View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0000491 | Medieval Engineers | Bug | public | 2023-08-04 04:23 | 2024-03-16 12:43 | 
| Reporter | JustSomeGeek | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | have not tried | 
| Status | new | Resolution | open | ||
| Platform | Windows | ||||
| Summary | 0000491: Hang at 99% | ||||
| Description | Starting a new (survival) map, game hangs at 99% loading on all 3 systems. (prob duplicate of 0000440) Steamdeck  | ||||
| Steps To Reproduce | Start new Survival game using Community Edition  | ||||
| Tags | No tags attached. | ||||
| 
		 | 
	
	  MedievalEngineers.log (45,302 bytes)   
 
2023-08-04 12:02:32.974|Main Thread> Log Started
2023-08-04 12:02:32.985|Main Thread> Timezone (local - UTC): 1h
2023-08-04 12:02:32.988|Main Thread> VRage Engine v2.7
2023-08-04 12:02:32.991|Main Thread> Medieval Engineers v0.7.3.968CF8
2023-08-04 12:02:32.992|Main Thread> Loading...
2023-08-04 12:02:33.099|Main Thread> Performing start-up memory test...
2023-08-04 12:02:33.106|Main Thread>    Physical memory is 16,751,808,512 bytes.
2023-08-04 12:02:33.106|Main Thread>    Minimum requirement is 8,000,000,000 bytes.
2023-08-04 12:02:33.107|Main Thread>    System meets minimum memory requirements.
2023-08-04 12:02:33.142|Main Thread> Info: Official
2023-08-04 12:02:33.220|Main Thread> Info: Non Obfuscated
2023-08-04 12:02:33.220|Main Thread> Info: Installed in Steam Directory
2023-08-04 12:02:33.220|Main Thread> Info: Manifest Not Present
2023-08-04 12:02:33.220|Main Thread> Environment.ProcessorCount: 8
2023-08-04 12:02:33.220|Main Thread> Environment.OSVersion: Microsoft Windows NT 10.0.19043.0
2023-08-04 12:02:33.221|Main Thread> Environment.CommandLine: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
2023-08-04 12:02:33.223|Main Thread> Environment.Version: 4.6.2 or later (461814)
2023-08-04 12:02:33.223|Main Thread> Environment.CurrentDirectory: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
2023-08-04 12:02:33.351|Main Thread> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:33.351|Main Thread> CPU Frequency: 3695
2023-08-04 12:02:33.351|Main Thread> IntPtr.Size: 8
2023-08-04 12:02:33.351|Main Thread> Default Culture: 
2023-08-04 12:02:33.351|Main Thread> Default UI Culture: 
2023-08-04 12:02:33.357|Main Thread> IsAdmin: True
2023-08-04 12:02:33.358|Main Thread> MyConfig.Load() - START
2023-08-04 12:02:33.358|Main Thread>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:02:33.380|Main Thread>    RotationHints: False
2023-08-04 12:02:33.380|Main Thread>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:02:33.380|Main Thread>    Language: 0
2023-08-04 12:02:33.380|Main Thread>    ControlsJoystickName: Disabled
2023-08-04 12:02:33.380|Main Thread>    GameVersion: 0.7.1.9806758
2023-08-04 12:02:33.380|Main Thread>    FirstTimeRun: False
2023-08-04 12:02:33.380|Main Thread>    GDPRConsent: True
2023-08-04 12:02:33.380|Main Thread>    GDPRConsent_Sent: False
2023-08-04 12:02:33.380|Main Thread>    VideoAdapter: 0
2023-08-04 12:02:33.380|Main Thread>    ScreenWidth: 3440
2023-08-04 12:02:33.380|Main Thread>    ScreenHeight: 1440
2023-08-04 12:02:33.380|Main Thread>    RefreshRate: 60000
2023-08-04 12:02:33.380|Main Thread>    WindowMode: 1
2023-08-04 12:02:33.380|Main Thread>    VerticalSync: False
2023-08-04 12:02:33.380|Main Thread>    FieldOfView: 70
2023-08-04 12:02:33.380|Main Thread>    GraphicsRenderer: DirectX 11
2023-08-04 12:02:33.380|Main Thread>    VegetationViewDistance: 320
2023-08-04 12:02:33.380|Main Thread>    GrassDensity: 1
2023-08-04 12:02:33.380|Main Thread>    GrassDistance: 300
2023-08-04 12:02:33.380|Main Thread>    TextureQuality: 2
2023-08-04 12:02:33.380|Main Thread>    AnisotropicFiltering: 4
2023-08-04 12:02:33.380|Main Thread>    TerrainLodQuality: 2
2023-08-04 12:02:33.380|Main Thread>    ShadingQuality: 2
2023-08-04 12:02:33.380|Main Thread>    ModelQuality: 2
2023-08-04 12:02:33.380|Main Thread>    LowMemSwitchToLow: 0
2023-08-04 12:02:33.380|Main Thread>    GameVolume: 1
2023-08-04 12:02:33.380|Main Thread>    MusicVolume: 1
2023-08-04 12:02:33.380|Main Thread>    VoiceChatVolume: 1
2023-08-04 12:02:33.380|Main Thread>    HudWarnings: True
2023-08-04 12:02:33.380|Main Thread>    VoiceChat: True
2023-08-04 12:02:33.380|Main Thread>    EnableMuteWhenNotInFocus: True
2023-08-04 12:02:33.380|Main Thread>    EnableDynamicMusic: True
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseInvertX: False
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseInvertY: False
2023-08-04 12:02:33.380|Main Thread>    ControlsMouseSensitivity: 1.655
2023-08-04 12:02:33.380|Main Thread>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:02:33.380|Main Thread> MyConfig.Load() - END
2023-08-04 12:02:34.053|Main Thread> Loading Metadata...
