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IDProjectCategoryView StatusLast Update
0000491Medieval EngineersBugpublic2024-03-16 12:43
ReporterJustSomeGeek Assigned To 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status newResolutionopen 
PlatformWindows 
Summary0000491: Hang at 99%
Description

Starting a new (survival) map, game hangs at 99% loading on all 3 systems. (prob duplicate of 0000440)
Does not happen with Keen versions.

Steamdeck
Arch Linux Laptop
Garuda Linux Desktop

Steps To Reproduce

Start new Survival game using Community Edition

TagsNo tags attached.

Activities

JustSomeGeek

2023-08-04 04:23

reporter  

MedievalEngineers.log (45,302 bytes)   
2023-08-04 12:02:32.974|Main Thread> Log Started
2023-08-04 12:02:32.985|Main Thread> Timezone (local - UTC): 1h
2023-08-04 12:02:32.988|Main Thread> VRage Engine v2.7
2023-08-04 12:02:32.991|Main Thread> Medieval Engineers v0.7.3.968CF8
2023-08-04 12:02:32.992|Main Thread> Loading...
2023-08-04 12:02:33.099|Main Thread> Performing start-up memory test...
2023-08-04 12:02:33.106|Main Thread>    Physical memory is 16,751,808,512 bytes.
2023-08-04 12:02:33.106|Main Thread>    Minimum requirement is 8,000,000,000 bytes.
2023-08-04 12:02:33.107|Main Thread>    System meets minimum memory requirements.
2023-08-04 12:02:33.142|Main Thread> Info: Official
2023-08-04 12:02:33.220|Main Thread> Info: Non Obfuscated
2023-08-04 12:02:33.220|Main Thread> Info: Installed in Steam Directory
2023-08-04 12:02:33.220|Main Thread> Info: Manifest Not Present
2023-08-04 12:02:33.220|Main Thread> Environment.ProcessorCount: 8
2023-08-04 12:02:33.220|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.19043.0
2023-08-04 12:02:33.221|Main Thread> Environment.CommandLine: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
2023-08-04 12:02:33.223|Main Thread> Environment.Version: 4.6.2 or later (461814)
2023-08-04 12:02:33.223|Main Thread> Environment.CurrentDirectory: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
2023-08-04 12:02:33.351|Main Thread> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:33.351|Main Thread> CPU Frequency: 3695
2023-08-04 12:02:33.351|Main Thread> IntPtr.Size: 8
2023-08-04 12:02:33.351|Main Thread> Default Culture: 
2023-08-04 12:02:33.351|Main Thread> Default UI Culture: 
2023-08-04 12:02:33.357|Main Thread> IsAdmin: True
2023-08-04 12:02:33.358|Main Thread> MyConfig.Load() - START
2023-08-04 12:02:33.358|Main Thread>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:02:33.380|Main Thread>    RotationHints: False
2023-08-04 12:02:33.380|Main Thread>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:02:33.380|Main Thread>    Language: 0
2023-08-04 12:02:33.380|Main Thread>    ControlsJoystickName: Disabled
2023-08-04 12:02:33.380|Main Thread>    GameVersion: 0.7.1.9806758
2023-08-04 12:02:33.380|Main Thread>    FirstTimeRun: False
2023-08-04 12:02:33.380|Main Thread>    GDPRConsent: True
2023-08-04 12:02:33.380|Main Thread>    GDPRConsent_Sent: False
2023-08-04 12:02:33.380|Main Thread>    VideoAdapter: 0
2023-08-04 12:02:33.380|Main Thread>    ScreenWidth: 3440
2023-08-04 12:02:33.380|Main Thread>    ScreenHeight: 1440
2023-08-04 12:02:33.380|Main Thread>    RefreshRate: 60000
2023-08-04 12:02:33.380|Main Thread>    WindowMode: 1
2023-08-04 12:02:33.380|Main Thread>    VerticalSync: False
2023-08-04 12:02:33.380|Main Thread>    FieldOfView: 70
2023-08-04 12:02:33.380|Main Thread>    GraphicsRenderer: DirectX 11
2023-08-04 12:02:33.380|Main Thread>    VegetationViewDistance: 320
2023-08-04 12:02:33.380|Main Thread>    GrassDensity: 1
2023-08-04 12:02:33.380|Main Thread>    GrassDistance: 300
2023-08-04 12:02:33.380|Main Thread>    TextureQuality: 2
2023-08-04 12:02:33.380|Main Thread>    AnisotropicFiltering: 4
2023-08-04 12:02:33.380|Main Thread>    TerrainLodQuality: 2
2023-08-04 12:02:33.380|Main Thread>    ShadingQuality: 2
2023-08-04 12:02:33.380|Main Thread>    ModelQuality: 2
2023-08-04 12:02:33.380|Main Thread>    LowMemSwitchToLow: 0
2023-08-04 12:02:33.380|Main Thread>    GameVolume: 1
2023-08-04 12:02:33.380|Main Thread>    MusicVolume: 1
2023-08-04 12:02:33.380|Main Thread>    VoiceChatVolume: 1
2023-08-04 12:02:33.380|Main Thread>    HudWarnings: True
2023-08-04 12:02:33.380|Main Thread>    VoiceChat: True
