View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000093 | Medieval Engineers | Bug | public | 2020-11-15 09:08 | 2021-01-16 00:38 |
| Reporter | shad | Assigned To | equinox | ||
| Priority | normal | Severity | crash | Reproducibility | sometimes |
| Status | closed | Resolution | duplicate | ||
| Platform | Windows | OS | 10 1909 | OS Version | 10.0.18363 |
| Product Version | 0.7.2 | ||||
| Target Version | 0.7.3.33D4BB | Fixed in Version | 0.7.3.33D4BB | ||
| Summary | 0000093: Client crash when teleporting far away (to an area with lots of grids) | ||||
| Description | This crash happens very often on DS when you try to fast travel or teleport to a player that is far away from your current location. Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. | ||||
| Tags | Network, Server | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-11-15 09:08 | shad | New Issue | |
| 2020-11-15 09:08 | shad | Tag Attached: Network | |
| 2020-11-15 09:08 | shad | Tag Attached: Server | |
| 2021-01-16 00:36 | equinox | Relationship added | duplicate of 0000060 |
| 2021-01-16 00:37 | equinox | Note Added: 0000043 | |
| 2021-01-16 00:38 | equinox | Assigned To | => equinox |
| 2021-01-16 00:38 | equinox | Status | new => closed |
| 2021-01-16 00:38 | equinox | Resolution | open => duplicate |
| 2021-01-16 00:38 | equinox | Fixed in Version | => 0.7.3.33D4BB |
| 2021-01-16 00:38 | equinox | Target Version | => 0.7.3.33D4BB |