2023-08-04 12:02:35.619|Main Thread> Metadata Loaded is 1.5660096 seconds.
2023-08-04 12:02:35.621|Main Thread> Initializing...
2023-08-04 12:02:35.762|Main Thread>Steam Game Services> Info: Steam.IsActive: True
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.IsOnline: True
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.OwnsGame: False
2023-08-04 12:02:35.763|Main Thread>Steam Game Services> Info: Steam.UserId: 76561197976767647
2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.UserName: Johnny Ribbed
2023-08-04 12:02:35.764|Main Thread>Steam Game Services> Info: Steam.Branch: communityedition
2023-08-04 12:02:35.785|Main Thread>Havok> Physics.Init
2023-08-04 12:02:35.785|Main Thread>Havok> Version: Release(0), 1800, [S]
2023-08-04 12:02:35.789|Main Thread>Havok> Info: HkGameName: MedievalEngineers Release
2023-08-04 12:02:37.120|Worker Default 2>AccessListBatch> Warning: While processing AllowNamespace System.Collections.Generic.ListExtensions: System.Collections.Generic.* already exists in access list, this entry is redundant
2023-08-04 12:02:50.148|Main Thread> AdapterInfo = {
2023-08-04 12:02:50.148|Main Thread>    Name = AMD Radeon RX 6950 XT (RADV NAVI21) + DISPLAY1
2023-08-04 12:02:50.148|Main Thread>    Description = dev id: 29605, mem: 17179869184, shared mem: 8375906304, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098
2023-08-04 12:02:50.148|Main Thread>    Driver version = 31.0.14051.5006
2023-08-04 12:02:50.148|Main Thread>    Driver date = 20230420000000.000000-000
2023-08-04 12:02:50.148|Main Thread>    DriverUpdateNecessary = False
2023-08-04 12:02:50.148|Main Thread>    Adapter id = 0
2023-08-04 12:02:50.148|Main Thread>    Supported = True
2023-08-04 12:02:50.149|Main Thread>    RAM = 17179869184
2023-08-04 12:02:50.149|Main Thread>    Priority = 2
2023-08-04 12:02:50.149|Main Thread>    Multithreaded rendering supported = True
2023-08-04 12:02:50.149|Main Thread>    Output is attached = True
2023-08-04 12:02:50.149|Main Thread>    DesktopBounds = {X:0 Y:0 Width:3440 Height:1440}
2023-08-04 12:02:50.149|Main Thread>    Display modes = {
2023-08-04 12:02:50.149|Main Thread>       DXGIOutput id = 0
2023-08-04 12:02:50.149|Main Thread>       640x480@60Hz
2023-08-04 12:02:50.149|Main Thread>       640x480@75Hz
2023-08-04 12:02:50.149|Main Thread>       720x400@70Hz
2023-08-04 12:02:50.149|Main Thread>       720x480@60Hz
2023-08-04 12:02:50.149|Main Thread>       720x576@50Hz
2023-08-04 12:02:50.149|Main Thread>       800x600@60Hz
2023-08-04 12:02:50.149|Main Thread>       800x600@75Hz
2023-08-04 12:02:50.149|Main Thread>       960x540@60Hz
2023-08-04 12:02:50.149|Main Thread>       1024x768@60Hz
2023-08-04 12:02:50.149|Main Thread>       1024x768@75Hz
2023-08-04 12:02:50.149|Main Thread>       1152x864@75Hz
2023-08-04 12:02:50.149|Main Thread>       1280x720@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x720@50Hz
2023-08-04 12:02:50.149|Main Thread>       1280x800@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x960@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x1024@60Hz
2023-08-04 12:02:50.149|Main Thread>       1280x1024@75Hz
2023-08-04 12:02:50.149|Main Thread>       1440x900@60Hz
2023-08-04 12:02:50.149|Main Thread>       1440x960@60Hz
2023-08-04 12:02:50.149|Main Thread>       1600x900@60Hz
2023-08-04 12:02:50.149|Main Thread>       1600x1200@60Hz
2023-08-04 12:02:50.149|Main Thread>       1680x1050@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x800@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@50Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@120Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1080@144Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1200@60Hz
2023-08-04 12:02:50.149|Main Thread>       1920x1280@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1080@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@60Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@120Hz
2023-08-04 12:02:50.149|Main Thread>       2560x1440@144Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@60Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@100Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@120Hz
2023-08-04 12:02:50.149|Main Thread>       3440x1440@144Hz
2023-08-04 12:02:50.149|Main Thread>    }
2023-08-04 12:02:50.149|Main Thread> }
2023-08-04 12:02:50.184|Main Thread> MySandboxGame.Constructor() - START
2023-08-04 12:02:50.185|Main Thread>    Game dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
2023-08-04 12:02:50.185|Main Thread>    Content dir: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Content
2023-08-04 12:02:50.192|Main Thread> Info:    Detected 8 logical CPU cores, using up to 8 for asynchronous workers.