2023-08-04 12:02:33.380|Main Thread>    EnableMuteWhenNotInFocus: True
2023-08-04 12:02:33.380|Main Thread>    EnableDynamicMusic: True
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseInvertX: False
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseInvertY: False
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseSensitivity: 1.655
2023-08-04 12:02:33.380|Main Thread>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:02:33.380|Main Thread> MyConfig.Load() - END
2023-08-04 12:02:34.053|Main Thread> Loading Metadata...
2023-08-04 12:02:35.619|Main Thread> Metadata Loaded is 1.5660096 seconds.
2023-08-04 12:02:35.621|Main Thread> Initializing...
2023-08-04 12:02:35.762|Main Thread>Steam Game Services> Info: Steam.IsActive: True
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.IsOnline: True
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.UserId: 76561197976767647
2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.UserName: Johnny Ribbed
2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.Branch: communityedition
2023-08-04 12:02:35.785|Main Thread>Havok> Physics.Init
2023-08-04 12:02:35.785|Main Thread>Havok> Version: Release(0), 1800, [S]
2023-08-04 12:02:35.789|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release
2023-08-04 12:02:37.120|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant
2023-08-04 12:02:50.148|Main Thread> AdapterInfo = {
2023-08-04 12:02:50.148|Main Thread>    Name = AMD Radeon RX 6950 XT (RADV NAVI21) + DISPLAY1
2023-08-04 12:02:50.148|Main Thread>    Description = dev id: 29605, mem: 17179869184, shared mem: 8375906304, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098
2023-08-04 12:02:50.148|Main Thread>    Driver version = 31.0.14051.5006
2023-08-04 12:02:50.148|Main Thread>    Driver date = 20230420000000.000000-000
2023-08-04 12:02:50.148|Main Thread>    DriverUpdateNecessary = False
2023-08-04 12:02:50.148|Main Thread>    Adapter id = 0
2023-08-04 12:02:50.148|Main Thread>    Supported = True
2023-08-04 12:02:50.149|Main Thread>    RAM = 17179869184
2023-08-04 12:02:50.149|Main Thread>    Priority = 2
2023-08-04 12:02:50.149|Main Thread>    Multithreaded rendering supported = True
2023-08-04 12:02:50.149|Main Thread>    Output is attached = True
2023-08-04 12:02:50.149|Main Thread>    DesktopBounds = {X:0 Y:0 Width:3440 Height:1440}
2023-08-04 12:02:50.149|Main Thread>    Display modes = {
2023-08-04 12:02:50.149|Main Thread>       DXGIOutput id = 0
2023-08-04 12:02:50.149|Main Thread>       640x480@60Hz
2023-08-04 12:02:50.149|Main Thread>       640x480@75Hz
2023-08-04 12:02:50.149|Main Thread>       720x400@70Hz
2023-08-04 12:02:50.149|Main Thread>       720x480@60Hz
2023-08-04 12:02:50.149|Main Thread>       720x576@50Hz
2023-08-04 12:02:50.149|Main Thread>       800x600@60Hz
2023-08-04 12:02:50.149|Main Thread>       800x600@75Hz
2023-08-04 12:02:50.149|Main Thread>       960x540@60Hz
2023-08-04 12:02:50.149|Main Thread>       1024x768@60Hz
2023-08-04 12:02:50.149|Main Thread>       1024x768@75Hz
2023-08-04 12:02:50.149|Main Thread>       1152x864@75Hz
2023-08-04 12:02:50.149|Main Thread>       1280x720@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x720@50Hz
2023-08-04 12:02:50.149|Main Thread>       1280x800@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x960@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x1024@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x1024@75Hz
2023-08-04 12:02:50.149|Main Thread>       1440x900@60Hz
2023-08-04 12:02:50.149|Main Thread>       1440x960@60Hz
2023-08-04 12:02:50.149|Main Thread>       1600x900@60Hz
2023-08-04 12:02:50.149|Main Thread>       1600x1200@60Hz
2023-08-04 12:02:50.149|Main Thread>       1680x1050@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x800@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@50Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@120Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@144Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1200@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1280@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1080@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@120Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@144Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@60Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@100Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@120Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@144Hz
