• 0000554: [Bug] Likely race condition in AsynchronousLoader.GetObjectImmediately (equinox)
  • 0000559: [Bug] Pixel-size culling does not work in shadow stages (equinox)
  • 0000547: [Enhancement] Modding support omnibus (equinox)
  • 0000557: [Enhancement] OIT treats all billboards farther than 200m the same (equinox)
  • 0000556: [Bug] RopeReleaseComponent crashes game (equinox)
  • 0000558: [Enhancement] Don't wrap exceptions when a debugger is attached (equinox)
  • 0000555: [Bug] MyInventory.CanRemoveItems only works with excess items (equinox)
  • 0000561: [Bug] Character stand up check uses wrong height (equinox)
  • 0000418: [Enhancement] Cache compiled script assemblies (equinox)
  • 0000546: [Bug] RPC flag enum serialization is incorrect (equinox)
  • 0000266: [Bug] Grids occasionally vanish when loading chunks (equinox)
  • 0000548: [Bug] Dedicated server fails to download recently updated mods (equinox)
  • 0000553: [Bug] XML serializers aren't pregenerated for many game types (equinox)
  • 0000551: [Enhancement] Modding request for MyBillboard: add UV variables (equinox)
  • 0000351: [Enhancement] Small grid block construction doesn't respect component list (equinox)
15 issues View Issues