2023-08-04 12:02:50.519|Main Thread> Info:    Worker Configuration {
	Total: 6,
	Default: Logic
	Groups: [
		Group Background, BelowNormal, 1 Workers,
		Group Logic, Normal, 4 Workers,
		Group Render, AboveNormal, 1 Workers
	]
}
2023-08-04 12:02:50.538|Main Thread> MySandboxGame.Constructor() - END
2023-08-04 12:02:50.541|Main Thread> MyVideoModeManager.LogApplicationInformation - START
2023-08-04 12:02:50.541|Main Thread>    Assembly.GetName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2023-08-04 12:02:50.541|Main Thread>    Assembly.FullName: Sandbox.Game, Version=0.1.8213.17119, Culture=neutral, PublicKeyToken=null
2023-08-04 12:02:50.541|Main Thread>    Assembly.Location: Z:\storage\host\hdd_games\Games_Slow\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
2023-08-04 12:02:50.542|Main Thread>    Assembly.ImageRuntimeVersion: v4.0.30319
2023-08-04 12:02:50.542|Main Thread> MyVideoModeManager.LogApplicationInformation - END
2023-08-04 12:02:50.543|Main Thread> MyVideoModeManager.LogEnvironmentInformation - START
2023-08-04 12:02:50.544|Main Thread>    Win32_ComputerSystem.Manufacturer: QEMU
2023-08-04 12:02:50.544|Main Thread>    Win32_ComputerSystem.Model: Standard PC (Q35 + ICH9, 2009)
2023-08-04 12:02:50.545|Main Thread>    Virtualized: False
2023-08-04 12:02:50.547|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.547|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.TotalPhysicalMemory: 16,751,808,512 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.AvailablePhysicalMemory: 9,118,650,368 bytes
2023-08-04 12:02:50.548|Main Thread>    ComputerInfo.AvailableVirtualMemory: 140,736,852,037,632 bytes
2023-08-04 12:02:50.564|Main Thread>    Drive C: | Capacity: 82,252,800,000 bytes | Free space: 406,106,705,920 bytes
2023-08-04 12:02:50.564|Main Thread>    Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 8,374,177,792 bytes
2023-08-04 12:02:50.564|Main Thread> MyVideoModeManager.LogEnvironmentInformation - END
2023-08-04 12:02:50.794|Main Thread> MySandboxGame.Initialize() - START
2023-08-04 12:02:51.148|Main Thread>    MySandboxGame.LoadData() - START
2023-08-04 12:02:51.150|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - START
2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - START
2023-08-04 12:02:51.151|Worker Logic 0>Definitions> Info: MyDefinitionManager.PrepareBaseDefinitions() - END
2023-08-04 12:02:53.312|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2023-08-04 12:02:53.838|Main Thread>Definitions> Info: MyDefinitionManager.PreloadDefinitions() - END
2023-08-04 12:02:53.848|Main Thread>       MyAudio.LoadData - START
2023-08-04 12:02:54.227|Main Thread>          MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 8
2023-08-04 12:02:54.340|Main Thread>       MyAudio.LoadData - END
2023-08-04 12:02:54.347|Main Thread> Warning:       Could not find any sound for 'HudUse'
2023-08-04 12:02:54.347|Main Thread> Warning:       Could not find any sound for 'HudRotateBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudPlaceBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudDeleteBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudColorBlock'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'PlayDropItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocInventoryFull'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocMeteorInbound'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocHealthLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocHealthCritical'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'None'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelLow'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelCrit'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocEnergyNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocStationFuelNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudVocShipFuelNo'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudCraftBarProgressLoop'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudOpenCraftWin'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudOpenInventory'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'PlayTakeItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'HudPlaceItem'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'QuestCompleted'
2023-08-04 12:02:54.348|Main Thread> Warning:       Could not find any sound for 'QuestStepCompleted'
2023-08-04 12:02:54.357|Main Thread>       MyGuiManager()
2023-08-04 12:02:54.470|Main Thread>       MyScreenManager()
2023-08-04 12:02:55.195|Main Thread>       MyGuiManager.LoadContent() - START
2023-08-04 12:03:03.067|Main Thread>          MyGuiManager.LoadContent() - START
2023-08-04 12:03:03.067|Main Thread>          MyGuiManager.LoadContent() - END
2023-08-04 12:03:03.067|Main Thread>       MyGuiManager.LoadContent() - END
2023-08-04 12:03:03.342|Main Thread>    MySandboxGame.LoadData() - END