2023-08-04 12:02:50.149|Main Thread>    }
2023-08-04 12:02:50.149|Main Thread> }
2023-08-04 12:02:50.184|Main Thread> MySandboxGame.Constructor() - START
2023-08-04 12:02:50.185|Main Thread>    Game dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
2023-08-04 12:02:50.185|Main Thread>    Content dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Content
2023-08-04 12:02:50.192|Main Thread> Info:    Detected 8 logical CPU cores, using up to 8 for asynchronous workers.
2023-08-04 12:02:50.519|Main Thread> Info:    Worker Configuration {
	Total: 6,
	Default: Logic
	Groups: [
		Group Background, BelowNormal, 1 Workers,
		Group Logic, Normal, 4 Workers,
		Group Render, AboveNormal, 1 Workers
	]
}
2023-08-04 12:02:50.538|Main Thread> MySandboxGame.Constructor() - END
2023-08-04 12:02:50.541|Main Thread> MyVideoModeManager.LogApplicationInformation - START
2023-08-04 12:02:50.541|Main Thread>    Assembly.GetName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2023-08-04 12:02:50.541|Main Thread>    Assembly.FullName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2023-08-04 12:02:50.541|Main Thread>    Assembly.Location: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
2023-08-04 12:02:50.542|Main Thread>    Assembly.ImageRuntimeVersion: v4.0.30319
2023-08-04 12:02:50.542|Main Thread> MyVideoModeManager.LogApplicationInformation - END
2023-08-04 12:02:50.543|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START
2023-08-04 12:02:50.544|Main Thread>    Win32_ComputerSystem.Manufacturer: QEMU
2023-08-04 12:02:50.544|Main Thread>    Win32_ComputerSystem.Model: Standard PC (Q35 + ICH9, 2009)
2023-08-04 12:02:50.545|Main Thread>    Virtualized: False
2023-08-04 12:02:50.547|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.547|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.TotalPhysicalMemory: 16,751,808,512 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.AvailablePhysicalMemory: 9,118,650,368 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.AvailableVirtualMemory: 140,736,852,037,632 bytes
2023-08-04 12:02:50.564|Main Thread>    Drive C: | Capacity: 82,252,800,000 bytes | Free space: 406,106,705,920 bytes
2023-08-04 12:02:50.564|Main Thread>    Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 8,374,177,792 bytes
2023-08-04 12:02:50.564|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END
2023-08-04 12:02:50.794|Main Thread> MySandboxGame.Initialize() - START
2023-08-04 12:02:51.148|Main Thread>    MySandboxGame.LoadData() - START
2023-08-04 12:02:51.150|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START
2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START
2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END
2023-08-04 12:02:53.312|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END
2023-08-04 12:02:53.848|Main Thread>       MyAudio.LoadData - START
2023-08-04 12:02:54.227|Main Thread>          MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 8
2023-08-04 12:02:54.340|Main Thread>       MyAudio.LoadData - END
2023-08-04 12:02:54.347|Main Thread> Warning:       Could not find any sound for 'HudUse'
2023-08-04 12:02:54.347|Main Thread> Warning:       Could not find any sound for 'HudRotateBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudPlaceBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudDeleteBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudColorBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'PlayDropItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocInventoryFull'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocMeteorInbound'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocHealthLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocHealthCritical'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'None'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudCraftBarProgressLoop'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudOpenCraftWin'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudOpenInventory'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'PlayTakeItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudPlaceItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'QuestCompleted'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'QuestStepCompleted'
