Initial Community Edition -- Now with fewer bugs!
0000019:
[Bug] Workshop items with unicode characters in title or description show garbage in-game
(
gwindalmir)
0000128:
[Enhancement] Improve grid-voxel narrowphase performance
(
equinox)
0000138:
[Bug] EntityStateComponent raises events before dependents are subscribed
(
equinox)
0000089:
[Bug] Crash with BP Control Block and Subgrids
(
equinox)
0000147:
[Bug] Broken Lod's on subparts and other non grid entities
(
equinox)
0000013:
[Bug] hkpMoppBvTreeShape.{ctor} crash when building grid physics
(
equinox)
0000144:
[Bug] Too many mods breaks the server browser display
(
gwindalmir)
0000146:
[Bug] Switching maps in DS config tool doesn't update the world name
(
gwindalmir)
0000141:
[Bug] ME Servers do not appear in Steam's master server browser list if you filter for ME
(
gwindalmir)
0000131:
[Enhancement] Allow servers to define minimum vegetation view distance
(
gwindalmir)
0000143:
[Bug] BuffPanel Analytics is Broken
(
equinox)
0000145:
[Enhancement] Non-mutating struct methods should be marked Pure
(
equinox)
0000140:
[Enhancement] Add average and max tick length to debug screen
(
equinox)
0000139:
[Bug] Definition requiring components can be initialized without a definition when deserializing
(
equinox)
0000135:
[Enhancement] Add support for dynamic runtime models to AddRuntimeModel
(
equinox)
0000132:
[Enhancement] Make PlanetActionTrackingComponent configurable
(
equinox)
0000079:
[Enhancement] Don't update rope render objects that haven't moved
(
equinox)
0000130:
[Enhancement] Cull distant rope objects
(
equinox)
0000119:
[Enhancement] Add support for Span<T> in mods
(
equinox)
0000124:
[Bug] Particles stop updating before they get removed
(
equinox)
0000127:
[Bug] Fix hash collisions in MyLodMesh lookup table
(
equinox)
0000129:
[Enhancement] Fix some renderer allocations
(
equinox)
0000114:
[Bug] Standing on the exact opposite side of the planet to the sun crashes game
(
gwindalmir)
0000108:
[Bug] Changing motion type from box to sphere crashes havok
(
equinox)
0000100:
[Enhancement] Enable Havok Multithreading
(
equinox)
0000098:
[Enhancement] Allow character to look left and right while seated.
(
equinox)
0000107:
[Enhancement] Audio Modding API Improvements
(
equinox)
0000097:
[Enhancement] Align view to chairs
(
equinox)
0000094:
[Bug] DS doesn't download mod updates
(
gwindalmir)
0000003:
[Bug] Crash when placing grid-aligned catch blocks
(
equinox)
0000096:
[Bug] MyPlanetAreaContentsComponent only has valid data for grids that have been loaded
(
equinox)
0000095:
[Bug] MyPlanetAreaContentsComponent memory leak when unloading grids
(
equinox)
0000060:
[Task] Integrate peaceman's DLL fixes
(
equinox)
0000040:
[Bug] Error / Crash: Attempt to split a client group that was already closed.
(
equinox)
0000078:
[Enhancement] Normalized analog values
(
equinox)
0000012:
[Bug] CPU usage spikes with dynamic grids on voxels
(
equinox)
0000051:
[Bug] Poor grid-voxel collision performance for large multi-shape blocks
(
equinox)
0000061:
[Enhancement] Enable voxel decimation for physics
(
equinox)
0000052:
[Bug] Block colliders are added to the sparse grid multiple times
(
equinox)
0000053:
[Bug] MyMotionEventsComponent fires events every frame
(
equinox)
0000035:
[Feature Request] Add 24h format to logfiles
(
equinox)
0000057:
[Enhancement] Provide a way to exclude a group from blueprint collection
(
equinox)
0000063:
[Enhancement] Provide version information to mod scripts
(
equinox)
0000034:
[Bug] Server Shuts Down with Exception
(
equinox)
0000054:
[Bug] Blueprints can be exploited in survival to cheat in items.
(
equinox)
0000058:
[Bug] Steam workshop publisher adds dependencies the wrong way around
(
gwindalmir)
0000074:
[Enhancement] Deleting the main menu videos causes refresh issues in the menu background
(
gwindalmir)
0000030:
[Bug] Half of a grid will 'die' when the grid is split into two.
(
equinox)
0000065:
[Enhancement] Game should log which mods were pulled in as depedencies
(
gwindalmir)
0000071:
[Enhancement] Joystick improvements
(
equinox)
0000072:
[Bug] Control settings aren't respected until the world is reloaded
(
equinox)
0000073:
[Enhancement] Send analog input when below the pressed input
(
equinox)
0000070:
[Bug] Joystick control configuration does not save
(
equinox)
0000059:
[Enhancement] Performance improvements for MultipleRootResolver
(
equinox)
0000039:
[Bug] All catch blocks on a grid break when they travel too far.
(
equinox)
0000050:
[Bug] FieldMergerAttribute does not work
(
equinox)
0000028:
[Bug] Error messages shown during splash screen are hidden by it
(
gwindalmir)
0000037:
[Bug] [DS] Exception in MyNetworkReader: System.InvalidOperationException: Error serializing MyBuildServerResponse.BlockIds
(
equinox)
0000024:
[Bug] Grids always use cube shaped inertia tensors
(
equinox)
0000049:
[Bug] Removing a single non-static weight crashes the game.
(
equinox)
0000022:
[Enhancement] Include currently updating entity information in crashes
(
equinox)
0000010:
[Bug] MyActionTrackingSystem.DamageApplied has incorrect component reference
(
gwindalmir)
0000011:
[Bug] MyGridDestructionComponent.Serialize incorrectly sets IsIndestructable
(
gwindalmir)
0000018:
[Bug] Canceling mod download causes worker thread to hang
(
gwindalmir)
0000020:
[Bug] Improve tooltips so they have a size limit, and wrap better
(
gwindalmir)
0000021:
[Enhancement] UI improvements and other minor changes to improve visiblity of elements
(
gwindalmir)
0000025:
[Bug] Fix game not saving when "Server host has left the game" error occurs
(
gwindalmir)
0000026:
[Bug] Blueprints on page screen always say "It is not clear whether or not this blueprint requires mods"
(
gwindalmir)
0000023:
[Bug] Blueprint filtering doesn't properly show game version, and sorting is backwards internally
(
gwindalmir)
0000027:
[Enhancement] Add override to show and load incompatible blueprints
(
gwindalmir)
0000002:
[Bug] Tree branches can spawn inside physical objects
(
equinox)
0000001:
[Bug] Concurrent modification in loading screen
(
equinox)
0000009:
[Bug] Blueprint browser hangs when showing blueprint information
(
gwindalmir)
0000017:
[Bug] Profiler preallocates 48MB of blocks per thread
(
equinox)
0000016:
[Bug] Partially built blocks are added to grid shape twice on initial load
(
equinox)