2023-08-04 12:03:03.393|Worker Logic 0> Loading available saves - START
2023-08-04 12:03:03.394|Worker Logic 0>     Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647'
2023-08-04 12:03:03.579|Worker Logic 0> Loading available saves - END
2023-08-04 12:03:05.226|Main Thread>    Analytics uuid: 76561197976767647
2023-08-04 12:03:05.226|Main Thread>    Analytics session: 0
2023-08-04 12:03:05.226|Main Thread>    Analytics helper process start reported
2023-08-04 12:03:05.226|Main Thread> MySandboxGame.Initialize() - END
2023-08-04 12:03:05.252|Main Thread> All systems initialized in 29.6306796 seconds.
2023-08-04 12:03:05.277|Main Thread> Timer Frequency: 10000000
2023-08-04 12:03:05.277|Main Thread> Ticks per frame: 167364
2023-08-04 12:03:05.329|Worker Logic 0> Loading available saves - START
2023-08-04 12:03:05.329|Worker Logic 0>     Info: GetWorldInfoFromDirectory (Exists: True) 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647'
2023-08-04 12:03:05.341|Worker Logic 0> Loading available saves - END
2023-08-04 12:03:43.330|Main Thread> Starting world Survival 2023-08-04 12:03
2023-08-04 12:03:43.807|Main Thread> Finished loading stage Initializing session, elapsed time: 0.4229923 seconds
2023-08-04 12:03:43.829|Main Thread>ModManager> Loading mods
2023-08-04 12:03:43.848|Main Thread>ModManager> Done.
2023-08-04 12:03:43.851|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - START
2023-08-04 12:03:48.821|Main Thread>Definitions> Info: List of used mods (0) - START
2023-08-04 12:03:48.822|Main Thread>Definitions> Info: List of used mods - END
2023-08-04 12:03:50.843|Main Thread> Warning: Either model 'Models\Cubes\large\StoneBlocks\LedgeStoneRound_V1.mwm' or Buildable block definition 'Block:LedgeStoneRound' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.235|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber1.mwm' or Buildable block definition 'Block:Timber1' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.241|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber2.mwm' or Buildable block definition 'Block:Timber2' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.257|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber3.mwm' or Buildable block definition 'Block:Timber3' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.271|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber4.mwm' or Buildable block definition 'Block:Timber4' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.301|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber5.mwm' or Buildable block definition 'Block:Timber5' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.320|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber6.mwm' or Buildable block definition 'Block:Timber6' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.338|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber7.mwm' or Buildable block definition 'Block:Timber7' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.348|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber8.mwm' or Buildable block definition 'Block:Timber8' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.355|Main Thread> Warning: Either model 'Models\Cubes\Small\Timber9.mwm' or Buildable block definition 'Block:Timber9' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.835|Main Thread> Warning: Either model 'Models\Cubes\Small\WeightBlock.mwm' or Buildable block definition 'Block:Weight' does not contain Mountpoints. Creating default.
2023-08-04 12:03:51.901|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodChair.mwm' or Buildable block definition 'Block:ChairWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.276|Main Thread> Warning: Either model 'Models\Cubes\small\dead_astronaut.mwm' or Buildable block definition 'Block:DeadExplorer' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.308|Main Thread> Warning: Either model 'Models\Cubes\Small\Wardrobe.mwm' or Buildable block definition 'Block:Wardrobe' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.312|Main Thread> Warning: Either model 'Models\Cubes\small\CatapultProjectile_large.mwm' or Buildable block definition 'Block:MagicCatapultProjectile' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.325|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBed.mwm' or Buildable block definition 'Block:BedWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:53.578|Main Thread> Warning: Either model 'Models\Cubes\Large\BannerWorkstation.mwm' or Buildable block definition 'Block:Loom' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.492|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWoodLarge_V1.mwm' or Buildable block definition 'Block:ChestWoodLarge' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.498|Main Thread> Warning: Either model 'Models\Cubes\Small\WoodBarrel.mwm' or Buildable block definition 'Block:BarrelWood' does not contain Mountpoints. Creating default.