2023-08-04 12:02:54.357|Main Thread>       MyGuiManager()
2023-08-04 12:02:54.470|Main Thread>       MyScreenManager()
2023-08-04 12:02:55.195|Main Thread>       MyGuiManager.LoadContent() - START
2023-08-04 12:03:03.067|Main Thread>          MyGuiManager.LoadContent() - START
2023-08-04 12:03:03.067|Main Thread>          MyGuiManager.LoadContent() - END
2023-08-04 12:03:03.067|Main Thread>       MyGuiManager.LoadContent() - END
2023-08-04 12:03:03.342|Main Thread>    MySandboxGame.LoadData() - END
2023-08-04 12:03:03.393|Worker Logic 0> Loading available saves - START
2023-08-04 12:03:03.394|Worker Logic 0>     Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647'
2023-08-04 12:03:03.579|Worker Logic 0> Loading available saves - END
2023-08-04 12:03:05.226|Main Thread>    Analytics uuid: 76561197976767647
2023-08-04 12:03:05.226|Main Thread>    Analytics session: 0
2023-08-04 12:03:05.226|Main Thread>    Analytics helper process start reported
2023-08-04 12:03:05.226|Main Thread> MySandboxGame.Initialize() - END
2023-08-04 12:03:05.252|Main Thread> All systems initialized in 29.6306796 seconds.
2023-08-04 12:03:05.277|Main Thread> Timer Frequency: 10000000
2023-08-04 12:03:05.277|Main Thread> Ticks per frame: 167364
2023-08-04 12:03:05.329|Worker Logic 0> Loading available saves - START
2023-08-04 12:03:05.329|Worker Logic 0>     Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647'
2023-08-04 12:03:05.341|Worker Logic 0> Loading available saves - END
2023-08-04 12:03:43.330|Main Thread> Starting world Survival 2023-08-04 12:03
2023-08-04 12:03:43.807|Main Thread> Finished loading stage Initializing session, elapsed time: 0.4229923 seconds
2023-08-04 12:03:43.829|Main Thread>ModManager> Loading mods
2023-08-04 12:03:43.848|Main Thread>ModManager> Done.
2023-08-04 12:03:43.851|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START
2023-08-04 12:03:48.821|Main Thread>Definitions> Info: List of used mods (0) - START
2023-08-04 12:03:48.822|Main Thread>Definitions> Info: List of used mods - END
2023-08-04 12:03:50.843|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.235|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.241|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.257|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.271|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.301|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.320|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.338|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.348|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.355|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.835|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.901|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.276|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.308|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.312|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.325|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.578|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.492|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.498|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.550|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default.
2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry
2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry
2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry
2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry
2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:08.651|Main Thread> MyAudio.UnloadData - START
2023-08-04 12:04:08.663|Main Thread> MyAudio.UnloadData - END
2023-08-04 12:04:08.663|Main Thread> MyAudio.LoadData - START
2023-08-04 12:04:08.685|Main Thread>    MyAudio.CreateX3DAudio - Device: PulseAudio CARD Analog Surround 7.1 - Channel #: 8
2023-08-04 12:04:19.447|Main Thread> MyAudio.LoadData - END
2023-08-04 12:04:19.448|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END
2023-08-04 12:04:19.606|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2023-08-04 12:04:19.607|Main Thread> Finished loading stage Loading definitions, elapsed time: 35.7573482 seconds
