic local sim speed drops to approx 50% approx every 3 minutes  

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Issue History

Date Modified Username Field Change
2022-09-05 15:29 equinox New Issue
2022-09-05 15:29 equinox Tag Attached: Performance
2022-09-05 15:29 equinox Tag Attached: Voxel
2022-09-05 15:30 equinox Relationship added child of 0000390
2022-09-05 15:36 equinox Assigned To => equinox
2022-09-05 15:36 equinox Status new => assigned
2022-10-02 01:46 equinox Status assigned => in progress
2023-03-09 16:47 equinox Status in progress => resolved
2023-03-09 16:47 equinox Resolution open => fixed
2023-03-09 16:47 equinox Fixed in Version => 0.7.4 (unreleased)