2023-08-04 12:03:54.550|Main Thread> Warning: Either model 'Models\Cubes\Small\Chests\ChestWood_V1.mwm' or Buildable block definition 'Block:ChestWood' does not contain Mountpoints. Creating default.
2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry
2023-08-04 12:04:05.913|Worker Logic 0> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry
2023-08-04 12:04:05.960|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry
2023-08-04 12:04:05.986|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_TopSmall_V2.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry
2023-08-04 12:04:06.014|Worker Logic 2> Model Models\Cubes\large\Generated\GeneratedStoneEdge_BottomSmall_V1.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:08.651|Main Thread> MyAudio.UnloadData - START
2023-08-04 12:04:08.663|Main Thread> MyAudio.UnloadData - END
2023-08-04 12:04:08.663|Main Thread> MyAudio.LoadData - START
2023-08-04 12:04:08.685|Main Thread>    MyAudio.CreateX3DAudio - Device: PulseAudio CARD Analog Surround 7.1 - Channel #: 8
2023-08-04 12:04:19.447|Main Thread> MyAudio.LoadData - END
2023-08-04 12:04:19.448|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - START
2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadScenarios() - END
2023-08-04 12:04:19.605|Main Thread>Definitions> Info: MyDefinitionManager.LoadData() - END
2023-08-04 12:04:19.606|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2023-08-04 12:04:19.607|Main Thread> Finished loading stage Loading definitions, elapsed time: 35.7573482 seconds
2023-08-04 12:04:19.608|Main Thread> Info: Game Definition: SessionDefinition:Medieval.Planets
2023-08-04 12:04:27.516|Main Thread> MyTransparentGeometry.LoadData - START
2023-08-04 12:04:27.524|Main Thread> MyLights.LoadData() - START
2023-08-04 12:04:27.530|External Debugging Listener> External debugger: listening...
2023-08-04 12:04:27.530|Main Thread> MyLights.LoadData() - END
2023-08-04 12:04:27.831|Main Thread> Finished loading stage Loading session components, elapsed time: 8.2238501 seconds
2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry
2023-08-04 12:04:34.859|Main Thread> Model Models\Cubes\Small\LogOakHalf250cm.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry
2023-08-04 12:04:35.083|Main Thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry
2023-08-04 12:04:36.101|Main Thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry
2023-08-04 12:04:36.111|Main Thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry
2023-08-04 12:04:36.435|Main Thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry
2023-08-04 12:04:36.463|Main Thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry
2023-08-04 12:04:36.477|Main Thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading models, elapsed time: 9.2798308 seconds
2023-08-04 12:04:37.111|Main Thread> Finished loading stage Loading data, elapsed time: 53.3040283 seconds
2023-08-04 12:04:37.114|Main Thread> MyWorldGenerator.GenerateWorld - START
2023-08-04 12:04:44.135|Thread Pool Worker> MyConfig.Save() - START
2023-08-04 12:04:44.136|Thread Pool Worker>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:04:44.150|Thread Pool Worker>    RotationHints: False
2023-08-04 12:04:44.150|Thread Pool Worker>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:04:44.150|Thread Pool Worker>    Language: 0
2023-08-04 12:04:44.150|Thread Pool Worker>    ControlsJoystickName: Disabled
2023-08-04 12:04:44.150|Thread Pool Worker>    GameVersion: 0.7.3.9866488
2023-08-04 12:04:44.150|Thread Pool Worker>    FirstTimeRun: False
2023-08-04 12:04:44.150|Thread Pool Worker>    GDPRConsent: True
2023-08-04 12:04:44.150|Thread Pool Worker>    GDPRConsent_Sent: False
2023-08-04 12:04:44.150|Thread Pool Worker>    VideoAdapter: 0
2023-08-04 12:04:44.150|Thread Pool Worker>    ScreenWidth: 3440
2023-08-04 12:04:44.150|Thread Pool Worker>    ScreenHeight: 1440
2023-08-04 12:04:44.150|Thread Pool Worker>    RefreshRate: 60000
2023-08-04 12:04:44.150|Thread Pool Worker>    WindowMode: 1
2023-08-04 12:04:44.150|Thread Pool Worker>    VerticalSync: False
2023-08-04 12:04:44.150|Thread Pool Worker>    FieldOfView: 70
2023-08-04 12:04:44.150|Thread Pool Worker>    GraphicsRenderer: DirectX 11
2023-08-04 12:04:44.150|Thread Pool Worker>    VegetationViewDistance: 320