2023-08-04 12:04:19.608|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2023-08-04 12:04:27.516|Main Thread> MyTransparentGeometry.LoadData - START
2023-08-04 12:04:27.524|Main Thread> MyLights.LoadData() - START
2023-08-04 12:04:27.530|External Debugging Listener> External debugger: listening...
2023-08-04 12:04:27.530|Main Thread> MyLights.LoadData() - END
2023-08-04 12:04:27.831|Main Thread> Finished loading stage Loading session components, elapsed time: 8.2238501 seconds
2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry
2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry
2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry
2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry
2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry
2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry
2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry
2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading models, elapsed time: 9.2798308 seconds
2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading data, elapsed time: 53.3040283 seconds
2023-08-04 12:04:37.114|Main Thread> MyWorldGenerator.GenerateWorld - START
2023-08-04 12:04:44.135|Thread Pool Worker> MyConfig.Save() - START
2023-08-04 12:04:44.136|Thread Pool Worker>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:04:44.150|Thread Pool Worker>    RotationHints: False
2023-08-04 12:04:44.150|Thread Pool Worker>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:04:44.150|Thread Pool Worker>    Language: 0
2023-08-04 12:04:44.150|Thread Pool Worker>    ControlsJoystickName: Disabled
2023-08-04 12:04:44.150|Thread Pool Worker>    GameVersion: 0.7.3.9866488
2023-08-04 12:04:44.150|Thread Pool Worker>    FirstTimeRun: False
2023-08-04 12:04:44.150|Thread Pool Worker>    GDPRConsent: True
2023-08-04 12:04:44.150|Thread Pool Worker>    GDPRConsent_Sent: False
2023-08-04 12:04:44.150|Thread Pool Worker>    VideoAdapter: 0
2023-08-04 12:04:44.150|Thread Pool Worker>    ScreenWidth: 3440
2023-08-04 12:04:44.150|Thread Pool Worker>    ScreenHeight: 1440
2023-08-04 12:04:44.150|Thread Pool Worker>    RefreshRate: 60000
2023-08-04 12:04:44.150|Thread Pool Worker>    WindowMode: 1
2023-08-04 12:04:44.150|Thread Pool Worker>    VerticalSync: False
2023-08-04 12:04:44.150|Thread Pool Worker>    FieldOfView: 70
2023-08-04 12:04:44.150|Thread Pool Worker>    GraphicsRenderer: DirectX 11
2023-08-04 12:04:44.150|Thread Pool Worker>    VegetationViewDistance: 320
2023-08-04 12:04:44.150|Thread Pool Worker>    GrassDensity: 1
2023-08-04 12:04:44.150|Thread Pool Worker>    GrassDistance: 300
2023-08-04 12:04:44.150|Thread Pool Worker>    TextureQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    AnisotropicFiltering: 4
2023-08-04 12:04:44.150|Thread Pool Worker>    TerrainLodQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    ShadingQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    ModelQuality: 2
2023-08-04 12:04:44.151|Thread Pool Worker>    LowMemSwitchToLow: 0
2023-08-04 12:04:44.151|Thread Pool Worker>    GameVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    MusicVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    VoiceChatVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    HudWarnings: True
2023-08-04 12:04:44.151|Thread Pool Worker>    VoiceChat: True
2023-08-04 12:04:44.151|Thread Pool Worker>    EnableMuteWhenNotInFocus: True
2023-08-04 12:04:44.151|Thread Pool Worker>    EnableDynamicMusic: True
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseInvertX: False
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseInvertY: False
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseSensitivity: 1.655
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:04:44.186|Thread Pool Worker> MyConfig.Save() - END
2023-08-04 12:04:45.784|Thread Pool Worker> MyConfig.Save() - START
2023-08-04 12:04:45.787|Thread Pool Worker>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:04:45.801|Thread Pool Worker>    RotationHints: False
2023-08-04 12:04:45.801|Thread Pool Worker>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:04:45.801|Thread Pool Worker>    Language: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsJoystickName: Disabled
