Bugfix release for 0.7.3

0000153: [Bug] Blocks with a infinite persistence view component can cause crashes (equinox)
0000148: [Bug] Trash removal always runs for exactly 0.1ms (equinox)
0000042: [Bug] Exception occurred: System.OverflowException: TimeSpan overflowed because the duration is too long. (equinox)
0000157: [Bug] All toggled placed objects (Mainly all light sources) (equinox)
0000193: [Bug] [DS] Crash: System.AccessViolationException - UpdateMotionType (equinox)
0000288: [Bug] Catchblock and Rope Eye Plate recreation for NaN mass bug. (equinox)
0000154: [Bug] Crash when changing input contexts during input handling (equinox)
0000090: [Enhancement] Make search bar active automatically when interacting with inventories (equinox)
0000241: [Enhancement] Show remaining time in crafting tooltip (equinox)
0000083: [Bug] Remote client doesn't receive and display chat messages prompted ingame (equinox)
0000102: [Bug] [DS?] Crafting queues unload when a world chunk gets unloaded (equinox)
0000220: [Bug] Inventory weight not recognized on sub grids (equinox)
0000163: [Bug] "Community Edition" text appears inside "Medieval Engineers" in Main Menu (equinox)
0000285: [Bug] Temporary fix to prevent vanishing grids (equinox)
0000173: [Feature Request] Server option to prevent players from creating blueprints (gwindalmir)
0000298: [Bug] Mechanical switch causes crash when switched on on DS (equinox)
0000305: [Bug] Signs no longer react to spaces nor other non-letter characters (gwindalmir)
0000122: [Bug] "Dead grids" on large blocks are still happening (DS - modded) (equinox)
0000175: [Bug] Player character no longer able to traverse 1x2 slopes (small block only) (equinox)
0000082: [Bug] Bringing dynamic objects closer / further away is borked (equinox)
0000199: [Bug] Jittery crosshair dot after tabbing out or enabling free-look (equinox)
0000300: [Bug] Crash when modifying pasted grid with broken small to large component (equinox)
0000088: [Bug] DS crash: System.NullReferenceException (MyConstraintAttachmentComponent) (equinox)
0000283: [Bug] Crash when view components without physics block until loaded (equinox)
0000282: [Feature Request] Add configurable feature for collecting minidumps (equinox)
0000186: [Bug] [DS] Crash: VRage.MyUpdateSchedulerException: Failed to execute Void RunSingleFrame() on Medieval.MyMedievalGame (equinox)
0000242: [Bug] Loss of precision in Time Definition (equinox)
0000249: [Bug] Inventory weight is concentrated at the block's center (equinox)
0000210: [Bug] Mod List Doesn't Show Mod Names (gwindalmir)
0000194: [Bug] Phantom component physics callbacks aren't thread safe (equinox)
0000151: [Bug] Advanced audio setting causes audio distortions (gwindalmir)
0000198: [Bug] Dedicated Server Memory Leak (equinox)
       0000219: [Bug] Fracture block physics shapes are leaked (equinox)
0000120: [Bug] Crash when infinite persistence view component moves (equinox)
0000326: [Enhancement] Open map layers up for modding (gwindalmir)
0000212: [Bug] [DS] Crash: System.InvalidOperationException exception causes auto-save to fail and stop working (gwindalmir)
0000224: [Bug] Search Bard focus and Hotkeys (equinox)
0000189: [Bug] Immediate crash from structural integrity stress overload (equinox)
0000195: [Bug] Problem with General Search (equinox)
39 issues View Issues