2023-08-04 12:04:44.150|Thread Pool Worker>    GrassDensity: 1
2023-08-04 12:04:44.150|Thread Pool Worker>    GrassDistance: 300
2023-08-04 12:04:44.150|Thread Pool Worker>    TextureQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    AnisotropicFiltering: 4
2023-08-04 12:04:44.150|Thread Pool Worker>    TerrainLodQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    ShadingQuality: 2
2023-08-04 12:04:44.150|Thread Pool Worker>    ModelQuality: 2
2023-08-04 12:04:44.151|Thread Pool Worker>    LowMemSwitchToLow: 0
2023-08-04 12:04:44.151|Thread Pool Worker>    GameVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    MusicVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    VoiceChatVolume: 1
2023-08-04 12:04:44.151|Thread Pool Worker>    HudWarnings: True
2023-08-04 12:04:44.151|Thread Pool Worker>    VoiceChat: True
2023-08-04 12:04:44.151|Thread Pool Worker>    EnableMuteWhenNotInFocus: True
2023-08-04 12:04:44.151|Thread Pool Worker>    EnableDynamicMusic: True
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseInvertX: False
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseInvertY: False
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsMouseSensitivity: 1.655
2023-08-04 12:04:44.151|Thread Pool Worker>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:04:44.186|Thread Pool Worker> MyConfig.Save() - END
2023-08-04 12:04:45.784|Thread Pool Worker> MyConfig.Save() - START
2023-08-04 12:04:45.787|Thread Pool Worker>    Path: C:\users\steamuser\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
2023-08-04 12:04:45.801|Thread Pool Worker>    RotationHints: False
2023-08-04 12:04:45.801|Thread Pool Worker>    DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2023-08-04 12:04:45.801|Thread Pool Worker>    Language: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsJoystickName: Disabled
2023-08-04 12:04:45.801|Thread Pool Worker>    GameVersion: 0.7.3.9866488
2023-08-04 12:04:45.801|Thread Pool Worker>    FirstTimeRun: False
2023-08-04 12:04:45.801|Thread Pool Worker>    GDPRConsent: True
2023-08-04 12:04:45.801|Thread Pool Worker>    GDPRConsent_Sent: False
2023-08-04 12:04:45.801|Thread Pool Worker>    VideoAdapter: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    ScreenWidth: 3440
2023-08-04 12:04:45.801|Thread Pool Worker>    ScreenHeight: 1440
2023-08-04 12:04:45.801|Thread Pool Worker>    RefreshRate: 60000
2023-08-04 12:04:45.801|Thread Pool Worker>    WindowMode: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    VerticalSync: False
2023-08-04 12:04:45.801|Thread Pool Worker>    FieldOfView: 70
2023-08-04 12:04:45.801|Thread Pool Worker>    GraphicsRenderer: DirectX 11
2023-08-04 12:04:45.801|Thread Pool Worker>    VegetationViewDistance: 320
2023-08-04 12:04:45.801|Thread Pool Worker>    GrassDensity: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    GrassDistance: 300
2023-08-04 12:04:45.801|Thread Pool Worker>    TextureQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    AnisotropicFiltering: 4
2023-08-04 12:04:45.801|Thread Pool Worker>    TerrainLodQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    ShadingQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    ModelQuality: 2
2023-08-04 12:04:45.801|Thread Pool Worker>    LowMemSwitchToLow: 0
2023-08-04 12:04:45.801|Thread Pool Worker>    GameVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    MusicVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    VoiceChatVolume: 1
2023-08-04 12:04:45.801|Thread Pool Worker>    HudWarnings: True
2023-08-04 12:04:45.801|Thread Pool Worker>    VoiceChat: True
2023-08-04 12:04:45.801|Thread Pool Worker>    EnableMuteWhenNotInFocus: True
2023-08-04 12:04:45.801|Thread Pool Worker>    EnableDynamicMusic: True
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseInvertX: False
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseInvertY: False
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsMouseSensitivity: 1.655
2023-08-04 12:04:45.801|Thread Pool Worker>    ControlsJoystickSensitivity: 0.2
2023-08-04 12:04:45.815|Thread Pool Worker> MyConfig.Save() - END
2023-08-04 12:05:02.171|Main Thread>    Loading voxel storage from file 'C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\EarthSecond-1251102759r5000.vx2'
