View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000231 | Medieval Engineers | Bug | public | 2022-04-13 03:16 | 2023-02-04 16:42 |
Reporter | dariorthan | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Platform | Windows | ||||
Target Version | 0.7.5 (unreleased) | ||||
Summary | 0000231: Game sometimes resets player height on load | ||||
Description | when loading a save, the game sometimes resets the height the player is at. for example if you are in a tunnel on a save and load that save, the game resets you to the surface. | ||||
Steps To Reproduce | 1)dig a tunnel | ||||
Tags | No tags attached. | ||||
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We can probably use the high precision FindFreePlace code that exists in Equinox Core for MyMedievalPlanetRespawnComponent.CorrectSpawnPosition |
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We also need to make sure character spawning blocks on the persistence system until all immediately nearby grids are loaded. |
Date Modified | Username | Field | Change |
---|---|---|---|
2022-04-13 03:16 | dariorthan | New Issue | |
2022-04-28 20:49 | equinox | Target Version | => 0.7.4 (unreleased) |
2022-04-28 20:49 | equinox | Note Added: 0000228 | |
2022-04-28 20:51 | equinox | Note Added: 0000229 | |
2022-04-28 20:52 | equinox | Relationship added | has duplicate 0000245 |
2022-12-09 01:00 | equinox | Target Version | 0.7.4 (unreleased) => 0.7.5 (unreleased) |
2023-02-04 16:42 | equinox | Relationship added | has duplicate 0000334 |