2023-08-04 12:04:45.801|Thread Pool Worker>    GameVersion: 0.7.3.9866488
2023-08-04 12:04:45.801|Thread Pool Worker>    FirstTimeRun: False
2023-08-04 12:04:45.801|Thread Pool Worker>    GDPRConsent: True
2023-08-04 12:04:45.801|Thread Pool Worker>    GDPRConsent_Sent: False
2023-08-04 12:04:45.801|Thread Pool Worker>    VideoAdapter: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    ScreenWidth: 3440
2023-08-04 12:04:45.801|Thread Pool Worker>    ScreenHeight: 1440
2023-08-04 12:04:45.801|Thread Pool Worker>    RefreshRate: 60000
2023-08-04 12:04:45.801|Thread Pool Worker>    WindowMode: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    VerticalSync: False
2023-08-04 12:04:45.801|Thread Pool Worker>    FieldOfView: 70
2023-08-04 12:04:45.801|Thread Pool Worker>    GraphicsRenderer: DirectX 11
2023-08-04 12:04:45.801|Thread Pool Worker>    VegetationViewDistance: 320
2023-08-04 12:04:45.801|Thread Pool Worker>    GrassDensity: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    GrassDistance: 300
2023-08-04 12:04:45.801|Thread Pool Worker>    TextureQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    AnisotropicFiltering: 4
2023-08-04 12:04:45.801|Thread Pool Worker>    TerrainLodQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    ShadingQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    ModelQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    LowMemSwitchToLow: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    GameVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    MusicVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    VoiceChatVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    HudWarnings: True
2023-08-04 12:04:45.801|Thread Pool Worker>    VoiceChat: True
2023-08-04 12:04:45.801|Thread Pool Worker>    EnableMuteWhenNotInFocus: True
2023-08-04 12:04:45.801|Thread Pool Worker>    EnableDynamicMusic: True
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseInvertX: False
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseInvertY: False
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseSensitivity: 1.655
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:04:45.815|Thread Pool Worker> MyConfig.Save() - END
2023-08-04 12:05:02.171|Main Thread>    Loading voxel storage from file 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\EarthSecond-1251102759r5000.vx2'
2023-08-04 12:05:04.250|Main Thread>    Could not load voxel material Rock_moss
2023-08-04 12:05:04.250|Main Thread>    Could not load voxel material Rock_moss
2023-08-04 12:05:05.027|Main Thread>    Finished loading stage Loading 16 objects, elapsed time: 3.017945 seconds
2023-08-04 12:05:05.033|Main Thread> MyWorldGenerator.GenerateWorld - END
2023-08-04 12:05:05.034|Main Thread> Finished loading stage Loading planet, elapsed time: 27.922491 seconds
2023-08-04 12:05:05.068|Main Thread> MySession.Static.LogSettings - START
2023-08-04 12:05:05.069|Main Thread>    Name = Survival 2023-08-04 12:03
2023-08-04 12:05:05.069|Main Thread>    Description = 
2023-08-04 12:05:05.071|Main Thread>    InGameTime = 01/01/0001 00:00:00
2023-08-04 12:05:05.071|Main Thread>    Scenario = Safe Area Start
2023-08-04 12:05:05.071|Main Thread>    Password = 
2023-08-04 12:05:05.071|Main Thread>    CurrentPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203
2023-08-04 12:05:05.071|Main Thread>    WorkshopId = 
2023-08-04 12:05:05.071|Main Thread>    CameraController = 
2023-08-04 12:05:05.071|Main Thread>    ThumbPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\thumb.jpg
2023-08-04 12:05:05.071|Main Thread>    Settings:
2023-08-04 12:05:05.073|Main Thread>       AI - Hostile AI Enabled                   = True
2023-08-04 12:05:05.074|Main Thread>       AI - Maximum                              = 3
2023-08-04 12:05:05.074|Main Thread>       Decay - Ruin                              = True
2023-08-04 12:05:05.074|Main Thread>       Fast Travel - Enabled                     = True
2023-08-04 12:05:05.074|Main Thread>       Fast Travel - Limitations                 = True
2023-08-04 12:05:05.074|Main Thread>       Maximum Fracture Pieces                   = 50
2023-08-04 12:05:05.074|Main Thread>       Auto-Save Time (Minutes)                  = 5