2023-08-04 12:05:04.250|Main Thread>    Could not load voxel material Rock_moss
2023-08-04 12:05:04.250|Main Thread>    Could not load voxel material Rock_moss
2023-08-04 12:05:05.027|Main Thread>    Finished loading stage Loading 16 objects, elapsed time: 3.017945 seconds
2023-08-04 12:05:05.033|Main Thread> MyWorldGenerator.GenerateWorld - END
2023-08-04 12:05:05.034|Main Thread> Finished loading stage Loading planet, elapsed time: 27.922491 seconds
2023-08-04 12:05:05.068|Main Thread> MySession.Static.LogSettings - START
2023-08-04 12:05:05.069|Main Thread>    Name = Survival 2023-08-04 12:03
2023-08-04 12:05:05.069|Main Thread>    Description = 
2023-08-04 12:05:05.071|Main Thread>    InGameTime = 01/01/0001 00:00:00
2023-08-04 12:05:05.071|Main Thread>    Scenario = Safe Area Start
2023-08-04 12:05:05.071|Main Thread>    Password = 
2023-08-04 12:05:05.071|Main Thread>    CurrentPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203
2023-08-04 12:05:05.071|Main Thread>    WorkshopId = 
2023-08-04 12:05:05.071|Main Thread>    CameraController = 
2023-08-04 12:05:05.071|Main Thread>    ThumbPath = C:\users\steamuser\AppData\Roaming\MedievalEngineers\Saves\76561197976767647\Survival 2023-08-04 1203\thumb.jpg
2023-08-04 12:05:05.071|Main Thread>    Settings:
2023-08-04 12:05:05.073|Main Thread>       AI - Hostile AI Enabled                   = True
2023-08-04 12:05:05.074|Main Thread>       AI - Maximum                              = 3
2023-08-04 12:05:05.074|Main Thread>       Decay - Ruin                              = True
2023-08-04 12:05:05.074|Main Thread>       Fast Travel - Enabled                     = True
2023-08-04 12:05:05.074|Main Thread>       Fast Travel - Limitations                 = True
2023-08-04 12:05:05.074|Main Thread>       Maximum Fracture Pieces                   = 50
2023-08-04 12:05:05.074|Main Thread>       Auto-Save Time (Minutes)                  = 5
2023-08-04 12:05:05.074|Main Thread>       Allowed Blueprint Locations               = All
2023-08-04 12:05:05.075|Main Thread>       Cut, Copy and Paste                       = True
2023-08-04 12:05:05.075|Main Thread>       Days per season                           = 4
2023-08-04 12:05:05.075|Main Thread>       Destructible blocks                       = True
2023-08-04 12:05:05.075|Main Thread>       Enable 3rd person view                    = True
2023-08-04 12:05:05.075|Main Thread>       Enable Sun Rotation                       = True
2023-08-04 12:05:05.075|Main Thread>       Enable voxel destruction                  = True
2023-08-04 12:05:05.075|Main Thread>       Game Mode                                 = Survival
2023-08-04 12:05:05.075|Main Thread>       Inventory size multiplier                 = 1
2023-08-04 12:05:05.075|Main Thread>       Maximum Backup Saves                      = 5
2023-08-04 12:05:05.075|Main Thread>       Maximum Floating Objects                  = 64
2023-08-04 12:05:05.075|Main Thread>       Maximum Players                           = 4
2023-08-04 12:05:05.075|Main Thread>       Maximum Solar Altitude                    = 0.41
2023-08-04 12:05:05.075|Main Thread>       Minimum Grass Density                     = Disabled
2023-08-04 12:05:05.075|Main Thread>       Minimum Shadows Quality                   = DISABLED
2023-08-04 12:05:05.075|Main Thread>       Minimum Vegetation Distance               = 0
2023-08-04 12:05:05.075|Main Thread>       Serverside Chat Logging                   = True
2023-08-04 12:05:05.075|Main Thread>       Show player names on HUD                  = True
2023-08-04 12:05:05.075|Main Thread>       Spectator                                 = False
2023-08-04 12:05:05.075|Main Thread>       Structural Integrity                      = True
2023-08-04 12:05:05.075|Main Thread>       Sun rotation interval                     = 120
2023-08-04 12:05:05.075|Main Thread>       View distance                             = 2600
2023-08-04 12:05:05.075|Main Thread> MySession.Static.LogSettings - END
2023-08-04 12:05:05.075|Main Thread> Finished loading stage Loading character data, elapsed time: 0.0409992 seconds
2023-08-04 12:05:05.093|Main Thread> Info: Player 76561197976767647 (Johnny Ribbed) requesting to spawn, has 1 respawn locations available.
