| | | 0000022 | | |
Enhancement | tweak | | 2020-07-14 | Include currently updating entity information in crashes
|
| | | 0000010 | | 1 |
Bug | minor | | 2020-07-14 | MyActionTrackingSystem.DamageApplied has incorrect component reference
|
| | | 0000011 | | |
Bug | minor | | 2020-07-14 | MyGridDestructionComponent.Serialize incorrectly sets IsIndestructable
|
| | | 0000018 | 1 | |
Bug | minor | | 2020-07-14 | Canceling mod download causes worker thread to hang
|
| | | 0000020 | | 1 |
Bug | tweak | | 2020-07-14 | Improve tooltips so they have a size limit, and wrap better
|
| | | 0000021 | 2 | 3 |
Enhancement | tweak | | 2020-07-14 | UI improvements and other minor changes to improve visiblity of elements
|
| | | 0000025 | | |
Bug | minor | | 2020-07-14 | Fix game not saving when "Server host has left the game" error occurs
|
| | | 0000026 | | 1 |
Bug | minor | | 2020-07-14 | Blueprints on page screen always say "It is not clear whether or not this blueprint requires mods"
|
| | | 0000027 | | |
Enhancement | minor | | 2020-07-14 | Add override to show and load incompatible blueprints
|
| | | 0000023 | | |
Bug | minor | | 2020-07-14 | Blueprint filtering doesn't properly show game version, and sorting is backwards internally
|
| | | 0000002 | | |
Bug | minor | | 2020-07-03 | Tree branches can spawn inside physical objects
|
| | | 0000001 | | 1 |
Bug | minor | | 2020-07-03 | Concurrent modification in loading screen
|
| | | 0000009 | | |
Bug | minor | | 2020-06-07 | Blueprint browser hangs when showing blueprint information
|
| | | 0000017 | | |
Bug | trivial | | 2020-05-02 | Profiler preallocates 48MB of blocks per thread
|
| | | 0000016 | | |
Bug | minor | | 2020-05-02 | Partially built blocks are added to grid shape twice on initial load
|