2023-08-04 12:05:05.074|Main Thread>       Allowed Blueprint Locations               = All
2023-08-04 12:05:05.075|Main Thread>       Cut, Copy and Paste                       = True
2023-08-04 12:05:05.075|Main Thread>       Days per season                           = 4
2023-08-04 12:05:05.075|Main Thread>       Destructible blocks                       = True
2023-08-04 12:05:05.075|Main Thread>       Enable 3rd person view                    = True
2023-08-04 12:05:05.075|Main Thread>       Enable Sun Rotation                       = True
2023-08-04 12:05:05.075|Main Thread>       Enable voxel destruction                  = True
2023-08-04 12:05:05.075|Main Thread>       Game Mode                                 = Survival
2023-08-04 12:05:05.075|Main Thread>       Inventory size multiplier                 = 1
2023-08-04 12:05:05.075|Main Thread>       Maximum Backup Saves                      = 5
2023-08-04 12:05:05.075|Main Thread>       Maximum Floating Objects                  = 64
2023-08-04 12:05:05.075|Main Thread>       Maximum Players                           = 4
2023-08-04 12:05:05.075|Main Thread>       Maximum Solar Altitude                    = 0.41
2023-08-04 12:05:05.075|Main Thread>       Minimum Grass Density                     = Disabled
2023-08-04 12:05:05.075|Main Thread>       Minimum Shadows Quality                   = DISABLED
2023-08-04 12:05:05.075|Main Thread>       Minimum Vegetation Distance               = 0
2023-08-04 12:05:05.075|Main Thread>       Serverside Chat Logging                   = True
2023-08-04 12:05:05.075|Main Thread>       Show player names on HUD                  = True
2023-08-04 12:05:05.075|Main Thread>       Spectator                                 = False
2023-08-04 12:05:05.075|Main Thread>       Structural Integrity                      = True
2023-08-04 12:05:05.075|Main Thread>       Sun rotation interval                     = 120
2023-08-04 12:05:05.075|Main Thread>       View distance                             = 2600
2023-08-04 12:05:05.075|Main Thread> MySession.Static.LogSettings - END
2023-08-04 12:05:05.075|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0409992 seconds
2023-08-04 12:05:05.093|Main Thread> Info: Player 76561197976767647 (Johnny Ribbed) requesting to spawn, has 1 respawn locations available.
2023-08-04 12:05:05.095|Main Thread> Info:    (0) Entity(0175E1F0219F3468)/SafezoneRespawnComponent:(null)/0:Mining area
2023-08-04 12:05:17.884|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.911|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.937|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.942|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm
2023-08-04 12:05:17.943|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.977|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:18.181|Main Thread> Finished loading stage Starting Components, elapsed time: 4.3929199 seconds
2023-08-04 12:05:18.187|Main Thread> Finished loading stage Loading final details, elapsed time: 13.111761 seconds
2023-08-04 12:05:18.187|Main Thread> Finished loading stage Finished loading, elapsed time: 94.8042717 seconds
2023-08-04 12:05:18.204|Main Thread>ProcessInfo> Process information Periodic Check:
2023-08-04 12:05:18.205|Main Thread>ProcessInfo>     Info: Managed Memory: 1,730,419,368 B
2023-08-04 12:05:18.208|Main Thread>ProcessInfo>     Info: Private Memory:  B
2023-08-04 12:05:18.215|Main Thread>ProcessInfo>     Info: Nr of Threads: 0
2023-08-04 12:05:18.215|Main Thread>ProcessInfo>     Info: Simulation Speed: 0.01
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Entity count: 253
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Player count: 1
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Current:
2023-08-04 12:05:18.217|Main Thread>ProcessInfo>     Info:     Paged Memory:  B
2023-08-04 12:05:18.222|Main Thread>ProcessInfo>     Info:     Working Set:  B
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info:     Virtual Memory:  B
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info: Peak:
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info:     Paged Memory:  B
2023-08-04 12:05:18.233|Main Thread>ProcessInfo>     Info:     Working Set:  B
2023-08-04 12:05:18.235|Main Thread>ProcessInfo>     Info:     Virtual Memory:  B