2023-08-04 12:05:05.095|Main Thread> Info:    (0) Entity(0175E1F0219F3468)/SafezoneRespawnComponent:(null)/0:Mining area
2023-08-04 12:05:17.884|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.911|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.936|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.937|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.942|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\Doors\WoodenCeilingDoor_Door.mwm
2023-08-04 12:05:17.943|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.977|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankGate_V1.mwm
2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:17.978|Main Thread> Warning: MyPhysicsBody (PhysicsBodyComponent:InteractableProxyBase): CollisionModel does not exist. Using Model collision from model: Models\Cubes\large\PlankShutter_V1.mwm
2023-08-04 12:05:18.181|Main Thread> Finished loading stage Starting Components, elapsed time: 4.3929199 seconds
2023-08-04 12:05:18.187|Main Thread> Finished loading stage Loading final details, elapsed time: 13.111761 seconds
2023-08-04 12:05:18.187|Main Thread> Finished loading stage Finished loading, elapsed time: 94.8042717 seconds
2023-08-04 12:05:18.204|Main Thread>ProcessInfo> Process information Periodic Check:
2023-08-04 12:05:18.205|Main Thread>ProcessInfo>     Info: Managed Memory: 1,730,419,368 B
2023-08-04 12:05:18.208|Main Thread>ProcessInfo>     Info: Private Memory:  B
2023-08-04 12:05:18.215|Main Thread>ProcessInfo>     Info: Nr of Threads: 0
2023-08-04 12:05:18.215|Main Thread>ProcessInfo>     Info: Simulation Speed: 0.01
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Entity count: 253
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Player count: 1
2023-08-04 12:05:18.216|Main Thread>ProcessInfo>     Info: Current:
2023-08-04 12:05:18.217|Main Thread>ProcessInfo>     Info:     Paged Memory:  B
2023-08-04 12:05:18.222|Main Thread>ProcessInfo>     Info:     Working Set:  B
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info:     Virtual Memory:  B
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info: Peak:
2023-08-04 12:05:18.223|Main Thread>ProcessInfo>     Info:     Paged Memory:  B
2023-08-04 12:05:18.233|Main Thread>ProcessInfo>     Info:     Working Set:  B
2023-08-04 12:05:18.235|Main Thread>ProcessInfo>     Info:     Virtual Memory:  B
2023-08-04 12:05:18.237|Main Thread> Number of Worlds: 1
2023-08-04 12:05:18.238|Main Thread>    0) RigidBodies: 92, ActiveRigidBodies: 11, CharacterRigidBodies: 1
2023-08-04 12:05:18.240|Main Thread>    0) Constraints: 0
2023-08-04 12:05:19.076|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:19.077|Main Thread> MySessionLoading status:
2023-08-04 12:05:19.078|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:20.130|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:20.131|Main Thread> MySessionLoading status:
2023-08-04 12:05:20.132|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:21.185|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:21.185|Main Thread> MySessionLoading status:
2023-08-04 12:05:21.186|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:22.239|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:22.239|Main Thread> MySessionLoading status:
2023-08-04 12:05:22.243|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:23.294|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:23.294|Main Thread> MySessionLoading status:
2023-08-04 12:05:23.295|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:24.348|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:24.348|Main Thread> MySessionLoading status:
2023-08-04 12:05:24.349|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:25.402|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:25.402|Main Thread> MySessionLoading status:
2023-08-04 12:05:25.403|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:26.456|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:26.456|Main Thread> MySessionLoading status:
2023-08-04 12:05:26.457|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:27.511|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:27.511|Main Thread> MySessionLoading status:
2023-08-04 12:05:27.512|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:28.566|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:28.566|Main Thread> MySessionLoading status:
2023-08-04 12:05:28.567|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:29.620|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:29.620|Main Thread> MySessionLoading status:
2023-08-04 12:05:29.621|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:30.674|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:30.674|Main Thread> MySessionLoading status:
2023-08-04 12:05:30.676|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:31.729|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:31.729|Main Thread> MySessionLoading status:
2023-08-04 12:05:31.731|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:32.788|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:32.788|Main Thread> MySessionLoading status:
2023-08-04 12:05:32.790|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:33.838|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:33.838|Main Thread> MySessionLoading status:
2023-08-04 12:05:33.839|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:34.909|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:34.909|Main Thread> MySessionLoading status:
2023-08-04 12:05:34.911|Main Thread>    0: TerrainWaitStep: 0/1
2023-08-04 12:05:35.947|Main Thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
2023-08-04 12:05:35.947|Main Thread> MySessionLoading status:
2023-08-04 
 | 
| 
		 | 
	
	 Experiencing the same issue with a before working DS instance. DS loads fine, but trying to connect from my client gives me an endless loop of 
 Connecting to a different server instance works fine on latest public CE release.  | 
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2023-08-04 04:23 | JustSomeGeek | New Issue | |
| 2023-08-04 04:23 | JustSomeGeek | File Added: MedievalEngineers.log | |
| 2023-08-04 04:23 | JustSomeGeek | Issue generated from: 0000440 | |
| 2023-09-17 07:41 | shad | Note Added: 0000406 |