Medieval Engineers - Change Log
Not Yet Released
Rendering, loading, and game performance improvements.
PhantomComponentDefinition
(equinox) 0000450: [Bug] Stumps don't delete environment items after reloading the environment sector
(equinox) 0000456: [Bug] Claim ownership tooltip doesn't disappear
(equinox) 0000454: [Bug] Audio FX on blocks don't get correct velocity, causing the doppler effect to not apply
(equinox) 0000455: [Enhancement] Allow recentering camera when 3rd person is disabled
(equinox) 0000453: [Bug] Assembly UUID is appended to mod storage directories
(equinox) 0000254: [Enhancement] Improve grass model generation performance
(equinox) 0000232: [Bug] Pinned tool goes missing upon joining server if it's on multiple bars
(equinox) 0000106: [Enhancement] Allowing change of font in SignpostComponent
(equinox) 0000192: [Bug] No typing cursor in search bar
(equinox) 0000417: [Bug] Fix Game Analytics
(equinox) 0000348: [Bug] Ore pentupling in bronze smelting recipe
(equinox) 0000346: [Bug] Severe imbalance of ore dust bags masses.
(equinox) 0000367: [Bug] Transparent materials tiling does not work
(equinox) 0000434: [Enhancement] Support multiple button rows in SliderController
(equinox) 0000433: [Bug] SliderController doesn't update the button controller
(equinox) 0000112: [Bug] BrokenItem not working with TimedDurabilityBehaviorDefinition for durable items
(equinox) 0000103: [Enhancement] [DS] remove logging/loading from non-existant textures
(equinox) 0000179: [Bug] Loud Crafting noise when Shift+Double clicking
(equinox) 0000379: [Enhancement] Filtering toolbar to available blocks is expensive when there are a lot of block variants
(equinox) 0000117: [Bug] Crash when indexing variants in MyGridPickupComponent
(equinox) 0000281: [Enhancement] Text not between tags
(equinox) 0000317: [Enhancement] Warn when exceeding MTU/MTR limits on RPC events
(equinox) 0000432: [Enhancement] Increase maximum packet size when sending the world to clients
(equinox) 0000409: [Bug] Expired Claimblocks provide spawn option for everyone
(equinox) 0000419: [Bug] Rare deadlock when ExecuteOrWait is used
(equinox) 0000410: [Bug] Texture issues on palm tree LODs
(equinox) 0000116: [Bug] Model attachments inconsistently use the old render pipeline when loading
(equinox) 0000115: [Bug] Color mask doesn't work with non-grid, new pipeline render entities
(equinox) 0000416: [Bug] AddRuntimeModel render message not properly reset
(equinox) 0000315: [Bug] Allow limiting wardrobes and respawn to specific character lists
(cpttwinkie) 0000380: [Enhancement] Configure max view distances for bushes and ground decor
(equinox) 0000383: [Enhancement] Respect extreme model quality
(equinox) 0000376: [Enhancement] Min pixel size culling
(equinox) 0000371: [Enhancement] Don't recompute atmosphere transmittance every frame
(equinox) 0000364: [Enhancement] Reduce alpha masking overdraw due to ill fitting grass quads
(equinox) 0000218: [Enhancement] Use memcpy/memset for MyVoxelData operations
(equinox) 0000308: [Enhancement] Reduce GC pressure from boxing and collection resizing
(equinox) 0000483: [Enhancement] HkGeometry shouldn't capture an allocation stack trace every time its used
(equinox) 78 issues View Issues
Released 2022-07-13
Bugfix release for 0.7.3
39 issues View Issues
Released 2022-04-07
Initial Community Edition -- Now with fewer bugs!
75 issues View Issues