2023-08-04 12:05:18.237|Main Thread> Number of Worlds: 1
2023-08-04 12:05:18.238|Main Thread>    0) RigidBodies: 92, ActiveRigidBodies: 11, CharacterRigidBodies: 1
2023-08-04 12:05:18.240|Main Thread>    0) Constraints: 0
2023-08-04 12:05:19.076|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:19.077|Main Thread> MySessionLoading status:
2023-08-04 12:05:19.078|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:20.130|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:20.131|Main Thread> MySessionLoading status:
2023-08-04 12:05:20.132|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:21.185|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:21.185|Main Thread> MySessionLoading status:
2023-08-04 12:05:21.186|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:22.239|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:22.239|Main Thread> MySessionLoading status:
2023-08-04 12:05:22.243|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:23.294|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:23.294|Main Thread> MySessionLoading status:
2023-08-04 12:05:23.295|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:24.348|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:24.348|Main Thread> MySessionLoading status:
2023-08-04 12:05:24.349|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:25.402|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:25.402|Main Thread> MySessionLoading status:
2023-08-04 12:05:25.403|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:26.456|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:26.456|Main Thread> MySessionLoading status:
2023-08-04 12:05:26.457|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:27.511|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:27.511|Main Thread> MySessionLoading status:
2023-08-04 12:05:27.512|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:28.566|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:28.566|Main Thread> MySessionLoading status:
2023-08-04 12:05:28.567|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:29.620|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:29.620|Main Thread> MySessionLoading status:
2023-08-04 12:05:29.621|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:30.674|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:30.674|Main Thread> MySessionLoading status:
2023-08-04 12:05:30.676|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:31.729|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:31.729|Main Thread> MySessionLoading status:
2023-08-04 12:05:31.731|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:32.788|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:32.788|Main Thread> MySessionLoading status:
2023-08-04 12:05:32.790|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:33.838|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:33.838|Main Thread> MySessionLoading status:
2023-08-04 12:05:33.839|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:34.909|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:34.909|Main Thread> MySessionLoading status:
2023-08-04 12:05:34.911|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:35.947|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:35.947|Main Thread> MySessionLoading status:
2023-08-04 
MedievalEngineers.log (45,302 bytes)   

shad

2023-09-17 07:41

reporter   #~0000406

Experiencing the same issue with a before working DS instance. DS loads fine, but trying to connect from my client gives me an endless loop of

Main Thread> MySessionLoading status: Main Thread> 0: TerrainWaitStep: 0/1 Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False

Connecting to a different server instance works fine on latest public CE release.
Not sure if t hat's related to a mod issue...

Issue History

Date Modified Username Field Change
2023-08-04 04:23 JustSomeGeek New Issue
2023-08-04 04:23 JustSomeGeek File Added: MedievalEngineers.log
2023-08-04 04:23 JustSomeGeek Issue generated from: 0000440
2023-09-17 07:41 shad Note Added: 0000406